Hotfix v0.14.3.2 focuses on AI improvements for helmet usage, hauling tasks, pathing, and a small UI interaction fix, aiming to reduce edge-case task spawns and improve task delivery logistics.
Images © Ostranauts via Steam
✚Bug fixes3
- AI helmet handlingAI helmet handling:Resolves a race condition where AI would create hauling tasks that were already present, improving task assignment robustness.
- AI hauling and item interactionAI delivery/input item handling:Fixes resumption logic so AI reliably provides needed inputs and stays within reasonable range when resuming long tasks.
- AI pathing to airless rooms / air dock interactionsAI pathing:Tames erratic roaming during air-seeking, prioritizing docked ships for air when appropriate; large ships may still pose pathfinding limits.
◆Other changes4
- AI helmet handlingAI helmet logic:AI now avoids equipping suit/helmet for tasks that don't need them, reducing unnecessary armor usage and inventory churn.n/a→n/a
- AI hauling and item interactionAI hauling:Carrying out install/uninstall tasks is constrained to realistic distances after interruptions, reducing failed attempts.
- AI pathing to airless rooms / air dock interactionsAI pathing:Reduces wandering for air safety by prioritizing accessible air rooms, especially when a docked ship provides safe air.
- General AI improvements (hotfix summary)Overall reliability improvements to AI helmet and hauling behaviors, reducing erroneous task states.
subjects affected (4)
tap to see balance history
Patch history
- →Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo
Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.
- Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo
Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.
+1→ - Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo
Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.
+3→ - →Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo
Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.
- Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo
Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.
+1→ - →Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo
Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.
- →Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo
Hotfix addressing a null reference during ship piloting tutorial transit undock step.
- Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo
Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.
+4→
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