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Fellowship
Fellowship
RPGEarly Access
Chief Rebel · Coffee Stain Publishing, Arc Games·$24.99
Feb 24, 2025 · 18mo ago

Public Playtest Known Issues

AI summary1mo

A comprehensive list of known issues and workarounds for the Public Playtest, covering social features, matchmaking, UI, and technical settings.

Bug fixes4

  • PartyParty frames do not update for players outside the current Stronghold server; use Party Portraits in the top left for accurate info.
  • SettingsGraphic settings auto-apply automatically; the Apply and Cancel buttons are currently non-functional.
  • General UI
    • UI windows jitter and fail to auto-close when other windows open, potentially stacking multiple windows.
    • Opening Hero Sheet and Hero Select simultaneously breaks the character view model rigs.

Other changes10

  • Friends List
    • Grouping across different strongholds requires the in-game Friends List and manual exchange of Friend Codes via external chat.
    • Friends List does not indicate if players are in different regions, which can lead to high latency as all players are placed in the party leader's region.
    • Friend status only updates based on game login, ignoring Steam's online status.
  • PartyAccepting a new party invite while already in a party will automatically remove the player from their current group.
  • Game Finder
    • Players can host/find dungeons below unlock levels, leading to long queues as lower-difficulty players cannot join.
    • Quickplay requires a strict 'Holy Trinity' (1 Tank, 1 Healer, 2 DPS); non-standard compositions must use 'Host Game'.
  • SettingsThe Auto-Detect button for graphics is unreliable and should not be used.
  • Map
    • Training dummies incorrectly suggest they provide killscore; there is no killscore in the Stronghold.100%0% %
    • Bosses may not appear on the map if they are too far from the player when the map is opened.
  • General UIUI windows do not close when changing heroes, which can lead to broken UI layouts.

subjects affected (6)

tap to see balance history

How did this patch land?
🔗
official notes
Fellowship · Feb 24, 2025

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Patch history

see all 19

  1. Patch Notes - Hotfix 0.4.3.1Aug 14, 2026 · 4d

    Hotfix 0.4.3.1 addresses several bug fixes across multiple heroes and systems, correcting skill procs, talent scaling, item interactions, tooltips, and dungeon mechanics.

    1
  2. Patch Notes - Hotfix 0.4.0.7Jul 1, 2026 · 1mo

    Hotfix 0.4.0.7 focuses on balancing the Pinnacle Dungeon bosses Vel’korath and Han-Eth, specifically adjusting Blood Orb interactions and damage values.

    +31
  3. Patch Notes - Hotfix 0.4.0.6Jun 29, 2026 · 1mo

    Hotfix 0.4.0.6 focuses on significant damage and healing buffs for Xavian, adjustments to the Vel’korath encounter, and various item and progression bug fixes.

    +143
  4. Patch Notes - Hotfix 0.4.0.5Jun 28, 2026 · 1mo

    Hotfix 0.4.0.5 introduces Hard and Nightmare difficulties for Xul, The Blood Monolith, alongside balance adjustments for Xavian and Mara, and various dungeon and item fixes.

    +152
  5. Patch Notes - Hotfix 0.4.0.3Jun 26, 2026 · 1mo

    Hotfix 0.4.0.3 focuses on fixing ability blocking issues with 'The River' attunement, correcting cooldown reductions for Helena, and addressing dungeon score and account linking bugs.

    +22
  6. Patch Notes - Hotfix 0.4.0.2Jun 24, 2026 · 1mo

    Hotfix 0.4.0.2 focuses on boss tuning in the Xul dungeon, general enemy health reductions, significant crafting cost decreases, and various system fixes for matchmaking and gear unlocking.

    +117
  7. Patch Notes - Hotfix 0.4.0.1Jun 23, 2026 · 1mo

    Hotfix 0.4.0.1 focuses on critical bug fixes for hero talents, legendary loot drop logic, and dungeon stability, alongside targeted buffs for Aeona and Elarion.

    +92
  8. Upcoming Hotfix - February 27Feb 26, 2026 · 5mo

    A balance update focusing on damage buffs for Helena and Meiko, significant shield and utility reworks for Vigour, and nerfs to several weapon traits.

    +104

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