Naval Vessels: Enduring Confrontation mode updates including BR-based matchmaking, relaxed ship BR requirements, queue improvements, spawn point economy removed, arcade difficulty alignment, duplicate spawn prevention, and ally-detected visibility. Graphics: fix swapped Water Effects Quality reference images.
Images © War Thunder via Steam
▲Buffs4
- Enduring Confrontation (Naval)
- Battle Rating-based matchmaking is now enabled for Enduring Confrontation, aligning with other naval modes.→Enabled
- The minimum number of players required in the queue to start a mission has been reduced, speeding up matches.→Reduced
- Spawn point costs for ships have been removed, simplifying deployment.→Removed
- Enemies detected by allies are now shown regardless of distance, improving situational awareness.→Displayed by allies irrespective of distance
✚Bug fixes1
- Water Effects Quality reference imagesFixed an issue where Water Effects Quality reference images were swapped, ensuring correct previews.→Fixed swapped reference images
◆Other changes4
- Enduring Confrontation (Naval)
- The minimum BR requirement (4.7–5.0) to participate in Enduring Confrontation has been removed; any ship with BR 3.3+ can join.→Removed for participation
- Enduring Confrontation arcade difficulty now uses the same difficulty settings as Naval Arcade Battles.→Aligned with Naval Arcade Battles
- A spawn timer was added to prevent spawning the same vehicle at the same spawn point repeatedly.→Added for same-vehicle spawn at same point
- Water Effects Quality reference imagesIncludes a link to the issue report for Water Effects Quality reference image swap.→Reported
subjects affected (2)
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Patch history
- →Update 2.57.1.103Aug 20, 2026 · 1w
General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.
- →Update 2.57.1.98Aug 19, 2026 · 1w
Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.
- Update 2.57.1.81Aug 11, 2026 · 2w
A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.
+6→ - Update 2.57.1.70Aug 6, 2026 · 3w
Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.
+2→ - →Update 2.57.1.67Aug 4, 2026 · 3w
Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.
- →Update 2.57.1.60Aug 1, 2026 · 3w
Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.
- Update 2.57.1.58Jul 30, 2026 · 4w
Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.
+1→ - Update 2.57.1.50Jul 28, 2026 · 1mo
Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.
+2−1→
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