Update 1.3.0 introduces New Game+ with new inhibitors and legendary weapons, alongside significant co-op stability improvements and various gameplay bug fixes.
Images © Dying Light 2 Stay Human: Reloaded Edition via Steam
▲Buffs7
- New Game+
- Introduced 30 new inhibitors to allow further character development in New Game+.→30
- Added a new legendary weapon tier for high-end gear progression.→Legendary
- Co-op
- Fixed connection and stability issues, including those affecting players at different story progress points.
- Improved various co-op animations such as crouching, throwing, and bow usage.
- Resolved multiple story-blocking issues and death loops occurring during co-op sessions.
- InfectedFixed a bug where Howlers, Screamers, and other infected were invulnerable to damage or arrows.Bugged→Fixed
- UI/UXAdded FOV slider for PlayStation 5 and Xbox Series X players.→Added
▼Nerfs1
- Bow EnemiesAttack:Decreased damage output of enemies using bows to reduce player frustration.→Decreased
✚Bug fixes1
- UI/UXFixed the display of incorrect numbers on the Immunity Bar.Incorrect→Correct
◆Other changes4
- New Game+
- Enemy difficulty now scales with player level to maintain challenge.Static→Scaling
- Updated enemy pools and spawn patterns, including Volatiles and Banshees at night.→Updated
- Grappling HookPull:Longer swings now reset vertical pull values, and pulls have a larger initial value for better movement.→Reset
- InfectedAdded special elemental Goon variants via the new quest 'Something Big Has Been Here'.→Added
subjects affected (6)
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Patch history
- Hotfix 1.25.2Nov 6, 2025 · 7mo+4−1→
- →Hotfix 1.22.4 — Spring Update (1.22)May 12, 2025 · 13mo
- Hotfix 1.21.5 — Anniversary Update (1.21)Mar 20, 2025 · 14mo+4→
- Hotfix 1.21.4 — Anniversary UpdateMar 11, 2025 · 15mo+6→
- Hotfix 1.21.3 — Anniversary Update (1.21)Feb 27, 2025 · 15mo+5→
- Hotfix 1.20.1Dec 17, 2024 · 18mo+1→
- Hotfix 1.19.2Nov 14, 2024 · 19mo+3→
- Hotfix 1.19.1Nov 7, 2024 · 19mo+11→
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