PatchDiff
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Ostranauts
Ostranauts
IndieRPGSimulation
Blue Bottle Games · Kitfox Games·$19.99
Nov 5, 2020 · 70mo ago

Ostranauts Patch 0.6.3.6 Is Available

AI summary1w

Patch 0.6.3.6 focuses on stabilizing the save system, improving status visuals, and fixing several crash and UI issues, with added option to exit without saving and a more robust save/backup process.

Bug fixes6

  • Bugs/Fixes
    • Load/Slot:Fixed a bug that caused the game to crash if attempting to load a save file from the wrong slot.Fixed
    • AI ships:Fixed a bug that caused game to crash if AI ships loaded from a save could not be found.Fixed
    • Sensors UI:Fixed a bug that stranded the player inside the control panel if they opened another UI or context menu while connecting sensors.Fixed
    • New game start:Fixed a bug that prevented the big red error message from appearing when starting a new game after errors (Label 99 related issues).Fixed
    • Pause button:Fixed a bug that caused the pause button to show the wrong pause status when connecting sensors to appliances.Fixed
    • Save slot UI:Fixed a bug that caused the save slot UI to show information for deleted saves.Fixed

Other changes6

  • Save System
    • Save process:Added option to escape menu to exit game without saving. The patch improves quitting flow without forcing a save.Added
    • Save system now leaves the last known good save in place if creating a new save fails, reducing risk of empty slots after corruption.Last known good save retained
    • Game should be more tolerant of loading save files placed in a different slot than they came from, reducing crash reports related to mis-slotted saves.Improved tolerance for loading saves from different slots
  • Player Status BarsPlayer status bars and their labels have been overhauled to be clearer about whether you are okay or in trouble.Overhauled
  • Main Attraction / Save System Enhancements
    • The save process now waits until finished before renaming your previous save to a backup version, reducing risk of empty slots after a corrupt save.Save process completes before renaming previous save
    • The patch improves tolerance for loading saves from different slots and reduces crashes when data is missing.Improved resilience

subjects affected (4)

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How did this patch land?
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official notes
Ostranauts · Nov 5, 2020
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Patch history

see all 101

  1. Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo

    Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.

  2. Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo

    Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.

    +1
  3. Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo

    Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.

    +3
  4. Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo

    Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.

  5. Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo

    Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.

    +1
  6. Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo

    Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.

  7. Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo

    Hotfix addressing a null reference during ship piloting tutorial transit undock step.

  8. Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo

    Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.

    +4

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