A series of hotfixes focusing on disease management quality-of-life, stability crashes, and building behavior improvements.
▲Buffs12
- Disease Management
- Disinfection speed is significantly increased to make early-game disease management easier.→Increased
- Auto-disinfection:Disinfection is now an automatic chore with an adjustable threshold in the disease overlay.→Added
- Auto-disinfection:The maximum threshold for automatic disinfection has been increased to 1 million.→1,000,000
- Auto-disinfection:Players can now manually disable automatic disinfection via the germs overlay.→Added
- Food Poisoning:Food Poisoning germs now disappear faster from buildings and ore.→Increased
- Wash Basin
- Dupes now use the wash basin faster, reducing time spent cleaning.→Increased
- Items required for the wash basin are now delivered with higher priority.→Increased
- Cooking StationCooking stations generate less heat, reducing the risk of overheating.→Decreased
- Irrigated Farm TilesGrowth:Farm tiles will now allow growth if they contain liquid, even if the connected pipes are empty.Pipe required→Internal liquid sufficient
- Storage LockerStorage lockers now correctly remember the capacity set by the player.Not saved→Saved
- General
- Valves:Fixed a bug where valves were erroneously creating disease.Possible→None
- Refrigerator:Refrigerator gauges are now visible even when the building has no power.Power required→Always active
✚Bug fixes1
- GeneralMultiple critical crashes resolved, including those involving evaporating items and specific dupe states.
◆Other changes1
- GeneralUpdated icons and text for direction control building buttons for better clarity.→Updated
subjects affected (6)
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Patch history
- [Game Update] - 744825Jul 28, 2026 · 2d
A small update focusing on bug fixes for Duplicant teleportation, building deconstruction, and various memory and graphics optimizations.
+1→ - [Game Update] - 740622Jul 7, 2026 · 3w
This update focuses on the Aquatic Planet Pack, improving Minnow's traits, adjusting critter behaviors, and fixing various stability and visual bugs across multiple DLCs.
+5→ - [Game Update] - 737790Jun 17, 2026 · 1mo
A quality-of-life and bug-fix update focusing on the Prehistoric and Aquatic Planet Packs, improving critter interactions, and fixing various system stability and visual issues.
+11→ - [Game Update] - 737195Jun 12, 2026 · 1mo
A small update focusing on stability fixes and corrections for the Aquatic Planet Pack and Spaced Out! DLC.
+1→ - [Game Update] - 720580 & 720697Apr 2, 2026 · 4mo
A series of bug fixes addressing insulated doors, power generators, UI input issues, and stability for the Bionic Booster Pack.
+4→ - [Game Update] - 707956Jan 16, 2026 · 6mo
A small stability update addressing crashes related to critter feeding and mess station deconstruction, along with a rocket return fix for Spaced Out!
+1→ - [Game Update] - 706793Jan 12, 2026 · 6mo
A series of stability fixes and bug corrections focusing on Duplicant behavior, Printerceptor mechanics, and general game crashes.
+1→ - →[Game Update] - 704096Dec 11, 2025 · 7mo
Minor bug fixes regarding Duplicant suit checkpoints and composting behavior.
Recently Updated
6

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Patch 1.0.3 focuses on stability improvements, bug fixes for quest progression and building mechanics, and new chat commands for Creative Mode.


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