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Ostranauts
Ostranauts
IndieRPGSimulation
Blue Bottle Games · Kitfox Games·$19.99
Jan 11, 2024 · 31mo ago

Ostranauts Hotfix Patch (0.13.0.7) Is Live!

AI summary1w

Hotfix patch 0.13.0.7 fixes a range of gameplay bugs from ship layout overlaps and UI freezes to AI behavior with helmets, plus visual improvements and new encounter artwork.

Images © Ostranauts via Steam

Buffs1

  • AI helmet behaviorCaptain:Captain now has survival pledges to eat, drink, remove helmet, and stand up autonomously when Behavior Auto mode is active; manual mode remains unchanged.Added/Enabled in Behavior Auto

Bug fixes11

  • Ship docking and navigation bugs
    • Fixed a bug which could cause ship layouts to overlap if there was a problem when docking, causing game to become unplayable afterward.Fixed
    • Fixed a bug which could cause crossing an airlock to become impossible in some ships.Fixed
  • Ferry and quest UI
    • Fixed a bug which could cause the PASS ferry to fail to pick up player when it arrived.Fixed
    • Fixed a bug which could cause the ferry encounter UI to become stuck on screen when they were unconscious.Fixed
  • General stability and input handling
    • Fixed several null exceptions which could cause the game to become unresponsive to mouse clicks when unpaused.
    • Fixed a null exception that would occur when attempting to set keybinds from main menu.
  • AI helmet behaviorCrew AI:Fixed a bug which caused AI to don a helmet when merely considering a task involving an airlock opening, even if they wouldn't follow through. AI should now only wear a helmet if they will actually use the airlock.Fixed: don helmet when considering airlock task
  • Visuals and UI quality
    • Fixed ship silhouettes in NAV UI having the wrong scale.Fixed
    • Fixed a bug where broken lights would not flicker.Fixed
  • Saves and persistenceRetroactively fixed saves from 0.13.0.6 and earlier to include captain survival behaviors.Fixed
  • Game balance and fixes summaryHotfix addressing overlapping ships, stuck UIs, unresponsive controls, blocked pathfinding, and plot completion issues.

Other changes2

subjects affected (9)

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How did this patch land?
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official notes
Ostranauts · Jan 11, 2024
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Patch history

see all 101

  1. Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo

    Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.

  2. Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo

    Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.

    +1
  3. Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo

    Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.

    +3
  4. Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo

    Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.

  5. Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo

    Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.

    +1
  6. Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo

    Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.

  7. Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo

    Hotfix addressing a null reference during ship piloting tutorial transit undock step.

  8. Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo

    Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.

    +4

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