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Oxygen Not Included
Oxygen Not Included
IndieSimulation
Klei Entertainment · Klei Entertainment·$24.99
Aug 28, 2017 · 108mo ago

[Game Update] HOTFIX - 230587, 230365 & 230103 (8/23/2017)

AI summary1mo

A series of hotfixes focusing on disease management quality-of-life, stability crashes, and building behavior improvements.

Buffs12

  • Disease Management
    • Disinfection speed is significantly increased to make early-game disease management easier.Increased
    • Auto-disinfection:Disinfection is now an automatic chore with an adjustable threshold in the disease overlay.Added
    • Auto-disinfection:The maximum threshold for automatic disinfection has been increased to 1 million.1,000,000
    • Auto-disinfection:Players can now manually disable automatic disinfection via the germs overlay.Added
    • Food Poisoning:Food Poisoning germs now disappear faster from buildings and ore.Increased
  • Wash Basin
    • Dupes now use the wash basin faster, reducing time spent cleaning.Increased
    • Items required for the wash basin are now delivered with higher priority.Increased
  • Cooking StationCooking stations generate less heat, reducing the risk of overheating.Decreased
  • Irrigated Farm TilesGrowth:Farm tiles will now allow growth if they contain liquid, even if the connected pipes are empty.Pipe requiredInternal liquid sufficient
  • Storage LockerStorage lockers now correctly remember the capacity set by the player.Not savedSaved
  • General
    • Valves:Fixed a bug where valves were erroneously creating disease.PossibleNone
    • Refrigerator:Refrigerator gauges are now visible even when the building has no power.Power requiredAlways active

Bug fixes1

  • GeneralMultiple critical crashes resolved, including those involving evaporating items and specific dupe states.

Other changes1

  • GeneralUpdated icons and text for direction control building buttons for better clarity.Updated

subjects affected (6)

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How did this patch land?
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official notes
Oxygen Not Included · Aug 28, 2017

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Patch history

see all 100

  1. [Game Update] - 744825Jul 28, 2026 · 2d

    A small update focusing on bug fixes for Duplicant teleportation, building deconstruction, and various memory and graphics optimizations.

    +1
  2. [Game Update] - 740622Jul 7, 2026 · 3w

    This update focuses on the Aquatic Planet Pack, improving Minnow's traits, adjusting critter behaviors, and fixing various stability and visual bugs across multiple DLCs.

    +5
  3. [Game Update] - 737790Jun 17, 2026 · 1mo

    A quality-of-life and bug-fix update focusing on the Prehistoric and Aquatic Planet Packs, improving critter interactions, and fixing various system stability and visual issues.

    +11
  4. [Game Update] - 737195Jun 12, 2026 · 1mo

    A small update focusing on stability fixes and corrections for the Aquatic Planet Pack and Spaced Out! DLC.

    +1
  5. [Game Update] - 720580 & 720697Apr 2, 2026 · 4mo

    A series of bug fixes addressing insulated doors, power generators, UI input issues, and stability for the Bionic Booster Pack.

    +4
  6. [Game Update] - 707956Jan 16, 2026 · 6mo

    A small stability update addressing crashes related to critter feeding and mess station deconstruction, along with a rocket return fix for Spaced Out!

    +1
  7. [Game Update] - 706793Jan 12, 2026 · 6mo

    A series of stability fixes and bug corrections focusing on Duplicant behavior, Printerceptor mechanics, and general game crashes.

    +1
  8. [Game Update] - 704096Dec 11, 2025 · 7mo

    Minor bug fixes regarding Duplicant suit checkpoints and composting behavior.

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