General
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🎯Behaviorserver connection
Server code improvements to mitigate 'ghost' players who occupy slots after disconnecting.
behavior
- ▲✨NewHost Game menu—→Added
Added port forwarding instructions and a community guide link to the Host Game menu for easier private server setup.
quality
- ≈🛠QoLserver browser
Official servers are once again highlighted in gold in the server browser for better visibility.
quality
- ▲🐛Bug fixinventory system
Fixed a crash that occurred when trying to equip items while having a very large inventory.
bugfix
- ≈📊Numericimage sharpening filter—→Reduced
Reduced the intensity of the image sharpening filter for a cleaner visual look.
visual
- ≈📊Numericgrass brightness—→Reduced
Reduced the brightness of grass textures.
visual
- ≈🛠QoLlog spam—→Removed
Removed unnecessary log spam triggered by reloading weapons.
Cleaned up logs
- ▲🛠QoLperformance—→Optimized
Implemented additional server and client optimizations for better stability and performance.
Server/Client optimizations
- ≈🐛Bug fixstability
General improvements to game stability and reduction in crashes.
more crash fixes and stability improvements
- ≈🛠QoLtexture streaming
Updated texture streaming settings for better performance/visuals.
updated texture streaming settings
- ≈🐛Bug fixPouncedialog
Fixed an overlap issue between the start and end dialogue of the pounce action.
- ≈✨NewDialoguevariants—→Added
Added several new dialogue variants for characters.
- ≈🎯Behaviorserver loading
Additional tweaks to server map loading code for better stability.
quality
- ≈✨Newresupply sounds—→Added
Weapons now have custom sounds when picking up resupply items.
quality
- ≈🐛Bug fixTransfer/TransferNight
Fixed a forklift on Transfer maps that was not correctly blocking humans.
bugfix
- ≈🐛Bug fixserver stability
Servers now skip unavailable maps and fixed crashes related to multiple game modes in rotation.
bugfix
- ≈🛠QoLUI/Visuals
Fixed main menu carousel fading, updated Spino icons, and fixed specular maps on DesertionPoint.
quality
- ≈🐛Bug fixicons
Fixed corrupted and swapped Steam icons for several skins.
visual
- ≈🛠QoLeye blending
Updated eye blending and expanded the range of selectable colors on the simple eye slider.
updated
- ≈🛠QoLglowy skins
Eye and body colors on glowy skins are now more similar when adjusted via slider, with capped intensity for body glow.
improved consistency
- ≈🛠QoLcamera animations
Smoothed out camera animations for all jumping and melee attacks for a better feel.
smoothed
- ≈🎯Behaviorserver stability
Implemented minor changes to server connections to reduce crashes during periods of heavy load.
- ≈🎯Behaviorconnection spam resistance
Servers are now less likely to be taken down by connection spam, though joining may still be difficult under extreme stress.
- ≈🐛Bug fixweapon animations
Fixed a bug where inspection animations would play in the background even when a weapon was not equipped.
- ≈🐛Bug fixUI interaction
Fixed an issue requiring players to click on a class after team sorting to access the customization area.
- ≈🐛Bug fixAlpha Tupa skin
Fixed the crest of the Alpha Tupa skin to correctly match its icon.
Matches icon
- ≈🎯Behaviortaunt behaviorpossible with menu open→blocked with menu open
Fixed a bug that allowed players to taunt while a menu was open.
Fixed taunting while in menu
- ≈🛠QoLtexture masks
Adjusted compression settings on character texture masks to resolve visual glitching.
Adjusted compression
- ▲•OtherSummer Event—→Double Drops
Double Drops event is active for two weeks along with new summer items in-store.
Two week event
- ≈🛠QoLweapon swapping
Improved smoothness when swapping weapons while firing and cancelling out of reload/fire actions.
Smoother transition.
- ≈🔁ReworkTDM ScoreboardOld sorting→max(kills, assists) - deaths
Updated TDM scoreboard sorting to use the formula: max(kills, assists) minus deaths.
New formula.
- ≈✨NewTeam SortingNone→Data Collection
Servers now log basic performance data to develop a fairer team sorting algorithm for future updates.
Initial step for future sorting.
- ≈🐛Bug fixSMG AudioGlitching→Fixed
Fixed SMG sound glitching when holding the fire button during a reload.
Reloading fire glitch.
- ≈🐛Bug fixServer StabilityCrashing→Fixed
Fixed a server crash related to animation glitching.
Animation glitch crash.
- ≈🐛Bug fixeye masking
Fixed an issue with eye masking on certain cryo skins.
Visual fix
- ≈🐛Bug fixcryo acid pools
Fixed cryo acid pools being able to overlap each other.
bugfix
- ≈🐛Bug fixkill credit
Fixed an issue where kill credit for dart kills was not shown correctly.
bugfix
- ≈🐛Bug fixdeath state
Fixed dinos not triggering correct sounds/animations when dying from poison darts.
bugfix
- ≈✨Newpoison status—→Added
Added new status effect icons for dinos affected by poison darts.
quality
- ≈🐛Bug fixSniper Riflefiring soundsswapped→fixed
Fixed swapped 1st and 3rd person firing sounds for the upgraded sniper rifle in Survival mode.
bugfix
- ≈🛠QoLserver stability
Improved server stability and fixed verbose logging causing slowdowns.
quality
- ≈🐛Bug fixcosmetics
Resolved issues with Deformus, Trickster, Imperius, and Reflected Ruby Cerato items.
bugfix
- ≈🎨Visualpolarized sunglassessame as hipster→unique
Fixed polarized sunglasses having the same color as hipster sunglasses.
visual
- ≈🛠QoLTrapper models
Improved facial animation weighting on Trapper character models.
quality
- ≈🐛Bug fixCryo mutation mesh
Small fix and tweak to a Cryo mutation mesh.
bugfix
- ▲📊Numericmax audio channels64→128
Increased the maximum number of concurrent audio channels to improve soundscape density.
numeric
- ≈🎯Behavioraudio priority
Weapon and dinosaur vocals now take priority over footstep sounds for better combat clarity.
behavior
- ▲🐛Bug fixserver log spam—→Fixed
Fixed weapon sound log spam that was causing server slowdown.
bugfix
- ≈🐛Bug fixTDM Tyrant timeout—→Fixed
Fixed an issue where the Tyrant timeout in Team Deathmatch did not always trigger.
bugfix
- ≈✨Newcosmetics—→Added
Added Summer Warmup content including new taunts, skins, and mutations.
new
- ≈🔁Reworkround reset logicmid-game reset→map reload
The game now reloads the map at the end of a round to ensure a clean state and facilitate team swapping.
Forces a hard reset of game logic between rounds to prevent bugs and ensure team swaps.
- ≈✨Newteam tracking—→Added
Added server-side tracking of team composition to ensure players rotate between factions.
Server now tracks team composition across matches.
- ≈🐛Bug fixserver browser
Fixed an issue where the server browser was occasionally out of sync.
Fixed sync issues sending clients to wrong destinations.
- ≈📊Numericanalog stick deadzone—→20
Increased default analog stick deadzones to 20 to help players with controller drift.
Increased default deadzone to mitigate stick drift.
- ≈🛠QoLmain menu layout
Adjusted main menu positioning to improve navigation and prevent misclicks.
Moved options higher to prevent accidental social button clicks.
- ≈🐛Bug fixserver boolean options
Fixed a bug where certain server boolean options were not functioning correctly.
Fixed cases where boolean options failed.
- ▲📊NumericCamerasensitivity scale—→Increased
Boosted the maximum camera sensitivity scale for better player control.
numeric
- ▼🎯BehaviorReloadingscopingAllowed→Disabled
Players can no longer scope while reloading, increasing vulnerability during reload windows.
behavior
- ≈📊NumericEconomyconnection timeout—→Increased
Increased the timeout period for connecting to the economy system to reduce connection failures.
system
- ≈✨NewServer ConfigNoRotation—→Added
Added a server config option 'NoRotation=true/false' for setting up single map servers.
new
- ▲📊Numericserver tickrate20hz→60hz hz
Increased server tickrate from 20hz to 60hz to significantly improve movement replication and responsiveness.
Better movement replication
- ▲🎯BehaviorUI interactionClick→Hover
Customization dropdown lists now open on hover instead of requiring a click.
Customization dropdown
- ≈🐛Bug fixstability
Fixed a crash that could occur when exiting the game.
Crash fix
- ▲•Otherbandwidth—→Optimized
Implemented optimizations and improvements relating to server and client bandwidth.
Server/Client bandwidth
- ≈🛠QoLcrosshair
Adjusted crosshair sizes and styles for shotguns, netgun, and flamesaw for better clarity.
Visual adjustment
- ▲✨NewSurvival Mode—→Added missing weapons
Added missing weapons to Survival mode to ensure full arsenal availability.
Weapon availability
- ▼📊NumericForgotten Outpost lead time—→-5s s
Reduced human lead time on Forgotten Outpost by 5 seconds.
Reduced human advantage
- ▼📊NumericForest Chasm lead time—→-3s s
Reduced human lead time on Forest Chasm by 3 seconds.
Reduced human advantage
- ≈✂️RemovedAchievementsActive→Removed
Removed a broken achievement that was not functioning correctly.
Broken achievement removed
- ≈🐛Bug fixCTE Lives Counter—→Fixed
Fixed an issue where players joining mid-round would incorrectly increase the lives counter in CTE.
Bugfix for mid-round joiners
- ▲🎯BehaviorCTE CustomizationDisabled→Enabled
Customization is no longer disabled during CTE rounds.
QoL improvement
- ≈🔁ReworkChopper ScoreboardK/D→Total EXP
Get to the Chopper mode scoreboard is now based on total EXP instead of K/D ratio.
Metric change
- ≈🎨VisualServer Browser—→Gold Highlight
Official servers are now highlighted in gold in the server browser for easier identification.
Visual clarity
- ▲🎯BehaviorIdle Kick—→More Lenient
Adjusted the Aggressive Idle Kick to be slightly more lenient toward players.
Reduced kick frequency
- ≈🐛Bug fixModels/Assets—→Fixed
Fixed the Centros Cerato model and restored missing dinobuster goggles.
Visual bugfixes
- ≈✨NewWinter Store—→Enabled
Enabled support for the full winter drop list and store rotation.
new
- ≈🐛Bug fixNovelty Antlersbackwards→forwards
Fixed novelty antlers that were appearing backwards.
bugfix
- ≈🛠QoLHuman Hats—→Updated
Updated the sizes and positions of human hats.
quality
- ≈🐛Bug fixWeapon Skins—→Fixed
Fixed incorrect pattern masks on several weapon skins.
bugfix
- ≈🐛Bug fixVenatrix Nova Skinmissing→Added
Restored the missing Venatrix Nova skin.
bugfix
- ≈🛠QoLUI Iconsdark/transparent/missing→Fixed
Fixed various UI icon issues including darkness, transparency, and missing assets.
quality
- ≈🛠QoLServer Logsspammy→clean
Removed unnecessary server log spam.
quality
- ≈🎯Behaviorinventory server connectivity
Updated the game to use a new domain for inventory synchronization to resolve frequent connection failures and ensure loadouts and progress are saved.
- ≈•OtherEaster Event—→Added
An Easter Event is scheduled for next week, featuring a spotlight on a specific 'egg-napping' class.
- ≈🐛Bug fixserver performance
Resolved severe server slowdown caused by log spam related to new cosmetic items like dino santa hats.
performance
- ≈🐛Bug fixworkshop maps
Fixed workshop maps not appearing correctly in the menu.
- ≈🐛Bug fixclass limits
Fixed class limit values not being set correctly.
- ≈🐛Bug fixammo kits
Fixed a bug where thrown ammo kits were incorrectly replenishing health kits.
- ≈🐛Bug fixroars and economy
Fixed roars and economy updates failing to work after the first round of play.
- ≈🐛Bug fixPC-Contingency collision
Fixed collision issues within bird cage interiors on the PC-Contingency map.
- ≈✨NewWorkshop Maps—→Added
Dedicated servers can now host player-created custom maps from the Workshop.
Feature
- ≈🎯BehaviorClass LimitsOff→On
Class limits are now enabled by default.
Default change
- ≈🛠QoLPost Process—→Improved
Improved global post process settings for better visuals.
Visuals
- ≈🐛Bug fixflyer head turning
Fixed minor issues with how flyer heads turn for better visual consistency.
- ≈🎯Behaviormap collision
Collision adjustments made across various GTTC maps to improve movement and navigation.
- ▲📊Numericframerate—→240 fps
Increased maximum smoothed framerate to 240 for smoother gameplay on high-refresh monitors.
Max smoothed framerate
- ≈🎯BehaviorragdollsManipulatable→Non-manipulatable
Players can no longer manipulate ragdolls to reduce CPU load.
Performance saving
- ≈✨NewStore items—→4 New
Added 4 new Store items contributed by the community workshop.
Community workshop
- ≈🔁Reworkauthorization scheme—→Added
Introduced a new authorization scheme for the economy to improve security.
Security update
- ▲🎯BehaviorcraftingDisabled→Enabled
Crafting has been re-enabled for players.
Feature restore
- ≈🔁Reworkeconomy calls
Reworked economy calls to improve overall reliability and stability.
Stability
- ≈🐛Bug fixWinter update skins
Fixed issues affecting certain economy skins from the Winter update.
Bugfix
- ≈🐛Bug fixPC-ForestChasmSnow foliage
Fixed collision issues on certain foliage in the ForestChasmSnow map.
Collision fix
- ≈🐛Bug fixdedicated servers
Fixed various stability and functionality issues with dedicated servers introduced in version 1.8.0.
- ≈🐛Bug fixversion number
Corrected the in-game version number to resolve connection failures between clients and servers.
- ≈🐛Bug fixinventory visibility
Fixed a bug where the Show-Blown Ovi raptor and Enforcer MK23 were not appearing in the player's inventory.
- ≈✨Newclass-limit system—→Added
Introduced the first stage of a revamped class-limit system to manage team composition.
- ≈✨NewWinter Crate/Gift—→Added
Added Winter Crate and Winter Gift containing 40 new community-created cosmetic items.
- ≈🐛Bug fixStat-Track items
Fixed an issue where certain Stat-Track items were not functioning correctly.
- ≈🎯Behaviornetwork traffic
Reduced general network traffic to improve latency and load times.
- ▲🎯Behaviorspawn system
Improved spawn system to place players closer to allies and further from enemies.
- ≈📊Numericmax rank—→50
Maximum progression rank increased to 50.
- ▲🔁Reworkclass changesuicide→no suicide
Changing classes in multiplayer no longer forces the player to commit suicide.
- ▲🛠QoLperformance
Improved performance across all maps and added LODs to particle effects.
- ≈🎯BehaviorGTTC—→auto-balance
Added auto-balance to GTTC mode.
- ≈🐛Bug fixclass limits—→Fixed
Fixed TDM, GTTC, and CTE modes to correctly enforce tyrant class limits.
Game mode fix
- ≈🐛Bug fixserver visibility
Fixed an issue where CTE and Hunt servers were not appearing in the server browser.
bugfix
- ▲🐛Bug fixperformance
Resolved performance issues specifically on the PC-TheFalls map.
performance
- ≈🐛Bug fixprogression bar
Fixed the progression bar resetting upon map change and appearing blank in the pause menu.
bugfix
- ≈🐛Bug fixkill assist pop-ups
Restored missing kill assist pop-up notifications.
bugfix
- ≈🎯Behaviorflesh impact sound
Increased the audible radius of flesh impact sounds while lowering the overall volume.
audio
- ≈🔁ReworkWorkshop CratesCelebration Crate #2→Summer 2016 Crate
Renamed Workshop Celebration Crate #2 to Summer 2016 Crate and updated icons/descriptions to prevent confusion.
rebrand
- ≈🐛Bug fixlocalization
Fixed missing localization text for the Oxpecker Tupa.
text
- ▲🛠QoLparticle performance
Improved particle effect performance on medium and low settings.
quality
- ≈🐛Bug fixmap collisions
Fixed collision issues and exploits across all maps.
bugfix
- ≈🐛Bug fixUI stability
Fixed a crash caused by non-square Steam avatars.
bugfix
- ≈🐛Bug fixStat-Track
Fixed a bug where Stat-Track values would reset while in-game.
bugfix
- ≈🐛Bug fixHunt Mode
Fixed Hunt mode not functioning when launched from the Host Game menu.
bugfix
- ≈🐛Bug fixHunt Description
Restored the missing Hunt description in the user interface.
bugfix
- ≈🐛Bug fixAirbase Map
Fixed a missing customization area on the Airbase map.
bugfix
- ≈🐛Bug fixDinosaur HUD
Resolved an issue where the dinosaur HUD would flash under certain conditions.
bugfix
- ≈🐛Bug fixItem Description Tags
Fixed a bug preventing description tag removal on items with default names.
bugfix
- ≈🎯BehaviorAdmin Commands
Patched an exploit that allowed unauthorized players to use certain admin commands in servers.
exploit fix
- ≈🐛Bug fixMap Collision
Fixed various collision issues across several maps to improve movement and stability.
bugfix
- ≈✨NewUI—→Added
Added new Spectator UI, Dominations notifications, and a gameplay feed on the HUD.
New UI elements
- ≈✨NewItems—→Added
Introduced Stat-Track items that log kills in the item description with milestone prefixes.
Stat-Track items
- ≈✨NewCrates—→Added
Added Workshop Celebration Crate containing 10 community-created items.
Workshop Celebration Crate
- ≈🐛Bug fixServerBuggy→Fixed
Fixed various server issues including map rotation, gamemode carry-over, and dedicated server advertising.
Various fixes
- ≈🐛Bug fixstability
Fixed a crash occurring during passive melee attacks.
bugfix
- ≈🎯Behaviorautobalance
Server administrators can now correctly disable Autobalance.
bugfix
- ≈✨NewSteam Workshop—→Added
Added Steam Workshop support for skins and cosmetics.
Skins and cosmetics.
- ▲📊Numericjoin time10s→5s s
Reduced the time to enter a match when joining a server from 10 to 5 seconds.
Faster server entry.
- ▼✨Newjump delay—→Added
Added a minor jump delay for all classes to prevent jump-spamming.
All classes.
- ≈✨NewbAutoAssignTeam—→Added
Added an experimental launch parameter 'bAutoAssignTeam' to automatically assign players to a team.
Experimental parameter.
- ≈🔊AudioUI Sounds—→Added
Added sounds to the voting UI and throwables.
Voting UI.
- ≈📊NumericToggleHUD keybindF2→F8
The keybind to toggle the HUD has been moved from F2 to F8.
Keybind change
- ≈🐛Bug fixHybrid Crate #2
Fixed an issue where Hybrid Crate #2 would not appear in the player's inventory.
Bugfix
- ≈🐛Bug fixbAllowVoting
Fixed the bAllowVoting property to ensure map and player voting functions correctly.
Bugfix
- ≈🐛Bug fixInventory Refresh
Fixed the in-game inventory failing to refresh after using a key or tag.
Bugfix
- ≈🐛Bug fixTag Application
Nametags and description tags now apply instantly.
Bugfix
- ≈🐛Bug fixAdmin Map Commands
Fixed admin commands used for changing maps that were previously non-functional.
Bugfix
- ≈🐛Bug fixFootstep Audio
Corrected several footstep sounds that were playing the wrong audio cues.
Bugfix
- ≈✨NewTaunts—→Added
Introduced a taunt system for all classes via the customization menu.
Every class now has a default taunt activated by pressing G.
- ≈✨NewGameplay Feed—→Added
Added a gameplay events feed to notify players of objective captures.
New feed system notifies players when objectives are captured in GTTC.
- ≈✨NewServer Commands—→Added
New server-side voting systems for map changes and player kicking.
Added !votemap and a Tab-menu based votekick system.
- ≈🔁ReworkFile Compressionold cook→new cook
Updated file cooking style to enable Workshop support, resulting in larger initial files but smaller future updates.
Changed game file compression to support the Extinction Editor and Workshop.
- ≈🐛Bug fixKillcambroken→fixed
Restored functionality to the Killcam.
Fixed Killcam not working.
- ≈🐛Bug fixstartup
Fixed a crash that occurred for some users upon starting the game.
- ≈🐛Bug fixcosmetics
Fixed an issue where cosmetics would not appear on certain skins during multiplayer matches.
- ≈🐛Bug fixBooming Baubles
Fixed the Booming Baubles achievement so it now triggers correctly.
- ▲✂️Removedsuicide penaltyActive→Removed
Suicide penalties have been removed in Freeroam mode, allowing players more freedom without punishment.
Removed suicide penalties in Freeroam
- ≈🐛Bug fixAcro items
Fixed a bug where Acro items could not be used within the crafting system.
Fixed Acro items not being usable in crafting
- ≈🐛Bug fixserver stability
Resolved an issue causing dedicated servers to crash under specific conditions, improving overall game stability.
Fixed dedicated servers crashing under certain conditions
- ≈🐛Bug fixChristmas Gifts
Fixed an issue where Christmas Gifts would fail to open.
- ≈🐛Bug fixCrafting Tokens
Fixed certain crafting tokens not appearing in-game.
- ≈🐛Bug fixDeath Tracking
Fixed a bug where legitimate deaths were incorrectly counted as suicides.
- ▲✨Newassist points—→Added
Trappers now receive assist points for killing a netted dinosaur.
Trapper
- ▲✨Newassist points—→Added
Dinosaurs now receive assist points for restraining a human that is killed by another player.
Dinosaur
- ▲✨NewAmmo Kitassist points—→Added
Commandos now receive assist points when another player uses their ammo kit.
Commando
- ▲✨NewHealth Kitassist points—→Added
Scientists now receive assist points when another player uses their health kit.
Scientist
- ≈🛠QoLscoreboard
Players can now free-look while the scoreboard is open.
UI
- ≈🎯Behaviorclass change
Changing class now only takes effect upon the next respawn.
Mechanic
- ≈✨Newsuicide penalty—→Added
Introduced penalties for consecutive suicides, including an auto-kick after 3 instances by default.
Anti-grief
- ≈🐛Bug fixconsole logs
Fixed various console errors that occurred when firing weapons under specific conditions.
Bugfix
- ≈✂️Removedslomo commandEnabled→Removed
Removed the 'slomo' command to prevent economy exploits.
Anti-exploit
- ≈✨Neweconomy items—→+89
Added 89 new economy items, including new crates and store items.
Content addition
- ≈🛠QoLshaders/sound
Optimized all shaders and sound cues for better performance.
Optimization
- ≈🐛Bug fixocean rendering
Fixed flickering ocean visuals in the Docks map.
bugfix
- ≈🐛Bug fixplayer health
Fixed a critical bug where players would spontaneously combust under certain circumstances.
bugfix
- ≈🎯Behaviorrespawn timer
Fixed an exploit that allowed players to bypass the respawn timer.
bugfix
- ≈🛠QoLSpectator Cameracamera behavior
Improved the spectator camera experience when a player is eaten by a Tyrant.
quality
- ≈🎯Behaviorlag compensationEnabled→Disabled
Lag compensation has been disabled temporarily to allow for further improvements to the system.
- ≈🐛Bug fixmap integrityCorrupted→Fixed
Fixed an issue where certain maps were corrupted in the previous build.
- ≈🐛Bug fixspawn position
Fixed an issue where players would occasionally spawn at the map origin or in offset positions.
- ≈🎯Behaviorbandwidth consumption
Reduced bandwidth usage for human weapon lag compensation to improve network performance.
- ≈🐛Bug fixstability
Implemented a possible fix for crashes occurring during garbage collection when changing maps.
- ≈🐛Bug fixchat labels
Fixed a bug where team chat was incorrectly labeled in the chat window.
- ▲📊Numericframerate cap—→120 fps
Increased the maximum framerate cap to 120 for smoother gameplay on high-refresh monitors.
- ≈✨Newnetwork interpolation—→Added
Added network interpolation for character positions to smooth out movement.
Added network interpolation
- ▲🎯Behaviorlatency compensation—→Added
Added latency compensation for attacks to improve hit reliability.
Added latency compensation
- ≈🛠QoLspectator camera—→Improved
Added a delay before switching to spectator camera and enabled free rotation.
Spectator camera updates
- ≈🐛Bug fixmap bugs
Fixed a bad spawnpoint in Contingency and a wall-clipping corpse issue in Airbase.
Map fixes
- ≈🔁Reworkaudio engine—→F-Mod
Migrated to F-Mod audio engine to resolve performance and sound issues for players.
Implemented F-Mod as the standard audio engine.
- ▲🎯Behavioreconomy dropsend of round→during match
Economy drops are now awarded in real-time during matches rather than at the end of the round.
Economy drops are now awarded during the match.
- ▼✨Newjump stamina—→Added
Introduced a global stamina penalty for jumping to prevent stamina abuse.
Added global jump stamina penalty.
- ≈🐛Bug fixperformance
Optimized memory turnover and fixed Steam Stats Reader crashes to improve overall stability.
Fixed memory turn-over and garbage collection crashes.
- ≈🎯Behaviorloot bot deterrenceMin player count→Removed
Minimum player count for loot has been removed to combat loot bots.
Removed minimum player count to get a loot as a temporary way of deterring loot bots.
- ≈🛠QoLAnti AliasingDisabled→Enabled
FXAA and MLAA anti-aliasing options are available again.
Re-enabled FXAA Low/High and MLAA Anti Aliasing methods.
- ≈🐛Bug fixrender mode exploitAvailable→Disabled
Wireframe and other alternate render modes are now disabled in multiplayer to prevent cheating.
Fixed an exploit where alternate render modes like wireframe could be used in multiplayer.
- ≈🎯Behaviordrop exploits
Added prevention measures to stop users from manipulating drop exploits.
- ≈🎯Behaviorspectator dropsEnabled→Disabled
Prevented spectators from receiving drops.
- ≈✨Newidle kick—→3 minutes m
Added a configurable idle kick to TDM and GTTC modes.
- ≈🐛Bug fixaction track
Fixed action track repeating on every hit during high-latency situations.
- ▲📊Numericrespawn timer10→7 s
Reduced the time players must wait to respawn, increasing game pace.
Decreased respawn timer from 10 to 7 seconds
- ≈🐛Bug fixclass change bugBugged→Fixed
Fixed an issue preventing correct class changes in Freeroam mode.
Fixed class change bug for Freeroam
- ≈🐛Bug fixspectator spawnBugged→Fixed
Prevented spectators from incorrectly spawning into the game as playable characters.
Fixed a bug where spectators could spawn as anything
- ≈🛠QoLshadow quality—→Improved
Updated dynamic shadows for better visual fidelity and improved performance.
Improved dynamic shadow quality and performance
- ≈✨Newrespawn timer—→Added
Introduced a respawn timer to regulate player spawning.
Added a respawn timer
- ≈✨Newautobalance—→Added
Added an autobalance system to keep team sizes consistent based on server config.
Added autobalance
- ▲📊Numericassist point value—→5
Assists are now more rewarding, providing 5 points.
Increased assist point value to 5
- ▼📊Numericsuicide penalty—→5
Players now receive a 5-point penalty for suiciding.
Added a suicide score penalty of 5
- ▲✨NewGTTC points—→Added
Capturing GTTC points now grants bonus time.
Added bonus time when capturing GTTC points
- ≈🛠QoLcutscene sounds
Cutscene sounds are now adjustable via the SFX volume slider.
Moved cutscene sounds to the SFX class
- ≈🛠QoLbandwidth usage
Implemented small optimizations to reduce server bandwidth usage.
Server optimization
- ≈🛠QoLCPU utilization
Implemented small optimizations to reduce server CPU utilization.
Server optimization
- ≈✨Newgifting notification—→Added
Added a server-wide message indicating what the gifting player received.
New UI message
- ≈🎯Behaviorinventory syncSingle attempt→Periodic retry
The game will now attempt to pull player inventories from the economy server every few minutes if the initial connection fails.
Economy server connection
- ▼📊Numericcritical hit multiplier1.5→1.2
Global reduction in critical hit damage, lowering overall burst potential for all classes.
numeric
- ≈📊NumericTDM score limit—→50
Default Team Deathmatch score limit updated to 50.
numeric
- ▲🛠QoLHUD toggle—→F2
F2 now toggles the HUD, allowing for better cinematic screenshots and realism.
quality
- ≈✂️RemovedcrosshairsEnabled→Removed
Removed crosshairs for most dinosaur classes to increase immersion/difficulty.
Most dino classes
- ▼📊NumericSuicidedelay0s→9s s
Added a 9-second delay to the suicide command to prevent players from using it to escape combat.
Combat escape prevention
- ≈🎯Behaviorteam balanceBasic→Improved
Improved the logic for team join balancing.
Join logic
- ▲🛠QoLperformance—→Optimized
Implemented initial shader optimizations for dinosaurs to improve frame rates.
Dino shaders
- ≈🐛Bug fixcollisionMissing→Added
Added missing collisions to rocks in PC-Forestchasm and the second objective terminal in GTTC-Docks.
PC-Forestchasm and GTTC-Docks
- ▲✨Newdedicated serverNone→Added
Added standalone dedicated server support.
Standalone support