Comprehensive overhaul of vehicle audio systems to improve realism, sound quality, and CPU optimization using granular synthesis.
Images © PUBG: BATTLEGROUNDS via Steam
▲Buffs3
- Vehicles
- Vehicle sound effects and samples have been replaced with high-quality recordings from real-world vehicles to improve immersion.
- The new audio system reduces the number of channels and CPU overhead required per vehicle.→Reduced
- Added specific sound sources for gearbox shifting, clutches, ground surface interactions, and wheel sliding/braking.→Added
◆Other changes1
- VehiclesImplemented a new granular synthesis system (REV) that uses exact engine RPM, acceleration curves, and gearbox ratios for more realistic sound transitions.blended rpm samples→granular synthesis
subjects affected (1)
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Patch history
- PC 1.0 Update #23.1Nov 16, 2018 · 91mo+6→
- Event Mode - Tequila SunriseApr 5, 2018 · 99mo+4−1→
- Codename: Savage Beta - Day Two UpdateApr 4, 2018 · 99mo+4−1→
- PC 1.0 Update #9Apr 3, 2018 · 99mo+2→
- →Get Access to the Codename: Savage Closed Experimental ServerApr 2, 2018 · 99mo
- →Codename: Savage Map Testing Is ComingMar 30, 2018 · 99mo
- Event Mode – Flare GunMar 30, 2018 · 99mo+3→
- →Celebrate PUBG's 1-Year Anniversary with a Special GiftMar 27, 2018 · 99mo
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