Update 14 focuses on refining player locomotion, fixing critical UI/UX bugs, and addressing specific issues with British weaponry and server stability.
▲Buffs7
- British Forces
- Reduced excessive sway when aiming down sights (ADS) for British weapons to bring them in line with other forces.
- Anti-Tank Gun:Fixed inverted controls on the British AT gun.inverted→correct
- Improved calibration and zeroing for British weapons, though some issues with bullet drop at 100m persist.
- HUD/UIFixed a bug where XP earned during a match could reset, resulting in lower overall XP awarded at the end.
- General Systems
- Map:Opening the map no longer cancels 'F' key interactions like healing or entering vehicles, though dismantling is still intentionally stopped.
- Scoreboard:Fixed an issue where opening the scoreboard would stop vehicle movement; this now only occurs if the voting UI is active.stopped→active
- DrielRemoved invisible collision above the player's head under a bridge that was blocking bullets.invisible→fixed
✚Bug fixes3
- HUD/UIFixed an issue where the server name filter box would deselect when typing, specifically affecting gamepad and keyboard navigation.
- General Systems
- Sprinting:Fixed a bug where sprint breathing audio overlapped itself, causing a doubling effect.doubled→single
- Fixed a 'Lost Connection to Host' prompt that occurred when finishing a match with the map open due to server spamming.
◆Other changes3
- Player Locomotion
- Overall acceleration speed decreased by 20% to make starting and sharp movements feel less abrupt and more realistic.→-20% %
- Dive to Prone:Players can no longer change stance until the dive to prone animation is fully completed, preventing movement exploits.
- HUD/UIVote to Kick:Corrected the number of votes required to kick a player on console to exactly 20.→20
subjects affected (5)
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Patch history
- →Update 20 | Hotfix 3 Live NowJun 25, 2026 · 3w
Hotfix 3 for Update 20 resolves DirectX 12 settings issues and various bug fixes for maps, loadouts, and tank mechanics.
- Update 20 | Hotfix 2 Live NowJun 17, 2026 · 1mo
Hotfix 2 focuses on increasing armored vehicle engine health to prevent easy disabling by AT launchers, alongside critical DX12 crash fixes for AMD users and various map and vehicle bug fixes.
+4→ - Update 20 | Hotfix 1 Live NowJun 10, 2026 · 1mo
Hotfix for Update 20 focusing on DX12 crash fixes, Juno Beach environmental polish, and Canadian Forces bug fixes.
+1→ - →Patch 19.1 Hotfix | Live NowApr 2, 2026 · 3mo
Patch 19.1 Hotfix focuses on fixing map-specific collision issues, spawn bugs, and general UI/system stability.
- Hotfix Live Now | Update 19Dec 11, 2025 · 7mo
Hotfix for Update 19 addressing graphical glitches, tank bugs, and console UI issues.
+1→ - Update 17 | Hotfix | ChangelogApr 8, 2025 · 15mo
Hotfix for Update 17 focusing on XP exploit fixes, Tobruk map environment corrections, and general bug fixes.
+2−1→ - →Update 16 Patch | ChangelogJan 29, 2025 · 17mo
Update 16 focuses on minor technical fixes regarding VOIP, Epic Games Store UI, and desktop icons.
- →Update 15.2 HotfixSep 11, 2024 · 22mo
Update 15.2 Hotfix addresses server list sorting and field manual keybinding display issues.
Recently Updated
6

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