Patch 1.09 introduces quality-of-life and bugfixes, including recalibrating the Compass towards a Deep Layer grinder, corrected scrap value on Vibe Modulator, performance tweak for Vibe Modulator VFX, percentage-based health and stamina regen from resting on constructs, wall clipping fix with chairs, and fixing items saved on uncontrolled characters floating.
✚Bug fixes2
- ChairsFixed a bug where you could clip through walls using chairs.wall clip possible→wall clip prevented
- Uncontrolled character itemsFixed bug where items saved on an uncontrolled character would end up floating in the air.saved on uncontrolled character→not floating in air
◆Other changes5
- CompassCompass can now be recalibrated to point towards the Deep Layer grinder.→Deep Layer grinder
- Vibe Modulator
- Fixed incorrect scrap value associated with the Vibe Modulator.Incorrect→Corrected
- Performance of the Vibe Modulator Visual Effect improved.→Improved
- Resting on constructs
- Health and stamina regained from resting on constructs are now percentage-based rather than flat values.flat→percentage-based %
- Health and stamina regained from resting on constructs are now percentage-based rather than flat values.flat→percentage-based %
subjects affected (5)
tap to see balance history
Patch history
- →Patch 1.08Aug 26, 2026 · 5d
Patch 1.08 adds new small Vessel and builds, broad stability and collision improvements, UI and persistence fixes, and tweaks to enemy attack patterns and new melee for Wailer.
- Patch 1.04Aug 10, 2026 · 3w
Non-balance quality-of-life and bugfix patch for Grain Rot 1.04, focusing on multiplayer settings, UI improvements, and various collision/visibility fixes.
+2→ - →Patch 1.02Aug 9, 2026 · 3w
Patch 1.02 focuses on bug fixes, small quality-of-life tweaks, and minor world tweaks; no gameplay balance changes.
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