General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🛠QoLperformance
Added pool pruning in Main Menu and fixed pooling leaks to improve session performance.
performance
- ▲📊NumericArena E1—→reduced
Reduced the number of Gloam enemies that spawn in Arena E1 for multiplayer.
numeric
- ≈🐛Bug fixEnchantment Power Gemsinfinite stats→fixed
Fixed a bug allowing infinite stats when using three separate enchantment power gems on one item.
bugfix
- ▼🐛Bug fixProud Lanceover 100% reduction→capped
Fixed Proud Lance ignoring diminishing returns and allowing damage reduction to exceed 100%.
bugfix
- ≈🐛Bug fixPrologue completion status
Fixed an issue where certain new players' Prologue completion status was not saving correctly.
- ≈🐛Bug fixQuest markers
Fixed a bug where quest markers would disappear after viewing cinematics via the Compendium.
- ≈🐛Bug fixBounty acceptance
Fixed an issue preventing players using certain languages, such as Traditional Chinese, from accepting Bounties.
- ≈🐛Bug fixpooling
Fixed certain memory leaks in pooling to improve overall performance.
Fixed leaks in pooling.
- ▲✨Newcursor lock—→Added
Added a 'Lock cursor to window' setting to toggle between unlocked and confined cursor behavior.
Added Lock cursor to window setting.
- ▲🐛Bug fixEchoes
Fixed a bug where Echoes would disappear if a new Echo was purchased after stage 5.
Fixed Echoes disappearing after stage 5.
- ≈🐛Bug fixCrucible UI
Fixed an issue where the Coins UI overlapped with Gloam and Traces in the Crucible.
Fixed Coins UI overlap.
- ≈🐛Bug fixNameless Pass
Fixed a clipping zone issue in Nameless Pass.
Fixed clipping zone.
- ≈🐛Bug fixPortrait Shadows
Fixed portrait shadows that remained on screen when no avatars were present.
Fixed hanging shadows.
- ≈🐛Bug fixWeapon Animations
Fixed an issue where loading into the realm from the desktop caused certain weapon animations to fail.
Fixed animations when loading from desktop.
- ≈✨NewHDD Support
Added detection and warning for players using HDDs, as only SSDs are officially supported.
quality
- ▲🛠QoLPerformance
Improved performance by reducing lights and shadowcasting lights in Eleanor tier 2 and 3.
quality
- ≈🔁ReworkShinies
Reworked VFX on Shinies to better reflect rarity and react to wind.
visual
- ≈🐛Bug fixDarak
Fixed Falstead Darak missing in The Black Trench after leaving the realm during or after phase 2.
bugfix
- ≈🐛Bug fixPlague Column Rune
Fixed a crash occurring when using the Plague Column rune.
bugfix
- ▲🐛Bug fixExalting
Fixed multiple enchantments that failed to increase stats upon exalting.
bugfix
- ≈🔊AudioDanos' MenuSFX—→Added
Added sound effects to the 5-second progress bar when completing projects in Danos' menu.
visual
- ≈🐛Bug fixFaith and Flame QuestDeserter Spawns
Fixed a bug where Deserters loaded too early, potentially blocking quest progression if killed prematurely.
bugfix
- ▲🐛Bug fixBounty TargetsAltitude IndicatorsHidden→Visible
Fixed a bug where altitude indicators on bounty targets were not displaying.
bugfix
- ▲🐛Bug fixVendor ScreensFacets VisibilityHidden→Visible
Fixed an issue where Facets were not visible on vendor screens.
bugfix
- ≈🐛Bug fixboot stability
Fixed a crash on boot for players using non-Gregorian calendars.
- ≈🐛Bug fixrealm sharing
Fixed an issue preventing players from sharing a private realm while it was in a conflicted state.
- ≈🐛Bug fixBoon Menuaccessibility
Fixed a bug where players couldn't access the Boon menu if another player advanced chambers during selection.
- ≈🐛Bug fixSublime Emberinventory state
Fixed a bug that caused players to get semi-stuck in the inventory when using the last Sublime Ember.
- ≈🐛Bug fixanimations
Fixed T-posing issues for NPCs, enemies, and bosses.
- ≈🐛Bug fixloot spawning
Fixed loot spawning in unreachable locations.
- ≈🐛Bug fixToggle Runattack behavior
Fixed Toggle Run causing players to always use run attacks even while stationary.
- ▲🎯Behaviorperformance
Replaced mesh colliders for level 2 and 3 vendor buildings to improve overall performance.
- ▲✨NewServer Region—→Australia
Added a new Australia region to the server list to improve connectivity for players in Oceania.
new
- ▲🛠QoLparry keybind—→Rebindable
The parry action is now rebindable, allowing for better player customization of controls.
quality
- ≈🐛Bug fixWhispercontributions
Fixed an issue where Whisper contributions were not working correctly.
bugfix
- ≈🎯Behaviormultiplayer balance
Adjustments made to multiplayer balance to improve the co-op experience.
balance
- ≈✨NewIsola Sacra—→Added
A holiday secret has been hidden on Isola Sacra for players to find.
easter egg
- ≈🎯Behaviorserver status
Scheduled server maintenance and restart to apply updates.
- ≈🐛Bug fixsave files
Attempted fixes for a known save-game issue to prevent data loss or corruption.
- ≈🐛Bug fixstability
General fixes for high-priority 'bigger issues' pushed to the experimental branch.
- ≈🐛Bug fixUnity Engine
Applied a security patch to address a Unity vulnerability to ensure player safety and game stability.
- ≈•OtherHotfix 7—→Rolled Back
Hotfix 7 was rolled back after reports of various issues occurring during extended gameplay sessions.
- ≈🐛Bug fixboot process
Fixed a critical issue where a subset of users were unable to progress past the Moon logo during startup.
bugfix
- ≈✨Newlaunch options—→–forceDefaultSettings
Added a launch option to reset settings to default, providing a fallback for users experiencing issues after changing settings.
quality
- ≈🐛Bug fixstability
Fixed a rare crash that occurred when entering cinematics and improved fallback handling during initial player spawning.
bugfix
- ≈📝TextEULAMTX/Subs→Removed
Updated the EULA to remove mentions of microtransactions and subscriptions to better reflect the current game experience.
text
- ≈🛠QoLperformance
General performance has been improved across multiple scenarios to smooth out the gameplay experience.
General performance improvements
- ≈🛠QoLstutters
Reduced stutters specifically when loading into new areas.
Loading stutters
- ▲📊Numericchest stack size99→999
Chest stack size increased significantly, allowing players to store more items per slot.
Inventory QoL
- ≈🐛Bug fixstability
Fixed a crash that occurred when entering Lowland Meadows during a pestilence outbreak.
Crash fix
- ≈🐛Bug fixUI visibility
Fixed an issue where health bars would remain stuck on screen or be visible when they should not be.
Health bar bug
- ▲🔁ReworkEquipment SlotsBreach Logic→Previous Live Build
Reverted changes to equipment slots that encouraged filling all slots, fixing issues where players were killed too easily.
Reverted armor slot requirements.
- ≈📝TextMain Menu Text—→Added
Added text to the main menu to clarify the status of legacy saves.
Clarification on legacy saves.
- ≈🛠QoLGPU culling
Improved accuracy and performance of GPU culling and fixed Dynamic Resolution Scaling frame time measurements.
performance
- ▼🐛Bug fixbuff stackingOverbuffed→Capped
Fixed an issue where Health, Stamina, and Focus could be overbuffed by stacking different sources simultaneously.
bugfix
- ≈🎯Behaviorfreeze mechanicKept velocity→Stopped
Enemies no longer maintain velocity while frozen, preventing them from 'ice skating'.
bugfix
- ≈🐛Bug fixCPU Crash
Fixed a crash on boot specifically affecting older CPUs.
- ≈🛠QoLShader Library
Pruned shader library to reduce memory usage and decrease loading times.
- ≈✨NewSide Notifications—→Added
Added side notifications for the completion of Seneschal projects.
- ≈✨NewStatus Icons—→Added
Added status icons to indicate when Revival Echoes are active.
- ≈🐛Bug fixcinematic transitions
Fixed a bug that caused players to get stuck in transitions at the start or end of short cinematics.
Fixed getting stuck
- ▲🐛Bug fixRefineriesresource retention
Fixed an issue where resources taken from refineries were lost if the player's inventory was full.
Fixed resource loss
- ≈🐛Bug fixtarget skulls
Target skulls are no longer visible when the last remaining enemies are within the camera view.
Fixed visibility
- ≈🛠QoLlocalization
General improvements to game localization.
Improvements added
- ▲📊Numericgem drop rate—→Increased
Increased the drop rate of gems.
Loot buff
- ▼📊NumericPotion Seller QuestrewardMedium XP Potion→Small XP Potion
Changed the Potion Seller quest reward from a Medium XP Potion to a Small XP Potion.
Reward reduction
- ▲🎯Behaviormemory allocations—→Reduced
Reduced unnecessary memory allocations for general rendering, fog, and other game systems.
Performance optimization
- ≈🐛Bug fixstability
Fixed a crash occurring on the Main Menu.
Crash fix
- ≈🛠QoLaspect ratio—→32:9
Increased supported aspect ratios to include 32:9.
Added 32:9 support.
- ≈📊Numericloot table—→Balanced
Major balance revisions to loot drops to prevent high-level items from appearing too early in the game.
Prevented high level drops too early.
- ≈📝Textlocalization—→Improved
Widespread improvements to translations, NPC dialogues, and UI text across various languages.
Widespread translation fixes.
- ≈🛠QoLarea streaming
Improved area streaming for smoother traversal across different game regions.
- ≈🛠QoLDynamic Resolution Scaling
Dynamic Resolution Scaling is now less aggressive, preserving higher image quality.
- ≈🐛Bug fixmemory leak
Fixed a memory and CPU leak that caused performance to degrade over long play sessions.
- ≈🐛Bug fixHDR rendering
Adjusting Brightness, Contrast, and Saturation no longer breaks HDR rendering.
- ≈✨NewCamera Zoom—→Added
Added a Camera Zoom Adjustment option in the settings menu.
- ≈✨NewExit Menu—→Added
Added a new menu for exiting the game with options for Main Menu and Desktop.
- ▲🛠QoLrendering
Improved overall rendering performance, including VFX, Fog, and specific optimizations for Balanced/Performance modes.
Performance
- ▲✨Newfishing rods—→Added
Fishing rods have been added to Whittacker's loot table.
Whittacker Loot
- ≈🎯BehaviorWolf targetingaggressive rotation→Removed
Adjusted Wolf and Plague Wolf targeting to remove aggressive rotation.
Combat
- ≈🐛Bug fixlocalization
Fixed missing Chinese text and interaction texts appearing in the wrong language.
Text
- ≈🐛Bug fixEcho Knight
Fixed Echo Knight's AoE damage zone to correctly match its visual effects.
Bugfix
- ≈🐛Bug fixcollision
Players may get stuck or fall through the world; can be resolved by using 'CONTINUE FROM LAST WHISPER' in the realms menu.
- ≈🐛Bug fixsave data
Unexpected progression loss can be mitigated using the 'BACKUPS' feature in the realms menu.
- ≈🎯Behaviorcontroller input
Playstation controllers require Steam Input to be enabled to function correctly in-game.
- ≈🐛Bug fixenvironment faders
Environment faders may occasionally fail to trigger properly.
- ≈🛠QoLkeybindings
In-game rebindable controls are currently unavailable; limited to fixed layouts for controller and KBM.