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Cerim Crucible

MapDungeon · Crucible · Challenge · World
3 patcheslast touched 23mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Apr 26, 2024Aug 1, 2024Apr 26, 2024 — 🛠️ Patch Notes - Early Access Hotfix 5 +1 / -0 (cum +1)Apr 26, 2024 — 🛠️ Patch Notes - Early Access Hotfix 6 +0 / -1 (cum 0)Aug 1, 2024 — Early Access Patch Notes | The Crucible - Hotfix 2 +1 / -0 (cum +1)
Zoom into one ability:2 abilities tracked
Filter by change type:6 types in this subject

Patch history

    • NewchestsAdded

      Added chests to Seneschal’s chamber (Limnus) to provide more rewards during runs.

    • 🎯BehaviorEcho effectsActiveRemoved

      Removed Echo effects in safe rooms to provide a cleaner break between combat encounters.

    • 🐛Bug fixkill volumes

      Improved kill volumes to ensure fallen enemies do not get stuck in the environment.

    • 🔁Reworkenemy balance

      Rebalanced the area by nerfing enemies in the most deadly room and buffing enemies in weaker rooms.

      Room rebalancing

    • 📊NumericLowering PlatformstimingIncreased

      Increased the timing of lowering platforms to make the area more challenging and reduce idle waiting.

      More challenging

    • 🎯Behaviorexit behaviorAllow backupEnd run

      Leaving the Cerim Crucible now ends the run and returns the player to the atrium to prevent exploit abuse.

      Leaving the realm now ends the run.

    • 🛠QoLcollisionImproved

      Improved collision and faders within the Cerim Crucible levels for a smoother experience.

      Improved collision and faders.

Cerim Crucible balance history — No Rest for the Wicked · PatchDiff