A comprehensive list of known issues and workarounds for the Public Playtest, covering social features, matchmaking, UI, and technical settings.
✚Bug fixes4
- PartyParty frames do not update for players outside the current Stronghold server; use Party Portraits in the top left for accurate info.
- SettingsGraphic settings auto-apply automatically; the Apply and Cancel buttons are currently non-functional.
- General UI
- UI windows jitter and fail to auto-close when other windows open, potentially stacking multiple windows.
- Opening Hero Sheet and Hero Select simultaneously breaks the character view model rigs.
◆Other changes10
- Friends List
- Grouping across different strongholds requires the in-game Friends List and manual exchange of Friend Codes via external chat.
- Friends List does not indicate if players are in different regions, which can lead to high latency as all players are placed in the party leader's region.
- Friend status only updates based on game login, ignoring Steam's online status.
- PartyAccepting a new party invite while already in a party will automatically remove the player from their current group.
- Game Finder
- Players can host/find dungeons below unlock levels, leading to long queues as lower-difficulty players cannot join.
- Quickplay requires a strict 'Holy Trinity' (1 Tank, 1 Healer, 2 DPS); non-standard compositions must use 'Host Game'.
- SettingsThe Auto-Detect button for graphics is unreliable and should not be used.
- Map
- Training dummies incorrectly suggest they provide killscore; there is no killscore in the Stronghold.100%→0% %
- Bosses may not appear on the map if they are too far from the player when the map is opened.
- General UIUI windows do not close when changing heroes, which can lead to broken UI layouts.
subjects affected (6)
tap to see balance history
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Patch history
- Patch Notes - Hotfix 0.4.3.1Aug 14, 2026 · 4d
Hotfix 0.4.3.1 addresses several bug fixes across multiple heroes and systems, correcting skill procs, talent scaling, item interactions, tooltips, and dungeon mechanics.
−1→ - Patch Notes - Hotfix 0.4.0.7Jul 1, 2026 · 1mo
Hotfix 0.4.0.7 focuses on balancing the Pinnacle Dungeon bosses Vel’korath and Han-Eth, specifically adjusting Blood Orb interactions and damage values.
+3−1→ - Patch Notes - Hotfix 0.4.0.6Jun 29, 2026 · 1mo
Hotfix 0.4.0.6 focuses on significant damage and healing buffs for Xavian, adjustments to the Vel’korath encounter, and various item and progression bug fixes.
+14−3→ - Patch Notes - Hotfix 0.4.0.5Jun 28, 2026 · 1mo
Hotfix 0.4.0.5 introduces Hard and Nightmare difficulties for Xul, The Blood Monolith, alongside balance adjustments for Xavian and Mara, and various dungeon and item fixes.
+15−2→ - Patch Notes - Hotfix 0.4.0.3Jun 26, 2026 · 1mo
Hotfix 0.4.0.3 focuses on fixing ability blocking issues with 'The River' attunement, correcting cooldown reductions for Helena, and addressing dungeon score and account linking bugs.
+2−2→ - Patch Notes - Hotfix 0.4.0.2Jun 24, 2026 · 1mo
Hotfix 0.4.0.2 focuses on boss tuning in the Xul dungeon, general enemy health reductions, significant crafting cost decreases, and various system fixes for matchmaking and gear unlocking.
+11−7→ - Patch Notes - Hotfix 0.4.0.1Jun 23, 2026 · 1mo
Hotfix 0.4.0.1 focuses on critical bug fixes for hero talents, legendary loot drop logic, and dungeon stability, alongside targeted buffs for Aeona and Elarion.
+9−2→ - Upcoming Hotfix - February 27Feb 26, 2026 · 5mo
A balance update focusing on damage buffs for Helena and Meiko, significant shield and utility reworks for Vigour, and nerfs to several weapon traits.
+10−4→
Recently Updated
6

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V1.4.1.2 - Update 4, Patch 1, Hotfix 2 - 17th August
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Devoid of Liberty: 7.0.1
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