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Predecessor
Predecessor
ActionIndieMassively Multiplayer
Omeda Studios · Omeda Studios
Feb 9, 2023 · 41mo ago

Predecessor Patch v0.3.2 is live!

AI summary1mo

Patch v0.3.2 focuses on Mage itemization shifts, reducing the viability of tanky Mage builds, tuning several Tanks and Assassins, and introducing a significant rework to Timewarp.

Images © Predecessor via Steam

Buffs32

  • Countess
    • Blade Siphon:Increased healing scaling to reward magical power builds.5%6% %
    • Eventide:Increased scaling to favor high-power builds over tanky ones.70%75% %
  • Feng MaoEarth Shatter:Increased penetration scaling to benefit Assassin builds.250%350% %
  • Fey
    • Increased base health to improve trading patterns.560590
    • Bramble Patch:Increased scaling to bring her in line with other Mages.55%60% %
  • GideonCosmic Rift:Increased scaling for better late-game competitiveness.65%70% %
  • HowitzerR2000 Missile:Increased scaling to ensure he keeps up with other heroes.70%75% %
  • Lt Belica
    • Seismic Assault:Increased scaling for better damage output.65%70% %
    • Seismic Assault:Decreased cooldown to increase stun uptime.16/15.5/15/14.5/1416/15/14/13/12 s
    • Void Drone:Increased scaling to help her keep up with other mages.20%30% %
    • Void Bomb:Increased base damage for better early game presence.80/125/170/215/26080/130/180/230/280
  • MurdockIncreased health growth to improve late-game survivability.8488
  • MurielConsecrated Ground:Reduced mana cost to help her sustain when maxing the ability.100/110/120/130/140100/105/110/115/120
  • Narbash
    • Increased base mana to improve early game resource pool.380480
    • Increased base mana regeneration for better sustain.11.5
    • Song Of My People:Increased healing per second to make the ability more attractive to max.5/10/15/20/259/13/17/21/25
    • Song Of My People:Increased stack generation speed to help sustain stacks in mid-to-late game.12
  • Revenant
    • Decreased attack timer to increase rate of fire.1.11.01 s
    • Obliterate:Increased modifier for consecutive missiles.15%20% %
    • Obliterate:Increased magical power scaling, enabling potential magic builds.75%100% %
    • Obliterate:Increased range for better target tracking.15001750
    • Hellfire Rounds:Increased critical damage at early to mid levels.125/135/145/155/165/175%140/147/154/161/168/175% %
    • Scar:Added magical power scaling to Scar to synergize with enchanters.80% %
  • Sevarog
    • Increased health growth to compensate for Fire Blossom nerfs.92102
    • Increased base armor for better survivability.2831
    • Siphon:Increased base damage to make stacking and trading less punishing.25/45/65/85/10530/50/70/90/110
    • Phantom Rush:Decreased cooldown for better mobility.24/21/18/15/1220/18/16/14/12 s
  • BrimstoneBlaze:Increased monster damage to maintain jungle clear speed for tanks.50%100% %
  • Timewarp
    • Now provides 100 Magical Power.100
    • Ferrumancer:Casting abilities now grants stacking magical power and armor.6 MP / 3 Armor
    • Chime:Periodically reduces all current ability cooldowns.0.5s every 5s s
  • GeneralIncreased health and mana regeneration in base to get players back into action faster.12.5%18% %

Nerfs27

  • Countess
    • Blood Tithe:Reduced lifesteal to discourage tank builds and return her to a burst mage role.2%1.5% %
    • Blade Siphon:Decreased base healing per target.10/12/14/16/1810/11/12/13/14
    • Eventide:Reduced base damage across most levels.80/130/180/230/28080/125/170/215/260
  • Feng Mao
    • Earth Shatter:Reduced scaling to curb Bruiser build viability.80%70% %
    • Earth Shatter:Reduced execute scaling to balance Bruiser builds.100%80% %
  • Gideon
    • Cosmic Rift:Increased mana cost to incentivize mana items over pure durability.80/85/90/95/10080/90/100/110/120
    • Torn Space:Increased mana cost to discourage ignoring mana in builds.6080
  • Kallari
    • Reduced base attack speed to slow down her first jungle clear.120110
    • Reduced attack speed growth to prevent excessive snowballing.3.32.8
    • Death Mark:Fixed a bug where Death Mark scaled significantly higher than intended.5.5%3% %
    • Crippling Dagger:Decreased scaling to reduce early game snowball potential.90%85% %
  • Narbash
    • Decreased mana growth to balance the base mana increase.7060
    • Thunk:Increased mana cost of Thunk.5060
  • Revenant
    • Reduced base physical power to compensate for attack speed buffs.5752
    • Reduced the rate at which attack timer decreases per level.0.0180.014 s
    • Obliterate:Reduced base damage to shift focus from shoving to poking.60/85/110/135/16050/70/90/110/130
    • Obliterate:Reduced physical scaling.50%40% %
    • Obliterate:Slightly narrowed the cone angle.6055
    • Hellfire Rounds:Reduced base missing health damage.6%4% %
    • Scar:Reduced bonus magical damage percentage.15%10% %
  • RiktorSlightly reduced base health to compensate for S-Factor changes.560540
  • Steel
    • Shield Bash:Reduced base damage to force more commitment for value.50/80/110/140/17040/70/100/130/160
    • Shield Bash:Decreased stun duration.0.5s0.3s s
    • Shield Bash:Reduced range of Shield Bash.325300
    • Force Shield:Significantly reduced base damage.60/100/140/180/22030/50/70/90/110
  • BrimstoneBlaze:Reduced base damage to prevent abuse by non-tank classes.2012
  • MaladyDemise:Reduced scaling to prevent exploitation by Carries and Bruisers.30%10% %

Bug fixes3

  • Feng MaoFixed a tooltip issue where the passive incorrectly stated it had Physical Power Scaling.
  • HowitzerSlow Grenades:Fixed incorrect bomb count in the ability description.
  • BrimstoneFixed an issue where Brimstone was causing the user to draw tower aggro.

Other changes5

  • NarbashSong Of My People:Flattened mana drain to a constant 20 per second.10/15/20/25/3020
  • TimewarpReworked into a late-game tech option with a higher statline.3300g gold
  • General
    • Adjusted growth scaling to increase early game stats and rise early TTK.Compressed/Increased
    • Tightened search parameters to increase match quality, potentially increasing queue times.Tightened
    • Reduced the impact of the party modifier for fairer matchups.Reduced

subjects affected (18)

tap to see balance history

How did this patch land?
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official notes
Predecessor · Feb 9, 2023

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Patch history

see all 21

  1. Hotfix v1.15.2 - NotesJul 7, 2026 · 2w

    Hotfix v1.15.2 focuses on stability, bug fixes for loadouts, minion AI, and cosmetic/audio corrections.

  2. Hotfix v1.14.5Jun 11, 2026 · 1mo

    Hotfix v1.14.5 focuses on critical bug fixes for hero abilities, item interactions, and loadout system stability.

    +12
  3. V1.14.1 Patch NotesMay 21, 2026 · 2mo

    A targeted balance patch focusing on reducing the power of extreme outliers, featuring nerfs to several high-impact heroes and Eternals, alongside critical server stability fixes.

    +629
  4. V1.4.4 is LIVE!Mar 25, 2025 · 16mo

    V1.4.4 focuses on reigning in sustain creep, adjusting death timers to allow better objective conversion, and balancing outlier heroes like Rampage and Boris while buffing struggling assassins and carries.

    +3950
  5. V1.3.1 HotfixJan 15, 2025 · 18mo

    V1.3.1 Hotfix focusing on critical bug fixes for Mourn and general game stability.

    +2
  6. Hotfix v1.2.1 Available NowNov 26, 2024 · 20mo

    Hotfix v1.2.1 focuses on stability, controller input refinements, and bug fixes for specific champion interactions and game systems.

    +1
  7. Hotfix v0.13.2 - Release NotesDec 14, 2023 · 31mo

    Hotfix v0.13.2 focuses on stability improvements for the draft process and specific bug fixes for Gideon.

    1
  8. Hotfix 0.13.1 - Patch NotesDec 8, 2023 · 31mo

    Hotfix 0.13.1 focuses on fixing item interaction bugs with Onixian Quiver, resolving champion-specific pathing issues, and addressing various UI and input bugs.

    3

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