
A minor online update focusing on unit medal progression, bug fixes for specific unit traits, and Halloween store bundles.
▲Buffs4
- UnitsFixed an issue where certain Unit medals could not be obtained, ensuring players can now properly progress their units.
- Halberd EliteHalberd Pull:Fixed the Halberd Pull trait, restoring the unit's ability to pull enemies as intended.
- KheshigsLasso Throw:Fixed an issue where Kheshigs were unable to properly throw lassos, restoring their unique disruption capability.
- Conqueror's CityFixed an issue where some Fief Quests were missing in Conqueror's City, allowing players to complete all available objectives.Missing→Present
✚Bug fixes2
- Chain Dart & Scimitar
- Stinging Strike:Standardized attack timing frames for Stinging Strike between male and female characters for fairness and consistency.Inconsistent→Consistent
- Leap and Slash:Standardized attack timing frames for Leap and Slash between male and female characters.Inconsistent→Consistent
◆Other changes1
- UnitsUnits now require the Silver Medal to be unlocked before the Gold Medal can be obtained, streamlining the progression path.Flexible→Silver before Gold
subjects affected (5)
tap to see balance history
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Patch history
- →November 27 Online Update LogNov 26, 2025 · 9mo
A minor online update focusing on map pathfinding, UI fixes, and text corrections for unit descriptions.
- November 20 Balance Adjustment AnnouncementNov 20, 2025 · 9mo
November 20 balance adjustments focusing on significant buffs to heavy units like Monastic Knights and Varangian Guards, leadership reductions for several high-tier units, and a heavy nerf to the Empire Chariot's stability.
+59−5→ - →November 13 Online Update LogNov 12, 2025 · 9mo
A minor online update focusing on map balance for Harbour City and a fix for Auxiliary Doctrines.
- October 16 Online Update LogOct 15, 2025 · 10mo
A minor online update focusing on unit attire compatibility, audio balancing, and bug fixes for runes and UI.
−2→ - →September 29 Update and Maintenance LogSep 26, 2025 · 11mo
Maintenance update with no gameplay changes; compensation distributed to players.
- July 10 Update LogJul 9, 2025 · 13mo
The July 10 update introduces the Hangu Pass map to Siege Battles, optimizes the Barracks UI, and implements various unit behavior fixes and map balance adjustments.
+8→ - May 8 Update LogMay 7, 2025 · 15mo
A major balance update focusing on low-star unit viability through significant Mastery node buffs and widespread Leadership cost reductions, alongside hero clarity improvements and bug fixes.
+51→ - April 28 Update LogApr 27, 2025 · 16mo
This update focuses on Ranked Battle reward optimizations, a new Rank Bounty exchange shop, UI improvements, and a redesigned novice experience for specific test servers, alongside various bug fixes for hero skills and runes.
+5→
Recently Updated
6

Hotfix #10
Hotfix #10 for Chop Chop Inc. fixes mission restart, UI tooltips, and duplicate entries, and notes upcoming rebinding and Gamescom timing.

Counter-Strike 2 Update
CS2 patch adds extensive scripting and UI tooling, new entities and events for custom maps, improved error handling and deprecations related to bomb events.

HOTFIX 9
HOTFIX 9 focuses on engine/UI fixes, quest clarification, and accessibility quality-of-life improvements.




Patch Notes 0.1.8
Paralives Patch Notes 0.1.8 introduces an Alternative Camera, UI/build improvements, several bug fixes, and general optimisations with a focus on performance and long-term development.

PATCH 1.0.9
Patch 1.0.9 adds difficulty modes (Easy/Hard), a Steam connection debug, and bugfixes including save file integrity.

UPDATE + ONEDOTZERO_REV5
Patch adds collision-related fixes and UI cleanup, plus an accidental humorous line.
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