Hotfix addressing various misc issues, heal behavior, UI tooltips, death-related effects, stances, quest camping, ambush interactions, and audio tweaks.
▲Buffs1
- HealHeal:Heal rework ensures buffs are applied in appropriate circumstances and prevents healing from dropping below 0.→0+
✚Bug fixes1
- StancesStances:Stance mechanics corrected for non-fatal events.
◆Other changes15
- HealHeal:Healing logic adjusted to ensure non-negative values and proper buff application.
- Riposte
- Riposte:Riposte duration added to tray tooltip for clarity.
- Guard:Guard duration added to tray tooltip for clarity.
- Mark:Mark duration added to tray tooltip for clarity.
- Dots
- Dots:Dots can carry over to death if applied as part of the killing blow.→death if killing blow
- Dots:Clarified behavior around death carry for lingering damage over time effects.
- StancesStances:Fix to stance behavior during non-fatal heart attack events.
- Surprise rollsBattle surprise rolls:Battle surprise rolls are now saved and restored between sessions.
- ShamblerShambler:Shambler encounter limit not persisting across multiple dungeons; reset behavior adjusted.
- CollectorCollector:Collector encounter limit not persisting across multiple dungeons; reset behavior adjusted.
- CampingCamping:Camping is disabled in the first room to prevent early dungeon advantage.→Disabled
- Quest
- Quest:Removed ability to finish quest from camp.
- Quest:Removed ability to finish quest when getting ambushed.
- RetreatAmbush:Removed ability to retreat while ambush is happening.
- Master VolumeMaster Volume:Master volume fixed for proper audio levels.
subjects affected (11)
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Patch history
- →Darkest Dungeon Update - Build 26186Jul 29, 2025 · 12mo
No gameplay balance changes detected; patch focuses on bug fixes and modding/ Localization tweaks.
- →Darkest Dungeon - Coming_in_Hot BuildJun 25, 2025 · 14mo
Patch focuses on fixes and localization adjustments, with no gameplay balance changes.
- →Darkest Dungeon - Coming_in_hot Build 25807Mar 4, 2025 · 17mo
Small build update focusing on FMOD rollback and two gameplay/nuisance fixes in Butcher Circus and UI.
- →Darkest Dungeon - Coming_in_hot Build 25807Feb 19, 2025 · 18mo
No gameplay balance changes detected; patch focuses on stability, 64-bit client release, and miscellaneous fixes.
- →Darkest Dungeon - Steam coming_in_hot Build #25869Dec 12, 2024 · 20mo
Darkest Dungeon Steam hotfix branch update focusing on unifying binaries; includes known Ubuntu SNAP issue with Steam and two fixes.
- →Darkest Dungeon - Steam Build #25632Aug 31, 2020 · 72mo
This patch for Darkest Dungeon addresses multiple stability fixes and quality-of-life issues in The Butcher's Circus mode, including crash fixes, bot behavior improvements, and string fixes.
- →Steam Build # 25563 - Butcher’s Circus HotfixJun 18, 2020 · 75mo
Hotfix addressing stability, desyncs in Butcher’s Circus, and several crash-related issues, with ongoing investigation into post-DLC stuttering.
- →Steam Build # 25559 - Butcher’s Circus HotfixJun 10, 2020 · 75mo
A hotfix patch for Butcher’s Circus and modding improvements, plus a Steam beta branch for network stability and several Known Issues notes.
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