A comprehensive hotfix focusing on significant performance optimizations, the addition of eight new shields, and various quality-of-life and balance adjustments.
β²Buffs5
- ShieldsImplemented eight new shields to increase class diversity and defensive options.βAdded
- Inventory & Loot
- Increased stack size of cooking and crafting materials to 25 for better resource management.β25
- Food items can now be stored in cupboards, improving home organization.βCupboards
- Added the ability to deposit all items of a matching type from the inventory into a selected chest.βAdded
- Cerim CrucibleImproved collision and faders within the Cerim Crucible levels for a smoother experience.βImproved
βΌNerfs2
- ShieldsParry:Parrying with shields now has a stamina cost, making defensive play more resource-intensive.0βAdded
- Shackled BruteDodge:The Shackled Brute can now dodge after attacking, making it harder to punish.βAdded
βOther changes9
- Performance
- Optimized rendering of volumetric fog and shadows to improve overall frame rates.
- Reduced unnecessary memory allocations and improved asset unloading to prevent performance degradation over time.
- Improved CPU performance by reducing stuttering during asset loading and streaming.
- Prisoner WolfJump:Adjusted the Prisoner Wolf to jump around less, making its movement more predictable.βReduced
- Echo KnightFight Initiation:Updated the Echo Knight to reposition upon fight initiation rather than attacking immediately.AttackβReposition
- Cerim CrucibleLeaving the Cerim Crucible now ends the run and returns the player to the atrium to prevent exploit abuse.Allow backupβEnd run
- General
- Increased supported aspect ratios to include 32:9.β32:9
- Major balance revisions to loot drops to prevent high-level items from appearing too early in the game.βBalanced
- Widespread improvements to translations, NPC dialogues, and UI text across various languages.βImproved
subjects affected (8)
tap to see balance history
Patch history
- βEarly Access Patch Notes - Together Hotfix 9Apr 24, 2026 Β· 1mo
- Early Access Patch Notes - Together Hotfix 8Apr 10, 2026 Β· 1mo+3β4β
- βEarly Access Patch Notes - Together Hotfix 7Jan 31, 2026 Β· 4mo
- Early Access Patch Notes - Together Hotfix 6Jan 30, 2026 Β· 4mo+4β
- Early Access Patch Notes - Together Hotfix 5Jan 30, 2026 Β· 4mo+3β
- Early Access Patch Notes - Together Hotfix 4Jan 28, 2026 Β· 4mo+4β
- Early Access Patch Notes - Together Hotfix 3Jan 26, 2026 Β· 4mo+6β
- Early Access Patch Notes - Together Hotfix 2Jan 24, 2026 Β· 4mo+2β
Recently Updated
6

Version 1.0.5 [r148080]
Version 1.0.5 focuses on stability, input fixes, and various bug fixes across the game world and mechanics.


Patch 1.5.2
Patch 1.5.2 focuses on balancing Swedish reforms, refining Polish cavalry stamina mechanics, and implementing various visual and localization polish.


V Rising 1.1 Hot Fix 11
Hot Fix 11 addresses localization issues where some translated text was appearing in English.


Game Update 1.0.2
Game Update 1.0.2 focuses on critical stability fixes, resolving multiple game-breaking crashes, progression blockers across various chapters, and bug fixes for the Tactical Simulation mode.



Space Haven - Version 1.0.2 Released as Stable.
Version 1.0.2 focuses on quality of life improvements and various bug fixes regarding missions, UI, and game stability.


Store Update 1.31.0
Store Update 1.31.0 introduces the new Sheath Set and updated weekly offers, while the team continues investigating technical issues.
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