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No Rest for the Wicked
No Rest for the Wicked
ActionAdventureRPG
Moon Studios GmbH Β· Moon Studios GmbHΒ·$39.99
Apr 26, 2024 Β· 27mo ago

πŸ› οΈ Patch Notes - Early Access Hotfix 5

✦AI summary1mo

A comprehensive hotfix focusing on significant performance optimizations, the addition of eight new shields, and various quality-of-life and balance adjustments.

β–²Buffs5

  • ShieldsImplemented eight new shields to increase class diversity and defensive options.β†’Added
  • Inventory & Loot
    • Increased stack size of cooking and crafting materials to 25 for better resource management.β†’25
    • Food items can now be stored in cupboards, improving home organization.β†’Cupboards
    • Added the ability to deposit all items of a matching type from the inventory into a selected chest.β†’Added
  • Cerim CrucibleImproved collision and faders within the Cerim Crucible levels for a smoother experience.β†’Improved

β–ΌNerfs2

  • ShieldsParry:Parrying with shields now has a stamina cost, making defensive play more resource-intensive.0β†’Added
  • Shackled BruteDodge:The Shackled Brute can now dodge after attacking, making it harder to punish.β†’Added

β—†Other changes9

  • Performance
    • Optimized rendering of volumetric fog and shadows to improve overall frame rates.
    • Reduced unnecessary memory allocations and improved asset unloading to prevent performance degradation over time.
    • Improved CPU performance by reducing stuttering during asset loading and streaming.
  • Prisoner WolfJump:Adjusted the Prisoner Wolf to jump around less, making its movement more predictable.β†’Reduced
  • Echo KnightFight Initiation:Updated the Echo Knight to reposition upon fight initiation rather than attacking immediately.Attackβ†’Reposition
  • Cerim CrucibleLeaving the Cerim Crucible now ends the run and returns the player to the atrium to prevent exploit abuse.Allow backupβ†’End run
  • General
    • Increased supported aspect ratios to include 32:9.β†’32:9
    • Major balance revisions to loot drops to prevent high-level items from appearing too early in the game.β†’Balanced
    • Widespread improvements to translations, NPC dialogues, and UI text across various languages.β†’Improved

subjects affected (8)

tap to see balance history

How did this patch land?
πŸ”—
official notes
No Rest for the Wicked Β· Apr 26, 2024
β†—

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Patch history

see all 25 β†’

  1. Early Access Patch Notes - Together Hotfix 9Apr 24, 2026 Β· 2mo

    Hotfix 9 focuses on restoring player progress and fixing save rollbacks through server-side fixes and a manual restoration tool.

    β†’
  2. Early Access Patch Notes - Together Hotfix 8Apr 10, 2026 Β· 3mo

    Together Hotfix 8 focuses on performance improvements, a significant rework of the Thorns mechanic to prevent excessive scaling, and numerous bug fixes across combat and systems.

    +3βˆ’4
    β†’
  3. Early Access Patch Notes - Together Hotfix 7Jan 31, 2026 Β· 5mo

    A quick hotfix addressing save game issues for new players, quest marker bugs, and localization errors with Bounties.

    β†’
  4. Early Access Patch Notes - Together Hotfix 6Jan 30, 2026 Β· 5mo

    Hotfix 6 focuses on improving the endgame loop via the Plague System, refining the prologue flow, and addressing various performance and UI bugs.

    +4
    β†’
  5. Early Access Patch Notes - Together Hotfix 5Jan 30, 2026 Β· 5mo

    Together Hotfix 5 focuses on performance stability, bug fixes for quest progression and crashes, and a balance nerf to Durability enchantments.

    +3
    β†’
  6. Early Access Patch Notes - Together Hotfix 4Jan 28, 2026 Β· 5mo

    Together Hotfix 4 focuses on unblocking progression-breaking quest states, refining KBM input, and balancing loot and combat mechanics.

    +4
    β†’
  7. Early Access Patch Notes - Together Hotfix 3Jan 26, 2026 Β· 5mo

    A quality-of-life hotfix focusing heavily on Keyboard and Mouse (KBM) input layouts, rebinding options, and various bug fixes.

    +6
    β†’
  8. Early Access Patch Notes - Together Hotfix 2Jan 24, 2026 Β· 5mo

    Hotfix 2 focuses on stability, fixing a critical boot crash, increasing housing item limits, and balancing Ilaria's runes.

    +2
    β†’

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