The November 1.1.4 update focuses on economy optimizations, market commodity updates, and critical bug fixes for the Trapper and human combat.
Images © Primal Carnage: Extinction via Steam
▲Buffs1
- TrapperNet-knife:Fixed an issue where the Trapper was unable to net-knife dinosaurs, restoring their primary crowd-control capability.
▼Nerfs1
- HumansRemoved the human melee attack which had been accidentally added to the game.Added→Removed
✚Bug fixes3
◆Other changes3
- Economy
- Crates and keys are now Commodities, allowing players to place buy and sell orders on the market.Standard→Commodity
- Added proper support for PCE items in the Steam profile Item Showcase.→Supported
- Implemented optimizations for economy servers to improve stability and response times.
subjects affected (4)
tap to see balance history
Patch history
- Patch 3.3.2 Now DeployingMay 20, 2026 · 2mo
Patch 3.3.2 focuses on server stability, fixing 'ghost player' slots, and various quality-of-life improvements and bug fixes.
+3→ - →Patch 3.3.1May 17, 2026 · 2mo
Hotfix 3.3.1 focuses on visual fixes for dinosaur skins, shaders, and missing UI icons.
- HOTFIX 3.1.93Sep 6, 2025 · 10mo
Hotfix 3.1.93 focuses on fixing critical bugs with the Flamesaw weapon and general server/client optimizations.
+3→ - Minor Patch 3.1.91Aug 6, 2025 · 11mo
Minor Patch 3.1.91 focuses on stability improvements, map fixes for Borealis and DeadTide, and a balance adjustment to the thrown energy drink item.
+3−2→ - Hotfix 3.1.5Mar 19, 2025 · 16mo
Hotfix 3.1.5 addresses a critical Tupa ability bug, reduces stamina costs for the machete, and fixes various gameplay and visual glitches.
+2→ - Patch 3.1.4Mar 17, 2025 · 16mo
Patch 3.1.4 focuses on weapon timing adjustments for the machete, map collision fixes, and various visual bug fixes for skins and animations.
+2→ - →Hotfix 3.1.0Dec 22, 2024 · 19mo
Hotfix 3.1.0 addresses various map glitches, character dialogue bugs, and skin visual errors following the Winter Carnage event.
- Minor Patch 3.0.6Nov 17, 2024 · 20mo
Minor Patch 3.0.6 focuses on spit mechanic adjustments, visual improvements to decals, map collision fixes, and new SMG animations.
+2−1→
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