Hotfix 1.0.1 focuses on quality-of-life improvements, bug fixes for enemy drops and evolution cards, and balance adjustments to Robust and Boss Rush mode.
Images © Everything is Crab: The Animal Evolution Roguelite via Steam
▲Buffs4
- Boss Rush
- Players now level up faster during Boss Rush.→Faster
- Enemy scaling has been reduced, making subsequent bosses slightly more manageable.→Reduced
- PatientSkipping:Fixed a bug where skipping with Patient would cause Evolution cards to break.Break→Stable
- General UIPlayers can now view all available Pressures and their effects without needing to unlock them first.Locked→Visible
▼Nerfs3
- RobustThe effectiveness of Robust has been reduced by 25%, lowering its overall defensive or offensive utility.100%→75% %
- ExperienceExperience growth at higher levels has been slightly reduced, making it harder to reach max level quickly.→Reduced
- Boss RushThe Independent ability is now banned in Boss Rush mode to maintain balance.Allowed→Banned
✚Bug fixes1
- AquacondaFixed an issue where Aquaconda could spawn outside of the arena boundaries.Outside arena→Inside arena
◆Other changes4
- Boss RushBoss fights in Boss Rush mode now last longer.→Longer
- AquacondaAquaconda now only drops fish, removing the chance to drop meat.Meat/Fish→Fish
- SpitfishSpitfish now only drops fish, removing the chance to drop meat.Meat/Fish→Fish
- General UISelf-inflicted and terrain damage are now correctly displayed in the end-screen damage totals.Hidden→Shown
subjects affected (7)
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Patch history
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