
Hotfix v0.13.1 focuses on quality-of-life improvements for weapon and item management, zombie behavior adjustments, and numerous stability and collision fixes across various map locations.
▲Buffs4
- GunsAmmo no longer resets when swapping or unequipping weapons, removing a significant inventory frustration.resets on swap→maintained
- SurvivorsLooting:Allows survivors to consume items directly from the transfer screen during looting for better efficiency.restricted→available
- FrankOrganized:Corrected the Organized skill to properly grant extra backpack space instead of removing it.-1 space→+1 space slot
- Value RecordsRelocated Value Records to be accessible from more shelters, improving map flow.→shifted
▼Nerfs4
- Grabber ZombiesGrab:Grabber zombies are now more aggressive and likely to snag survivors running past them.→Increased
- SurvivorsFalling now carries a risk of causing an injury state, adding more danger to environmental navigation.none→injury state
- ChristineVegetable Garden:Garden plots now spoil over time, removing the infinite food source.permanent→spoils over time
- General ZombiesScream:Zombies no longer lose target of the player while performing their scream attack.un-aggro→maintained
◆Other changes2
- GunsEquipped guns are now visually represented on the survivor model.hidden→visible
- Knife WeaponsExecution:Added specific sound effects for executing downed enemies with knives.→Added
subjects affected (8)
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Patch history
- Patch Notes: Hotfix v0.15.1Jun 25, 2026 · 1w+2→
- →Patch Notes: Hotfix v0.14.1Jun 8, 2026 · 4w
- Patch Notes: Hotfix v0.13.2May 12, 2026 · 1mo+1→
- Patch Notes: Hotfix v0.12.2Apr 6, 2026 · 3mo+2−1→
- Patch Notes: Hotfix v0.12.1Mar 19, 2026 · 3mo+1→
- Patch Notes: Hotfix v0.11.3Feb 19, 2026 · 4mo+2→
- Patch Notes: Hotfix v0.11.1Feb 13, 2026 · 4mo+9→
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