A quality-of-life hotfix focusing heavily on Keyboard and Mouse (KBM) input layouts, rebinding options, and various bug fixes.
▲Buffs6
- Input
- Utility Runes:Added dedicated keybinds for utility runes (defaulting to 5-8) for faster access.→5-8
- Hard Lock:Engaging hardlock no longer requires holding the binding, and target switching is now more intuitive via cursor pointing.Hold→Toggle
- Inventory/Journal:Players can now close the Inventory and Journal screens using the same key that opens them (I and J).Separate→Same Key
- SeneschalAdded a Sell menu to the Seneschal in the Crucible, improving item management.→Added
- General
- Bounty Targets:Fixed a bug where altitude indicators on bounty targets were not displaying.Hidden→Visible
- Vendor Screens:Fixed an issue where Facets were not visible on vendor screens.Hidden→Visible
✚Bug fixes1
- GeneralFaith and Flame Quest:Fixed a bug where Deserters loaded too early, potentially blocking quest progression if killed prematurely.
◆Other changes7
- Input
- Introduced new KBM layout schemes (Combined Movement, Combined + Rune Selection, and Mouse Movement) with better descriptions to suit different build types.→Updated
- Run:Updated default keybind for Run to SHIFT on Combined layouts.→SHIFT
- Parry:Updated default keybind for Parry to Middle Mouse Button on Combined layouts.→MMB
- Utility Runes:Updated default keybind for Utility Runes to ALT on Combined layouts.→ALT
- Move to Cursor:Updated default keybind for Move to Cursor to CTRL on Combined layouts.→CTRL
- Run to Cursor:Added a toggle to disable 'Run to cursor', forcing the use of WASD for movement and dodging.→Added
- GeneralDanos' Menu:Added sound effects to the 5-second progress bar when completing projects in Danos' menu.→Added
subjects affected (3)
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Patch history
- →Early Access Patch Notes - Together Hotfix 9Apr 24, 2026 · 2mo
Hotfix 9 focuses on restoring player progress and fixing save rollbacks through server-side fixes and a manual restoration tool.
- Early Access Patch Notes - Together Hotfix 8Apr 10, 2026 · 3mo
Together Hotfix 8 focuses on performance improvements, a significant rework of the Thorns mechanic to prevent excessive scaling, and numerous bug fixes across combat and systems.
+3−4→ - →Early Access Patch Notes - Together Hotfix 7Jan 31, 2026 · 5mo
A quick hotfix addressing save game issues for new players, quest marker bugs, and localization errors with Bounties.
- Early Access Patch Notes - Together Hotfix 6Jan 30, 2026 · 5mo
Hotfix 6 focuses on improving the endgame loop via the Plague System, refining the prologue flow, and addressing various performance and UI bugs.
+4→ - Early Access Patch Notes - Together Hotfix 5Jan 30, 2026 · 5mo
Together Hotfix 5 focuses on performance stability, bug fixes for quest progression and crashes, and a balance nerf to Durability enchantments.
+3→ - Early Access Patch Notes - Together Hotfix 4Jan 28, 2026 · 5mo
Together Hotfix 4 focuses on unblocking progression-breaking quest states, refining KBM input, and balancing loot and combat mechanics.
+4→ - Early Access Patch Notes - Together Hotfix 2Jan 24, 2026 · 5mo
Hotfix 2 focuses on stability, fixing a critical boot crash, increasing housing item limits, and balancing Ilaria's runes.
+2→ - Early Access Patch Notes - Together Hotfix 1Jan 23, 2026 · 5mo
A hotfix addressing critical multiplayer bugs, including Whisper Stone functionality, chest permissions, and the addition of Australian servers.
+4→
Recently Updated
6

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Patch Notes – Version 1.0.13
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Demo Update 2.00
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Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
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