PatchDiff
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Erron Black

HeroGunslinger · Zoner · Ranged · Gunner · Rifle
7 patcheslast touched 68mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
-20+5Jun 18, 2019Nov 17, 2020Jun 18, 2019 — [6/18/19] Shang Tsung and Kombat League Patch Notes +1 / -1 (cum 0)Aug 13, 2019 — [8/13/19] August PC Patch Update +0 / -2 (cum -2)Oct 8, 2019 — [10/8/19] PC Patch Notes +2 / -0 (cum 0)Jan 28, 2020 — Patch Notes [1/28/20] +2 / -1 (cum +1)May 26, 2020 — [5/26/20] May PC Patch Notes +4 / -0 (cum +5)Jun 16, 2020 — [6/16/20] PC Patch Notes +0 / -1 (cum +4)Nov 17, 2020 — [11/17/2020] PC Patch Notes +1 / -2 (cum +3)
Zoom into one ability:13 abilities tracked
Filter by change type:4 types in this subject

Patch history

  1. Nov 17, 2020·[11/17/2020] PC Patch Notes+1-2
    • 📊NumericDown Peacemakerstartup1520 frames

      Down Peacemaker is now slower to start, making it easier to react to.

      Down Peacemaker now has 20 startup frames (up from 15)

    • 📊NumericDown Peacemakerblock frames-8-14 frames

      Down Peacemaker is significantly more punishable on block.

      Down Peacemaker is now -14 on block (down from -8)

    • 📊NumericAnkle Biterstartup98 frames

      Ankle Biter is now slightly faster.

      Ankle Biter now has 8 startup frames (down from 9)

  2. Jun 16, 2020·[6/16/20] PC Patch Notes-1
    • 📊NumericGhost Koins (Fatal Blow)breakawayAllowedNot Allowed

      The first 3 hits of the Fatal Blow no longer allow for Breakaway, making the move more reliable.

      First 3 hits no longer allow breakaway.

    • 📊NumericAcid Pourstartup1713 frames

      Acid Pour is now faster to execute and recover from.

      Faster startup and recovery.

    • NewAcid Pourarmor breakAdded

      Acid Pour now breaks armor and can trigger a Krushing Blow.

      Now breaks armor and has a new Krushing Blow condition.

    • 📊NumericTNT Tossstartup-3 frames

      TNT Toss is now faster to launch and recover from.

      Faster startup and reduced recovery.

    • 📊NumericGhost Koinsdamage332340

      Fatal Blow now deals more total damage due to scaling changes.

      Adjusted scaling to increase total damage.

  3. Jan 28, 2020·Patch Notes [1/28/20]+2-1
    • 🎯BehaviorQuick Shothit region

      Adjusted the hit region for the getup/block attack version of Quick Shot.

    • 📊NumericBounty Bashrecovery-3 frames

      Bounty Bash recovers faster on block, reducing the risk of being punished.

    • 📊NumericDeal In Leadblockstun+5 frames

      Increased blockstun on Deal In Lead, providing more advantage on block.

    • 📊NumericDeal In Leadrecovery+5 frames

      Increased recovery time on block, making the move more punishable.

    • 📊NumericAcid Pourhit advantage+4

      Acid Pour now provides more advantage on hit, allowing for better follow-ups.

      Acid Pour hit animation changed, has 4 more hit advantage.

    • 🔁ReworkAcid PourKrushing BlowAmplified onlyNon-Amplified

      Acid Pour can now trigger Krushing Blows without spending meter, provided the rifle is loaded.

      Acid Pour now can cause a Krushing Blow without Amplified (requires 1 bullet).

    • 📊NumericFatal Blowstartup1018 frames

      Fatal Blow startup increased from 10 to 18 frames.

      Slower startup.

    • 📊NumericScud Shotrecovery+5 frames

      Scud Shot recovery increased by 5 frames.

      Increased recovery time.

    • NewLocked And Loaded RifleAmmo CounterAdded

      Added an ammo counter showing available Locked And Loaded Rifle shots.

      UI addition

    • 📊NumericOn The ShootDamage-10

      Corrected damage scaling for the On The Shoot Krushing Block cinematic, resulting in 10 less damage.

      Damage scaling correction