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Go-Go Town!
Go-Go Town!
CasualIndieSimulation
Prideful Sloth · Prideful Sloth·$27.99
Jul 16, 2025 · 13mo ago

Patch Notes for Build 0.6.98.20437

AI summary1mo

Major 5 'Tourist Trap' update introducing a comprehensive tourist AI overhaul, Tier 3 industry, new transit terminals, and expanded terraforming capabilities.

Buffs12

  • Tourists
    • Rich tourists now have a 50% chance to drop coins.50% %
    • Thought Bubbles:Tourists now display thought bubbles providing insight into their needs and behavior.Added
  • Easy-goersNew tourist type that is very easy to satisfy as long as basic needs are met.Low
  • FactoryNew Tier 3 industry building that fuses resources to create space-age wonder materials.Added
  • Fishing IndustryYum Grease:Added Yum Grease crafted from Deep Sea Cutlets, used in new fitouts and Tier 3 materials.Added
  • Transit TerminalsAdded 7 new terminals to attract exotic tourists, with the ability to open/close them to control flow.Added
  • Major LandmarksAdded Lighthouse, Conservatory, Hot Springs, and Stadium to help tourists fulfill desires.Added
  • TerraformingElevated Tiles:Unlocked ability to place Cliffs and Cliff Water (which produces waterfalls).Added
  • Courier SystemDelivery Priority:Players can now manage delivery priority for fitouts, carts, and factories.High/Std/Low/None
  • General
    • Adjusted early game to make generating EGO and unlocking early packages easier.
    • Book Nook:Increased storage size for the Book Nook small fitout to accommodate new recipes.Increased
    • Various performance improvements and fixes for crashes related to clown spawners.

Nerfs1

  • TouristsReduced the number of tourist trains arriving daily from 6 to 4.64 trains/day

Other changes3

  • Tourists
    • Tourists now have distinct preferences, desires, and traits that affect their EGO reviews.Overhauled
    • Exotic tourist types no longer arrive via train; they now require specific Transit Terminals.TrainTransit Terminals
  • TerraformingVisuals:Footpath tiles now have colored edging and 4 new decorative types added.Gray OutlineColored Edging

subjects affected (9)

tap to see balance history

How did this patch land?
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official notes
Go-Go Town! · Jul 16, 2025

Patch history

see all 24

  1. Hotfix 1.0.26395Aug 31, 2026 · 13h

    Hotfix 1.0.26395 addresses stability and performance issues, adds several languages, and improves online play.

  2. Hotfix 1.0.26261Aug 19, 2026 · 1w

    Hotfix 1.0.26261 mainly fixes jumpable object rotation issues and multiplayer vehicle trick-jumps; adds a variety of decorative inventory items for Trader Bubblegum and Trader Sprouts.

  3. Hotfix 1.0.26228Aug 17, 2026 · 2w

    Bug fixes across gameplay, UI, and stability; minor design tweaks including more Nightmare spawning accessibility and terraforming enhancements.

    +2
  4. Hotfix 1.0.26109Aug 4, 2026 · 3w

    Go-Go Town! hotfix addressing numerous bug fixes across gameplay, design, and online stability.

  5. Hotfix 1.0.25992Jul 28, 2026 · 1mo

    Hotfix 1.0.25992 focuses on extensive multiplayer network stability, various bug fixes for controllers and world interactions, and UI improvements for crafting and storage.

    +14
  6. Hotfix 1.0.25917Jul 22, 2026 · 1mo

    Hotfix 1.0.25917 focuses on stability, bug fixes for townie and vehicle interactions, and minor design tweaks to vehicle imports and NPC behavior.

    +51
  7. Hotfix 1.0.25886Jul 20, 2026 · 1mo

    Hotfix 1.0.25886 focuses on critical progression bugfixes in the tutorial, Garbird spawn rate reductions, and various stability and UI improvements.

    +37
  8. Patch Notes for Build 1.0.25831Jul 16, 2026 · 1mo

    Build 1.0.25831 introduces a major overhaul of the game's economy by removing Export Tickets in favor of Coins, adds Creative Mode, a new Tech Tree, and Treasure Hunting, while implementing extensive bug fixes and quality-of-life improvements.

    +8

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