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No Rest for the Wicked
No Rest for the Wicked
ActionAdventureRPG
Moon Studios GmbH Β· Moon Studios GmbHΒ·$39.99
Apr 26, 2024 Β· 27mo ago

πŸ› οΈ Patch Notes - Early Access Hotfix 6

✦AI summary1mo

Early Access Hotfix 6 introduces new torch items, ring rebalancing, performance optimizations, and various bug fixes and visual improvements.

β–²Buffs8

  • TorchAdded new Torch offhand items available for purchase at Whittacker’s shop and crafting at the Workbench to provide more light in dark areas.β†’Added
  • Plague Ring
    • Gain Health:Increased the Gain Health effect to 1-3%, improving the ring's sustain capabilities.β†’1-3% %
    • Lose Focus:Decreased the Lose Focus penalty to -7-10%, making the ring less punishing to use.β†’-7-10% %
  • Snake RingDecreased the damage dealt to the player to 5%.β†’5% %
  • Fierce RingFixed a bug where the Fierce Ring was not dealing extra damage.
  • Prologue Ship RisenNerfed health on Risen enemies (except Risen Great Axe Raider) by 40% to ease the early game experience.β†’-40% %
  • General
    • Increased the drop rate of gems.β†’Increased
    • Reduced unnecessary memory allocations for general rendering, fog, and other game systems.β†’Reduced

β–ΌNerfs2

  • Cerim CrucibleLowering Platforms:Increased the timing of lowering platforms to make the area more challenging and reduce idle waiting.β†’Increased
  • GeneralPotion Seller Quest:Changed the Potion Seller quest reward from a Medium XP Potion to a Small XP Potion.Medium XP Potionβ†’Small XP Potion

✚Bug fixes1

  • GeneralFixed a crash occurring on the Main Menu.

β—†Other changes3

  • Snake RingChanged damage type dealt to player and enemy from Plague Damage to Physical Damage.Plagueβ†’Physical
  • Prologue Ship RisenRisen enemies on the Prologue ship are now special instances and will not be affected by global balance changes.Globalβ†’Special Instance
  • Cerim CrucibleRebalanced the area by nerfing enemies in the most deadly room and buffing enemies in weaker rooms.

subjects affected (7)

tap to see balance history

How did this patch land?
πŸ”—
official notes
No Rest for the Wicked Β· Apr 26, 2024
β†—

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Patch history

see all 25 β†’

  1. Early Access Patch Notes - Together Hotfix 9Apr 24, 2026 Β· 2mo

    Hotfix 9 focuses on restoring player progress and fixing save rollbacks through server-side fixes and a manual restoration tool.

    β†’
  2. Early Access Patch Notes - Together Hotfix 8Apr 10, 2026 Β· 3mo

    Together Hotfix 8 focuses on performance improvements, a significant rework of the Thorns mechanic to prevent excessive scaling, and numerous bug fixes across combat and systems.

    +3βˆ’4
    β†’
  3. Early Access Patch Notes - Together Hotfix 7Jan 31, 2026 Β· 5mo

    A quick hotfix addressing save game issues for new players, quest marker bugs, and localization errors with Bounties.

    β†’
  4. Early Access Patch Notes - Together Hotfix 6Jan 30, 2026 Β· 5mo

    Hotfix 6 focuses on improving the endgame loop via the Plague System, refining the prologue flow, and addressing various performance and UI bugs.

    +4
    β†’
  5. Early Access Patch Notes - Together Hotfix 5Jan 30, 2026 Β· 5mo

    Together Hotfix 5 focuses on performance stability, bug fixes for quest progression and crashes, and a balance nerf to Durability enchantments.

    +3
    β†’
  6. Early Access Patch Notes - Together Hotfix 4Jan 28, 2026 Β· 5mo

    Together Hotfix 4 focuses on unblocking progression-breaking quest states, refining KBM input, and balancing loot and combat mechanics.

    +4
    β†’
  7. Early Access Patch Notes - Together Hotfix 3Jan 26, 2026 Β· 5mo

    A quality-of-life hotfix focusing heavily on Keyboard and Mouse (KBM) input layouts, rebinding options, and various bug fixes.

    +6
    β†’
  8. Early Access Patch Notes - Together Hotfix 2Jan 24, 2026 Β· 5mo

    Hotfix 2 focuses on stability, fixing a critical boot crash, increasing housing item limits, and balancing Ilaria's runes.

    +2
    β†’

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