Go-Go Town! hotfix addressing numerous bug fixes across gameplay, design, and online stability.
✚Bug fixes22
- Bug Fixes
- Rare edge-case crash when the application loses focus has been resolved.→Fixed
- Vehicles no longer slide around when parking.→Fixed
- Mini-map overlays rendering correctly.→Overlays correct
- Tourists no longer get stuck when placing garbage in bins.→Fixed stuck trash
- Worker could get stuck clearing weeds and leaves; this is now fixed.→Stuck resolution
- Error when a coop player is booted while viewing the map has been fixed.→Fixed
- Construction zone filters now appear on maps as intended.→Visible on maps
- Rare exception on exiting the game has been resolved.→Fixed
- Moving props no longer stamp objects on the ground that shouldn’t be there, like build artifacts.→Corrected
- Mascot images no longer out of sync with customized mascot.→In sync
- Odd lighting issue on dirt connected to Forestry Zone sign resolved.→Fixed
- Planter Box Barrier max rebuy cost corrected.→Max rebuy cost corrected
- Spelling mistake in the building section of the tutorial fixed.→Spelling corrected
- Maintenance workers no longer ignore Recycler output storage after save/reload.→Fixed ignore Recycler output storage
- Description for Planter Box Ego Tech package fitout size corrected.→Incorrect fitout size description fixed
- Enclosed collision on certain buildings fixed to prevent NPCs getting stuck inside.→Fixed NPC collision
- Online networking
- Clients could not rename buildings; issue fixed.
- Spamming the manage menu no longer causes client freezes.
- Network clients no longer freeze when opening/closing various menus.
- Issues joining very large hosted saves resolved.
- General network reliability improvements.
- Rotated buildings with sub-objects no longer push sub-objects into strange positions for clients.
◆Other changes5
- Bug Fixes
- Special Tourist spawners now notify the player when their tourists spawn.→Notified
- Grots remain clean after being bubbled.→Stayed clean
- Eclipse Eel spawn timesEclipse Eel:Design note: Eclipse Eel spawn times were fixed in the design section; no numerical values provided in patch text.
- TouristsTourists will now react to stinky people and garbage differently.
- Trader areasTrader areas can now be re-bought in the EGO Tech Rebuy tab and from the build menu shortcut.
subjects affected (5)
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Patch history
- Hotfix 1.0.25992Jul 28, 2026 · 3w
Hotfix 1.0.25992 focuses on extensive multiplayer network stability, various bug fixes for controllers and world interactions, and UI improvements for crafting and storage.
+14→ - Hotfix 1.0.25917Jul 22, 2026 · 3w
Hotfix 1.0.25917 focuses on stability, bug fixes for townie and vehicle interactions, and minor design tweaks to vehicle imports and NPC behavior.
+5−1→ - Hotfix 1.0.25886Jul 20, 2026 · 4w
Hotfix 1.0.25886 focuses on critical progression bugfixes in the tutorial, Garbird spawn rate reductions, and various stability and UI improvements.
+3−7→ - Patch Notes for Build 1.0.25831Jul 16, 2026 · 1mo
Build 1.0.25831 introduces a major overhaul of the game's economy by removing Export Tickets in favor of Coins, adds Creative Mode, a new Tech Tree, and Treasure Hunting, while implementing extensive bug fixes and quality-of-life improvements.
+8→ - Lunar New Year + Valentine's Minor UpdateFeb 12, 2026 · 6mo
A minor seasonal update introducing a new horse vehicle and various Lunar New Year and Valentine's Day themed decorations.
+1→ - Patch Notes for Build 1.0.25831Nov 26, 2025 · 8mo
Major update introducing 4-player online co-op, a fast travel system, new townies, vehicles, and significant quality-of-life improvements to building and item interaction.
+18→ - Patch Notes for Build 0.6.103.21279Oct 2, 2025 · 10mo
Build 0.6.103.21279 introduces a new seasonal trader, various spooky-themed clothing and decorations, new hedge terrain colors, and audio improvements.
+1→ - Patch Notes for Build 0.6.98.20437Jul 16, 2025 · 13mo
Major 5 'Tourist Trap' update introducing a comprehensive tourist AI overhaul, Tier 3 industry, new transit terminals, and expanded terraforming capabilities.
+12−1→
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