Hotfix addressing various bugs, UI polish, and balance adjustments for Aeona, weapons, and curses following the Season 2 launch.
▲Buffs6
- Weapons
- Chronoshift:Chronoshift cooldown reduced, allowing for more frequent use.200s→180s s
- Fated Strike:Fated Strike cooldown reduced for better combat flow.72s→60s s
- Curses
- Empowered Minions:Empowered Minions now grant triple kill score, making the curse more rewarding.→3x multiplier
- Storm Shield:Storm Shield damage increased by 20%.→+20% %
- RelicsRevive:Revive now uses mouse-over targeting by default, significantly improving the speed of reviving allies.Standard→Mouse-over
- GeneralFixed a bug where loot was being degraded in dungeons without timers due to an incorrect overtime check.
▼Nerfs8
- Aeona
- Amend Fate:Amend Fate now has a maximum cleanse limit of 50% of the target's maximum health to prevent excessive healing.→50% max HP %
- Restore Continuity:Restore Continuity now has a maximum cleanse limit of 50% of the target's maximum health.→50% max HP %
- Chrono Tap:Chrono Tap now grants less mana per stack, reducing Aeona's resource sustain.2.5%→1.5% %
- Time-Warped Drape of the Lone Diety:The Legendary Time-Warped Drape now provides cooldown acceleration for a shorter duration.1.5s→1s s
- Weapons
- Weapon Abilities are no longer affected by Cooldown Acceleration, standardizing weapon cooldowns.Affected→Not Affected
- Twilight Skybolt:Twilight Skybolt damage significantly reduced to bring it in line with other abilities.100%→60% %
- CursesStorm Shield:Storm Shield cooldown increased by 32% to balance the damage buff.→+32% %
- GeneralProphet Ez’rath’s Chosen:Prophet Ez’rath’s minions now correctly apply damage over time to all players upon sacrificing themselves on Champion difficulty.Broken→Working
✚Bug fixes2
- General
- Fixed quest turn-ins for Roland, kill registration in Old Watchtower, and corrected enraged Pillager health.
- Fixed issues where players spawned outside the tutorial or didn't receive correct abilities.
◆Other changes1
- GeneralCleaned up UI by removing developer buttons from 'Recently Played With' and hiding the Store button when not in the Stronghold.
subjects affected (5)
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Patch history
- Patch Notes - Hotfix 0.4.3.1Aug 14, 2026 · 4d
Hotfix 0.4.3.1 addresses several bug fixes across multiple heroes and systems, correcting skill procs, talent scaling, item interactions, tooltips, and dungeon mechanics.
−1→ - Patch Notes - Hotfix 0.4.0.7Jul 1, 2026 · 1mo
Hotfix 0.4.0.7 focuses on balancing the Pinnacle Dungeon bosses Vel’korath and Han-Eth, specifically adjusting Blood Orb interactions and damage values.
+3−1→ - Patch Notes - Hotfix 0.4.0.6Jun 29, 2026 · 1mo
Hotfix 0.4.0.6 focuses on significant damage and healing buffs for Xavian, adjustments to the Vel’korath encounter, and various item and progression bug fixes.
+14−3→ - Patch Notes - Hotfix 0.4.0.5Jun 28, 2026 · 1mo
Hotfix 0.4.0.5 introduces Hard and Nightmare difficulties for Xul, The Blood Monolith, alongside balance adjustments for Xavian and Mara, and various dungeon and item fixes.
+15−2→ - Patch Notes - Hotfix 0.4.0.3Jun 26, 2026 · 1mo
Hotfix 0.4.0.3 focuses on fixing ability blocking issues with 'The River' attunement, correcting cooldown reductions for Helena, and addressing dungeon score and account linking bugs.
+2−2→ - Patch Notes - Hotfix 0.4.0.2Jun 24, 2026 · 1mo
Hotfix 0.4.0.2 focuses on boss tuning in the Xul dungeon, general enemy health reductions, significant crafting cost decreases, and various system fixes for matchmaking and gear unlocking.
+11−7→ - Patch Notes - Hotfix 0.4.0.1Jun 23, 2026 · 1mo
Hotfix 0.4.0.1 focuses on critical bug fixes for hero talents, legendary loot drop logic, and dungeon stability, alongside targeted buffs for Aeona and Elarion.
+9−2→ - Upcoming Hotfix - February 27Feb 26, 2026 · 5mo
A balance update focusing on damage buffs for Helena and Meiko, significant shield and utility reworks for Vigour, and nerfs to several weapon traits.
+10−4→
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