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No Rest for the Wicked
No Rest for the Wicked
ActionAdventureRPG
Moon Studios GmbH · Moon Studios GmbH·$39.99
Apr 10, 2026 · 3mo ago

Early Access Patch Notes - Together Hotfix 8

AI summary1mo

Together Hotfix 8 focuses on performance improvements, a significant rework of the Thorns mechanic to prevent excessive scaling, and numerous bug fixes across combat and systems.

Buffs3

  • DuelsAdded a visible poise meter for both players during duels for better clarity.Added
  • RunesRune Swapping:Rune swapping now supports unique weapons, though runes still cannot be destroyed or newly placed in them.standard weaponsunique weapons
  • GeneralReduced the number of Gloam enemies that spawn in Arena E1 for multiplayer.reduced

Nerfs4

  • Thorns
    • Added a diminishing returns curve to stacking thorns to prevent overpowered builds.diminishing returns
    • Backstabs, ranged attacks, and spells no longer trigger Thorns.all attacksmelee only
  • ParryFailed Parry:Increased the cooldown of a failed parry, making timing errors more punishing.0.1s0.3s s
  • GeneralFixed Proud Lance ignoring diminishing returns and allowing damage reduction to exceed 100%.over 100% reductioncapped %

Bug fixes1

  • GeneralFixed a bug allowing infinite stats when using three separate enchantment power gems on one item.infinite statsfixed

Other changes4

  • ThornsThorns damage is now based on the damage received rather than enemy level, preventing late-game scaling from killing enemies without active combat.enemy leveldamage received
  • Duels
    • Players can now be backstabbed during duels.disabledenabled
    • Poise-break now lasts slightly longer in duels.longer
  • GeneralAdded pool pruning in Main Menu and fixed pooling leaks to improve session performance.

subjects affected (5)

tap to see balance history

How did this patch land?
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official notes
No Rest for the Wicked · Apr 10, 2026

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Patch history

see all 25

  1. Early Access Patch Notes - Together Hotfix 9Apr 24, 2026 · 2mo

    Hotfix 9 focuses on restoring player progress and fixing save rollbacks through server-side fixes and a manual restoration tool.

  2. Early Access Patch Notes - Together Hotfix 7Jan 31, 2026 · 5mo

    A quick hotfix addressing save game issues for new players, quest marker bugs, and localization errors with Bounties.

  3. Early Access Patch Notes - Together Hotfix 6Jan 30, 2026 · 5mo

    Hotfix 6 focuses on improving the endgame loop via the Plague System, refining the prologue flow, and addressing various performance and UI bugs.

    +4
  4. Early Access Patch Notes - Together Hotfix 5Jan 30, 2026 · 5mo

    Together Hotfix 5 focuses on performance stability, bug fixes for quest progression and crashes, and a balance nerf to Durability enchantments.

    +3
  5. Early Access Patch Notes - Together Hotfix 4Jan 28, 2026 · 5mo

    Together Hotfix 4 focuses on unblocking progression-breaking quest states, refining KBM input, and balancing loot and combat mechanics.

    +4
  6. Early Access Patch Notes - Together Hotfix 3Jan 26, 2026 · 5mo

    A quality-of-life hotfix focusing heavily on Keyboard and Mouse (KBM) input layouts, rebinding options, and various bug fixes.

    +6
  7. Early Access Patch Notes - Together Hotfix 2Jan 24, 2026 · 5mo

    Hotfix 2 focuses on stability, fixing a critical boot crash, increasing housing item limits, and balancing Ilaria's runes.

    +2
  8. Early Access Patch Notes - Together Hotfix 1Jan 23, 2026 · 5mo

    A hotfix addressing critical multiplayer bugs, including Whisper Stone functionality, chest permissions, and the addition of Australian servers.

    +4

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