Hotfix patch 0.13.0.7 fixes a range of gameplay bugs from ship layout overlaps and UI freezes to AI behavior with helmets, plus visual improvements and new encounter artwork.
Images © Ostranauts via Steam
▲Buffs1
- AI helmet behaviorCaptain:Captain now has survival pledges to eat, drink, remove helmet, and stand up autonomously when Behavior Auto mode is active; manual mode remains unchanged.→Added/Enabled in Behavior Auto
✚Bug fixes11
- Ship docking and navigation bugs
- Ferry and quest UI
- Fixed a bug which could cause the PASS ferry to fail to pick up player when it arrived.→Fixed
- Fixed a bug which could cause the ferry encounter UI to become stuck on screen when they were unconscious.→Fixed
- General stability and input handling
- Fixed several null exceptions which could cause the game to become unresponsive to mouse clicks when unpaused.
- Fixed a null exception that would occur when attempting to set keybinds from main menu.
- AI helmet behaviorCrew AI:Fixed a bug which caused AI to don a helmet when merely considering a task involving an airlock opening, even if they wouldn't follow through. AI should now only wear a helmet if they will actually use the airlock.→Fixed: don helmet when considering airlock task
- Visuals and UI quality
- Fixed ship silhouettes in NAV UI having the wrong scale.→Fixed
- Fixed a bug where broken lights would not flicker.→Fixed
- Saves and persistenceRetroactively fixed saves from 0.13.0.6 and earlier to include captain survival behaviors.→Fixed
- Game balance and fixes summaryHotfix addressing overlapping ships, stuck UIs, unresponsive controls, blocked pathfinding, and plot completion issues.
◆Other changes2
- Encounters and artworkAdded new encounter illustrations to the game for visual variety.→Added
- General patch notesChanged some trigger-checking code to be faster for slight performance improvement.
subjects affected (9)
tap to see balance history
Patch history
- →Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo
Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.
- Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo
Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.
+1→ - Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo
Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.
+3→ - →Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo
Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.
- Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo
Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.
+1→ - →Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo
Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.
- →Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo
Hotfix addressing a null reference during ship piloting tutorial transit undock step.
- Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo
Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.
+4→
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