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HELLDIVERS™ 2
HELLDIVERS™ 2
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Arrowhead Game Studios · PlayStation Publishing LLC·$39.99
Apr 28, 2026 · 3mo ago

Machinery of Oppression: 6.2.2

AI summary3mo

Major durability overhaul for Exo Suits, significant buffs to CQC sidearms and sentries, and a widespread increase in 'durable damage' for almost all enemy types to better challenge vehicles.

Images © HELLDIVERS™ 2 via Steam

Buffs33

  • Exo Suit
    • Significantly increased main health pool to prevent suits from breaking too easily.8501600
    • The Exo suit now only dies when the main health pool is depleted, rather than when specific health zones are destroyed.zone-basedmain pool
    • Increased health of the Exo suit arms.350600
    • Exo suit arms now possess 50% explosion resistance, matching the main body.0%50% %
    • Exo suits no longer lose all mobility when both legs are broken.lost on double leg breakmaintained
  • CQC-30 Stun Baton
    • Reduced stamina cost for attacks.5%3% %
    • Increased base damage.75120
    • Increased damage against durable targets.3860
  • CQC-19 Stun LanceReduced stamina cost for attacks.5%3% %
  • CQC-2 SaberReduced stamina cost for attacks.5%3% %
  • CQC-5 Combat HatchetReduced stamina cost for attacks.5%4% %
  • CQC-73 Entrenchment ToolReduced stamina cost for attacks.5%3% %
  • CQC-9 Defoliation Tool
    • Increased and moved damage hitbox to make hitting enemies easier.Increased
    • Longer window for when the damage hitbox is active.Longer
    • Armor penetration now increases twice as fast.1x2x
    • Reduced stamina cost.10%5% %
  • CQC-1 One True FlagReduced stamina cost.5%3% %
  • SH-20 Ballistic Shield BackpackIncreased shield health.6001000
  • FAF-14 SpearIncreased amount of missiles in the backpack.34
  • A/FLAM-40 Flame Sentry
    • Increased effective range.20m34m m
    • Increased damage by 50%.100%150% %
    • Increased how fast it panics enemies.Increased
  • A/LAS-98 Laser SentryIncreased heat capacity, allowing for longer firing durations.200250
  • TX-41 Sterilizer
    • The gas now lingers for longer.Longer
    • The gas now has a longer range.Longer
  • Bile Titan
    • Spew:Decreased explosion inner radius to better match visuals.2.251
    • Spew:Decreased explosion outer radius to better match visuals.3.52.2
  • Hive Guard
    • Decreased armor on body and claws.Light (2)Unarmored (1)
    • Decreased health on the body.500375
  • Heavy DevastatorShield:Shield is now destructible and dropped when destroyed.IndestructibleDestructible
  • Automaton Tank
    • Reduced durable resistance on tracks.1.00.8
    • Removed damage cap for overkill damage carrying through from tracks to main health.CappedUncapped
  • Tesla TowerLowered destruction strength needed to destroy the tower.3020

Nerfs8

  • Exo SuitIncreased vulnerability to acid attacks by 50%.100%150% %
  • CQC-9 Defoliation ToolMoves slower when dealing damage to an enemy.Slower
  • Hive GuardIncreased armor on head and front legs.Medium (3)Heavy (4)
  • Terminid HordeBile Spewers, Stalkers, Shriekers, Scavengers, Hunters, Warriors, Chargers, Hive Lords, and Dragon Roaches all received increased durable damage.Increased
  • Automaton RaidersIncreased durable damage for melee attacks and small arms fire (including turrets and devastators).Increased
  • Automaton Tank
    • Increased main health pool.30004000
    • Increased health on back vents.7501500
    • Increased armor on back vents.Medium (3)Heavy (4)

Other changes8

  • Exo Suit
    • Removed constitution and bleedout mechanics from the Exo suit arms.constitution/bleedoutRemoved
    • Exo suits can now be staggered, though this does not affect their ability to shoot.045
  • TX-41 SterilizerUpdated gas spray visual effects.Updated
  • Heavy Devastator
    • Set armor to Heavy (4).Heavy (4)
    • Set health to 800.800
    • Set durable value to 0.7.0.7
  • Tesla TowerAdded a health function with 200 health and armor 2.None200 HP / Armor 2
  • Gas EffectsGas now slows confused enemies (and players) by 25%. Large enemies like Bile Titans are unaffected.0%25% %

subjects affected (21)

tap to see balance history

How did this patch land?
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official notes
HELLDIVERS™ 2 · Apr 28, 2026

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Patch history

see all 57

  1. Devoid of Liberty: 7.0.1Aug 17, 2026 · 5d

    Fixes focused on stability and UI visibility for weapons/stratagems; two crash fixes and a UI issue resolved.

  2. Machinery of Oppression: 6.3.1Jul 7, 2026 · 1mo

    Patch 6.3.1 focuses on stability improvements, resolving several crashes related to vehicle customization and mission hosting, and fixing voice chat and matchmaking bugs.

  3. Machinery of Oppression: 6.2.6Jun 9, 2026 · 2mo

    Hotfix 6.2.6 focuses on improving upscaling image quality and addressing stability and graphical issues related to resolution scaling.

    +1
  4. Machinery of Oppression: 6.2.3May 6, 2026 · 3mo

    A small update focusing on reverting and correcting armor and health values for the Hive Guard.

    +23
  5. Machinery of Oppression: 6.1.1Mar 25, 2026 · 5mo

    A small update focusing on crash fixes, a critical reload bug for the SMG-72 Pummeller, and visual improvements to fog and storm lighting.

    +1
  6. Machinery of Oppression: 6.1.0Mar 17, 2026 · 5mo

    Introduces the Illuminate faction, new 'Destroy Exospire' missions, and significant balancing buffs to several stratagems and sidearms.

    +151
  7. Machinery of Oppression 6.0.3Feb 10, 2026 · 6mo

    A focused update increasing the demolition power of the C4 Pack and addressing several stability and weapon-related bugs.

    +3
  8. Into the Unjust: 5.0.2Jan 22, 2026 · 7mo

    Introduction of Commando missions, the Redacted Regiment Warbond, a PC build optimization, and significant buffs to suppressed weapon stealth effectiveness.

    +4

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