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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Aug 27, 2026 · 1d ago

Update 2.57.1.111

AI summary8h

Naval Vessels: Enduring Confrontation mode updates including BR-based matchmaking, relaxed ship BR requirements, queue improvements, spawn point economy removed, arcade difficulty alignment, duplicate spawn prevention, and ally-detected visibility. Graphics: fix swapped Water Effects Quality reference images.

Images © War Thunder via Steam

Buffs4

  • Enduring Confrontation (Naval)
    • Battle Rating-based matchmaking is now enabled for Enduring Confrontation, aligning with other naval modes.Enabled
    • The minimum number of players required in the queue to start a mission has been reduced, speeding up matches.Reduced
    • Spawn point costs for ships have been removed, simplifying deployment.Removed
    • Enemies detected by allies are now shown regardless of distance, improving situational awareness.Displayed by allies irrespective of distance

Bug fixes1

Other changes4

  • Enduring Confrontation (Naval)
    • The minimum BR requirement (4.7–5.0) to participate in Enduring Confrontation has been removed; any ship with BR 3.3+ can join.Removed for participation
    • Enduring Confrontation arcade difficulty now uses the same difficulty settings as Naval Arcade Battles.Aligned with Naval Arcade Battles
    • A spawn timer was added to prevent spawning the same vehicle at the same spawn point repeatedly.Added for same-vehicle spawn at same point
  • Water Effects Quality reference imagesIncludes a link to the issue report for Water Effects Quality reference image swap.Reported

subjects affected (2)

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How did this patch land?
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official notes
War Thunder · Aug 27, 2026

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Patch history

see all 478

  1. Update 2.57.1.103Aug 20, 2026 · 1w

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 1w

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 2w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 3w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 3w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 4w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 1mo

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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