CC
Cerim Crucible
MapDungeon · Crucible · Challenge · World
3 patcheslast touched 23mo ago▲ +1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:6 types in this subject
Patch history
- ▲✨Newchests—→Added
Added chests to Seneschal’s chamber (Limnus) to provide more rewards during runs.
- ≈🎯BehaviorEcho effectsActive→Removed
Removed Echo effects in safe rooms to provide a cleaner break between combat encounters.
- ≈🐛Bug fixkill volumes
Improved kill volumes to ensure fallen enemies do not get stuck in the environment.
- ≈🔁Reworkenemy balance
Rebalanced the area by nerfing enemies in the most deadly room and buffing enemies in weaker rooms.
Room rebalancing
- ▼📊NumericLowering Platformstiming—→Increased
Increased the timing of lowering platforms to make the area more challenging and reduce idle waiting.
More challenging
- ≈🎯Behaviorexit behaviorAllow backup→End run
Leaving the Cerim Crucible now ends the run and returns the player to the atrium to prevent exploit abuse.
Leaving the realm now ends the run.
- ▲🛠QoLcollision—→Improved
Improved collision and faders within the Cerim Crucible levels for a smoother experience.
Improved collision and faders.