
The patch adds visual customization options, party roster improvements, and general bug fixes and tuning across items, trinkets, and gameplay interactions.
▲Buffs9
- Trinkets
- Most Trinket ACC values increased to make them more effective in hit chance.older values→higher
- Most Trinket DODGE values increased to improve survivability from traps and ambushes.older values→higher
- Stun effectiveness of Trinkets increased to improve crowd control potential.older values→higher
- Blight resistance/effectiveness of Trinkets increased to enhance disease management.older values→higher
- Bleed-related effects from Trinkets increased to improve stacking and damage over time.older values→higher
- Move-related Trinket buffs increased to enhance repositioning and exploration.older values→higher
- Disease-related Trinket effects strengthened for wider utility against foes.older values→higher
- General Debuff effects from Trinkets strengthened to bolster utility.older values→higher
- All HP healing buffs are now functioning correctly, ensuring reliable healing effects.→working correctly
✚Bug fixes1
- General Bug FixesFixed HP buffs causing damage bars to misrepresent HP on the UI.
◆Other changes10
- Color Variants
- All heroes now have 4 different color palettes available to customize their appearance.→Added
- UI control added to switch hero color palettes from the bottom left of the hero panel.→Button on hero panel bottom left
- Roster SortingRoster can now be sorted by stress, resolve level, hero class, and town activity to make party management easier.→stress, resolve level, hero class, town activity
- Party CombosCertain party combinations will display named combos to help players discover synergistic groupings.→Combo names displayed for certain party setups
- General Bug Fixes
- Fixed bug allowing changing the selected hero during a curio interaction act out.
- Stage Coach random hero barks now play only when no other hero is barking to reduce audio clutter.
- Loot box interactions improved: single-click object pickup bug fixed and drag-and-drop items added; items can now be used directly from the loot box.
- Heal target indicator now shows the hero using the skill as the heal target when self-healing or buffing.
- Cannot select heroes in town activities for parties anymore to prevent accidental party changes.
- Added ability to use items directly from the loot box for faster looting and usage.
subjects affected (5)
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Patch history
- →Darkest Dungeon Update - Build 26186Jul 29, 2025 · 12mo
No gameplay balance changes detected; patch focuses on bug fixes and modding/ Localization tweaks.
- →Darkest Dungeon - Coming_in_Hot BuildJun 25, 2025 · 14mo
Patch focuses on fixes and localization adjustments, with no gameplay balance changes.
- →Darkest Dungeon - Coming_in_hot Build 25807Mar 4, 2025 · 17mo
Small build update focusing on FMOD rollback and two gameplay/nuisance fixes in Butcher Circus and UI.
- →Darkest Dungeon - Coming_in_hot Build 25807Feb 19, 2025 · 18mo
No gameplay balance changes detected; patch focuses on stability, 64-bit client release, and miscellaneous fixes.
- →Darkest Dungeon - Steam coming_in_hot Build #25869Dec 12, 2024 · 20mo
Darkest Dungeon Steam hotfix branch update focusing on unifying binaries; includes known Ubuntu SNAP issue with Steam and two fixes.
- →Darkest Dungeon - Steam Build #25632Aug 31, 2020 · 72mo
This patch for Darkest Dungeon addresses multiple stability fixes and quality-of-life issues in The Butcher's Circus mode, including crash fixes, bot behavior improvements, and string fixes.
- →Steam Build # 25563 - Butcher’s Circus HotfixJun 18, 2020 · 75mo
Hotfix addressing stability, desyncs in Butcher’s Circus, and several crash-related issues, with ongoing investigation into post-DLC stuttering.
- →Steam Build # 25559 - Butcher’s Circus HotfixJun 10, 2020 · 75mo
A hotfix patch for Butcher’s Circus and modding improvements, plus a Steam beta branch for network stability and several Known Issues notes.
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