Major balance update focusing on DP disparity, Ranked Match seasonal systems, and significant combat mechanic adjustments including Skill Count recovery and dash attack behavior.
- Skill CountsAttack Breakrecovery—→Increased
Increased the amount of Skill Counts recovered upon successfully landing an Attack Break.
- General SkillsBuff-Type Skillsduration—→Increased
Increased the effect duration for buff-type skills like Saiyan Spirit and Pump Up.
- TurlesFruit of the Tree of Mightstat boost—→Increased
Increased the stat boost upon activation of Fruit of the Tree of Might.
- Gohan (Super Hero)health—→Reduced
Reduced base health for Gohan (Super Hero) and his Super Saiyan form.
- Gohan (Super Hero)Transformation to Ultimate GohanSkill Counts required—→Increased
Increased the Skill Counts required to transform into Ultimate Gohan.
- Gohan (Super Hero)Transformation to Gohan BeastSkill Stock required—→Increased
Increased the Skill Stock required for Ultimate Gohan to transform into Gohan Beast.
- General SkillsInstantly Activate Sparking! Modedefense—→Reduced
Defense is now reduced for a period after activating skills that instantly trigger Sparking! Mode.
- General SkillsFull Power Charge / Ki-Restoringdefense—→Reduced
Defense is now reduced for a period after using Full Power Charge or other Ki-restoring skills.
- +1 more
- GeneralCustom Battlecontent—→Added
Added 2D cutscenes and text to Custom Battles.
- GeneralBGMtracks—→2 Added
Added two new BGM tracks from DRAGON BALL LEGENDS.
- Gohan (Super Hero)Transformation to Ultimate Gohanhealth recovery—→Added
Health is now restored upon transforming into Ultimate Gohan.
- Skill CountsTechrecoveryYes→No
Skill Counts no longer recover upon successfully performing a tech.
- Skill Countslow health triggerLow health→Last health bar
Skill Counts increase upon low health now only triggers when health drops below the final health bar.
- +9 more
