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Modern Naval Warfare
Modern Naval Warfare
SimulationStrategyEarly Access
Wave Ops · Matrix Games·$59.99
Jun 11, 2026 · 1d ago

Modern Naval Warfare - Early Access Update #2

AI summary5h

Early Access Update #2 focuses on critical stability fixes, simulation corrections for submarines and sensors, and initial UI/UX improvements.

Buffs3

  • Submarine
    • Torpedoes:Fixed training torpedoes that would remain stationary and unresponsive after being fired.stationaryactive
    • Auxiliary Displays:Added selectable depth alarms to pilot displays to improve station awareness.Added
  • SensorsSonar:Restored proper sonar operations on Block 4 and corrected the DEMON display waterfall setup for Blocks 1, 2, and 4.brokenrestored

Bug fixes6

  • General
    • Fixed a NullReferenceException crash occurring in Blocks 1 & 2 when using the TMARuler.
    • Fixed a critical crash triggered when surfacing with the snorkel raised before fully breaking the surface.
    • Fixed bugs causing players to spawn at incorrect depths during Quick Mission setup.
    • Corrected objective triggers to differentiate between primary and secondary goals and fixed hit registration in Mission 1.
  • SubmarineActive Intercept:Fixed the Active Intercept chirp sound so it no longer plays continuously when signals are stale.continuousconditional
  • SensorsPhotonics Mono Camera:Fixed earth curvature calculation issues affecting ship hull rendering and extreme range visibility.

Other changes1

  • GeneralOptimized production builds by removing internal testing components like SSH clients.

subjects affected (3)

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official notes
Modern Naval Warfare · Jun 11, 2026
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