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Frost

HeroRushdown · Cyber · Ice · Brawler · Zoner · Fighter · DLC
7 patcheslast touched 74mo ago▲ +4

Power trajectory

Up = buffed, down = nerfed
-20+4Apr 30, 2019May 26, 2020Apr 30, 2019 — [4/30/2019] April PC Patch 2 +0 / -0 (cum 0)May 24, 2019 — May Patch Notes 4 +0 / -0 (cum 0)May 31, 2019 — May Patch Notes 5 +0 / -2 (cum -2)Aug 13, 2019 — [8/13/19] August PC Patch Update +2 / -0 (cum 0)Oct 8, 2019 — [10/8/19] PC Patch Notes +0 / -2 (cum -2)Jan 28, 2020 — Patch Notes [1/28/20] +3 / -0 (cum +1)May 26, 2020 — [5/26/20] May PC Patch Notes +3 / -0 (cum +4)
Zoom into one ability:12 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • 📊NumericIcy Mauldamage3050

      Icy Maul now deals more damage.

      Increased damage.

    • 📊NumericOut Colddamage58.567.5

      Out Cold now deals more damage.

      Increased damage.

    • NewCyber-Headarmor breakAdded

      Cyber-Head now breaks armor and has a unique hit reaction.

      Now breaks armor.

  1. Jan 28, 2020·Patch Notes [1/28/20]+3
    • 📊NumericCryogenic Crowndamage13

      Increased base damage of Cryogenic Crown.

    • 📊NumericCryogenic Crowndamage scalingdecreased

      Decreased combo damage scaling, allowing for higher damage in strings.

    • 📊NumericCryogenic Crownactive frames+2 frames

      Added more active frames to make the move easier to land.

    • 📊NumericIce Augerstartup1620 frames

      Amplified Ice Auger is slower, making it more punishable.

      Ice Auger Amplified starts up in 20 frames now (was 16).

    • 📊NumericCore Overloadrecovery+9 frames

      Core Overload now leaves Frost more vulnerable after use.

      Core Overload has 9 more frames of recovery.

    • 📊NumericHeadbuttstartup1611 frames

      Headbutt startup reduced to 11 frames and recovers 8 frames faster.

      Faster startup and recovery.

    • 📊NumericGlacier Calvingshield duration1.5s2s s

      Glacier Calving shield duration increased to 2 seconds (3 seconds when amplified).

      Increased shield duration.

  2. May 31, 2019·May Patch Notes 5-2
    • 📊NumericGetup Attack/Flawless Block (Up+Back Punch)damage95 damage

      Getup Attack is now correctly immune to jumping attacks/throws but damage reduced from 9 to 5.

      Corrected immunity and visuals

    • 📊NumericFatal Blowthrow immunityimmunevulnerable

      Fatal Blow is no longer throw immune during some of its startup and active frames.

      Startup and active frames

  3. May 24, 2019·May Patch Notes 4
    • 🐛Bug fixWhirring Drillvisuals

      Fixed a graphical glitch on Whirring Drill that occurred when Temporal Anti-Aliasing (TAA) was turned off.

      Fixed graphical glitch when TAA is disabled.

    • 🐛Bug fixunlock statusLockedUnlocked

      Fixed a progression bug that could lock Frost after completing specific story chapters.

      Fixed issue where deactivating DLC after chapter 4 would lock the character.