Initial demo patch focusing on quality-of-life improvements, bug fixes for vehicle movement, and adjustments to employee rest and vehicle maintenance.
▲Buffs5
- CameraAdded a dedicated button to quickly move the camera back to the base for better navigation.→Added
- Vehicles
- Fixed a bug where vehicles would get stuck at the map border when moving through fog.
- Reduced the rate at which vehicles become dirty, decreasing the frequency of required cleaning.→Slower
- EmployeesResting:Employees now go to bed to rest sooner, preventing them from reaching a state of extreme exhaustion.Extremely exhausted→Earlier
- MissionsHelp Display:Help information now appears sooner to clearly indicate which vehicles and units are still required for a mission.Later→Earlier
◆Other changes1
- Emergency DispatchIncoming Calls:Added a notification explaining that a free emergency dispatcher must be available to answer incoming calls.→Added
subjects affected (5)
tap to see balance history
Patch history
- →Hotfix 0.5.13Aug 31, 2026 · 1d
Hotfix 0.5.13 addresses loading save files, vehicle orientation in parking bays, and staff animation states.
- →Hotfix 0.5.11Aug 27, 2026 · 5d
Hotfix 0.5.11 addresses a long list of stability and QoL fixes across staff management, vehicles, missions, base building, roads, research, and stability to improve playability after Content Update 2.
- Hotfix 0.4.10Jun 24, 2026 · 2mo
Hotfix 0.4.10 focuses on stability, roading logic, and UI clarity following the recent content update.
+1→
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