Hotfix patch addressing police encounter behavior, Venus spawns, derelict haulers, NPC behavior during important events, and several stability fixes.
Images © Ostranauts via Steam
✚Bug fixes7
- Police encounter and NPC behavior
- Venus spawns and derelictsFixed a bug where derelict haulers towing a ship near Venus would fly away forever instead of deploying the derict in orbit.
- MTT NPC handlingFixed a null exception that could occur if MTT was showing an NPC that left the map.
- General stability and fixes
- Fixed a bug that prevented autopausing during police conversations and addressed progress bar display after loads.
- Fixed at least one cause of a ship immediately redocking with the player even if it had no pilot.
◆Other changes6
- Police encounter and NPC behavior
- Added code to stop NPCs watching TV and playing games when involved in important situations like police actions.
- Police switch from interrogation to arrest if the player undocks before conversation is resolved.
- Police become angry if the player undocks with them aboard the player's ship.
- Venus spawns and derelicts
- Removed police spawns around Venus for now, since they were using OKLG laws and causing players to get stuck.
- Derelicts around Venus should now deploy wrecks near VORB and return home instead of conflicting AI instructions.
- General stability and fixesPolice now have a few new tricks to increase realism when players try to undock.
subjects affected (4)
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Patch history
- →Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo
Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.
- Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo
Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.
+1→ - Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo
Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.
+3→ - →Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo
Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.
- Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo
Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.
+1→ - →Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo
Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.
- →Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo
Hotfix addressing a null reference during ship piloting tutorial transit undock step.
- Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo
Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.
+4→
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