Update #5 Patch 1 focuses on extensive stability fixes, online session reliability, track limit adjustments, and specific balance tweaks for LMGT3 and LMH cars.
▲Buffs4
- Lamborghini Huracan EVO2Fixed an issue where CDA setup options were unavailable at Le Mans.→Available
- Lusail CircuitReviewed and slightly increased grip levels on roads across the circuit.→Increased
- Track Limits
- Fixed extremely strict track limits and illegal pass triggers at Pit Entry and Exit.Strict→Reduced
- Reduced the penalization for overspeed when a car is perceived to be leaving the track too fast.→Reduced
▼Nerfs1
- Peugeot 9X8 2024Increased weight penalty by 8kg at all tracks, slightly reducing overall performance.→+8 kg
✚Bug fixes8
- Corvette Z06 GT3R
- Fixed a bug where BOP ballast did not correctly influence the car's inertia.
- Fixed incorrect MaxStintEnergy values specifically for the Qatar Short layout.
- Lexus RC FFixed a grip imbalance issue specifically affecting the wet tyre compound.
- Porsche 911 GT3 RFixed incorrect MaxStintEnergy values for the Qatar Short layout.
- Lusail CircuitFixed areas where players could fall through the terrain when driving off-track.
- General
- Resolved frequent disconnects during session changes and web socket binding failures.
- Fixed multiple online issues including invisible cars after rejoining and drivers receiving 'No Vehicle' errors.
- Fixed several critical crashes occurring during shutdown, chat processing, and when opening game saves.
◆Other changes8
- Corvette Z06 GT3RUpdated default setups for better out-of-the-box performance.→Updated
- Lamborghini Huracan EVO2Updated default setups for better out-of-the-box performance.→Updated
- Lexus RC FUpdated default setups for better out-of-the-box performance.→Updated
- Porsche 911 GT3 RUpdated the default setup specifically for the Spa circuit.→Updated
- LMGT3 Class
- Reviewed and adjusted default fuel ratios for all LMGT3 vehicles.
- Reviewed LMGT3 target lap times for track limit calculations to ensure fairness.
- Lusail CircuitAdded missing night lighting to the Short Layout cut through for better visibility.→Added
- Circuit de la SartheMoved the fast rolling start location back by an additional 400 meters.→+400m m
subjects affected (10)
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Patch history
- V1.4.0.1 - Update V1.4, Hotfix 1 - 28th JulyJul 28, 2026 · 13h
Hotfix V1.4.0.1 addresses AI refueling bugs, server information gaps, and various UI and technical issues including FSR and VR stability.
+1→ - →V1.3.3.2 - Update 3, Patch 3, Hotfix 2 - 9th JuneJun 9, 2026 · 1mo
Hotfix 1.3.3.2 focuses on BOP adjustments for several GT3 and Hypercars, pit stop bug fixes, and various track and car visual corrections.
- →V1.3.2.2 - Update 2, Patch 2, Hotfix 2 - 6th JuneMay 6, 2026 · 2mo
Hotfix focusing on stability and resolving multiple game freezes across Co-op, UI, and hosted servers.
- V1.3.1.0 - Update 3, Patch 1 - 2nd AprilApr 2, 2026 · 3mo
V1.3.1.0 Update 3, Patch 1 focuses on stability fixes, UI polish, track limit adjustments, and the addition of the #19 Genesis GMR-001.
+1→ - V1.2.4 - Update 2, Patch 4 - 24th FebruaryFeb 24, 2026 · 5mo
Update V1.2.4 focuses on Hypercar battery and driving aid adjustments, extensive CDA setup additions for various tracks, and significant BoP weight and energy corrections for the LMGT3 class.
+10−6→ - V1.2.1.2 - Update 2, Patch 1, Hotfix 2 - 9th JanuaryJan 9, 2026 · 6mo
Hotfix V1.2.1.2 focusing on driver swap performance, MFD menu stability, and input fixes for Epic Launcher users.
+2→ - V1.1.2.0 - 12th November 2025Nov 12, 2025 · 8mo
V1.1.2.0 focuses on stability fixes for liveries and driver swaps, VR visibility improvements, and BOP updates for several Le Mans cars.
+1→ - V1.0.2.0 - V1.0, Patch 2 - 19th AugustAug 19, 2025 · 11mo
V1.0.2.0 focuses on stability, HUD fixes, and resolving various UI bugs across online championships and race control, alongside a minor visual fix for the BMW M4 LMGT3.
+3→
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