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No Rest for the Wicked
No Rest for the Wicked
ActionAdventureRPG
Moon Studios GmbH · Moon Studios GmbH·$39.99
Aug 1, 2024 · 23mo ago

Early Access Patch Notes | The Crucible - Hotfix 2

AI summary1mo

Hotfix 2 for The Crucible focuses on stability for older CPUs, performance optimizations, and various quality-of-life and balance adjustments within the Crucible.

Images © No Rest for the Wicked via Steam

Buffs2

  • Revival EchoesRevival Echoes can now be stacked and are consumed one at a time, improving survival consistency.Added
  • Cerim CrucibleAdded chests to Seneschal’s chamber (Limnus) to provide more rewards during runs.Added

Nerfs1

  • Insidious Leach EchoThe maximum health reduction is now significantly more punishing, increasing from 20% to 40%.20%40% %

Bug fixes2

  • Cerim CrucibleImproved kill volumes to ensure fallen enemies do not get stuck in the environment.
  • GeneralFixed a crash on boot specifically affecting older CPUs.

Other changes6

  • Combat SystemStaggering an enemy no longer automatically breaks their Poise, preventing enemies from being trapped in infinite interrupt loops.Breaks PoiseDoes not break Poise
  • Cerim CrucibleRemoved Echo effects in safe rooms to provide a cleaner break between combat encounters.ActiveRemoved
  • Echo KnightsImproved hit cooldown to prevent attack accumulation, making their combat rhythm more consistent.
  • General
    • Pruned shader library to reduce memory usage and decrease loading times.
    • Added side notifications for the completion of Seneschal projects.Added
    • Added status icons to indicate when Revival Echoes are active.Added

subjects affected (6)

tap to see balance history

How did this patch land?
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official notes
No Rest for the Wicked · Aug 1, 2024

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Patch history

see all 25

  1. Early Access Patch Notes - Together Hotfix 9Apr 24, 2026 · 2mo

    Hotfix 9 focuses on restoring player progress and fixing save rollbacks through server-side fixes and a manual restoration tool.

  2. Early Access Patch Notes - Together Hotfix 8Apr 10, 2026 · 3mo

    Together Hotfix 8 focuses on performance improvements, a significant rework of the Thorns mechanic to prevent excessive scaling, and numerous bug fixes across combat and systems.

    +34
  3. Early Access Patch Notes - Together Hotfix 7Jan 31, 2026 · 5mo

    A quick hotfix addressing save game issues for new players, quest marker bugs, and localization errors with Bounties.

  4. Early Access Patch Notes - Together Hotfix 6Jan 30, 2026 · 5mo

    Hotfix 6 focuses on improving the endgame loop via the Plague System, refining the prologue flow, and addressing various performance and UI bugs.

    +4
  5. Early Access Patch Notes - Together Hotfix 5Jan 30, 2026 · 5mo

    Together Hotfix 5 focuses on performance stability, bug fixes for quest progression and crashes, and a balance nerf to Durability enchantments.

    +3
  6. Early Access Patch Notes - Together Hotfix 4Jan 28, 2026 · 5mo

    Together Hotfix 4 focuses on unblocking progression-breaking quest states, refining KBM input, and balancing loot and combat mechanics.

    +4
  7. Early Access Patch Notes - Together Hotfix 3Jan 26, 2026 · 5mo

    A quality-of-life hotfix focusing heavily on Keyboard and Mouse (KBM) input layouts, rebinding options, and various bug fixes.

    +6
  8. Early Access Patch Notes - Together Hotfix 2Jan 24, 2026 · 5mo

    Hotfix 2 focuses on stability, fixing a critical boot crash, increasing housing item limits, and balancing Ilaria's runes.

    +2

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