Hotfix patch 0.12.0.8 for Ostranauts addresses trade UI improvements, barter zone visibility, docking/undocking fixes, AI behavior tweaks, and several bug fixes to improve stability after the Rate My Ship update.
Images © Ostranauts via Steam
✚Bug fixes11
- Trade UI / Barter Zones
- Fixed issues where barter zones could be missing or not found when on unowned ships; barter zones now reliably appear.→Fixed
- Fixed bug where Fixer could not see wanted items inside unwanted containers; barter interactions are more reliable.→Improved
- Docking / Undocking
- Fixed a bug where docking fees continued accruing after selling a derelict ship.→Stopped accruing after selling a derelict
- Docking with despawned or hidden ships is now prevented.→Prevented
- Prevented piloting a derelict after ferrying to it.→Prevented after ferrying
- AI Improvements
- AI:Fixed old social UI that would appear when crew attempt to quit.→Fixed
- AI:Crew no longer stands idle next to captain when unhappy with their job.→Fixed stand-still issue
- AI:Fixed bug where bored crew would grab anything in the universe, even outer space.→Prevent grabbing anything, including space
- AI:AI no longer attempts to equip invisible system objects (loot spawners, topics, etc.).→Avoid equipping invisible game system objects
- General Stability / Fixes
- Fixed old social UI issues related to quitting crew members.
- Addressed multiple docking/undocking bugs to improve reliability.
◆Other changes6
- Trade UI / Barter Zones
- Trade UI now shows all items in the barter zones, not just items the trader wants to buy; items not wanted are labeled accordingly.→Added
- Items that are not sellable are listed as Not Wanted in the barter UI.→Not Wanted
- Trader UI now shows items in bins, racks, crates, and dollies, including those not directly sellable on the floor.→Expanded
- Trade UI fixes ensure it reflects items across surfaces and containers more accurately.→Improved
- AI Improvements
- AI:AI should pester the player less often when dissatisfied with their job.→Lowered when dissatisfied
- AI:Crew will only attempt to quit if the player is docked at a station.→Only when docked at a station
subjects affected (4)
tap to see balance history
Patch history
- →Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo
Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.
- Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo
Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.
+1→ - Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo
Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.
+3→ - →Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo
Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.
- Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo
Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.
+1→ - →Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo
Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.
- →Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo
Hotfix addressing a null reference during ship piloting tutorial transit undock step.
- Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo
Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.
+4→
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