PatchDiff
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Pawns

GeneralMovement · Mood · Colonist · Social · Genes · Psychology · Character · Psychic · Prisoner · AI · Simulation · Traits
10 patcheslast touched 12mo ago▲ +6

Power trajectory

Up = buffed, down = nerfed
0+6Feb 21, 2020Aug 6, 2025Feb 21, 2020 — Minor update #4 to unstable build (1.1.2551) +0 / -0 (cum 0)Feb 26, 2020 — Update 1.1.2257 released +1 / -0 (cum +1)Mar 7, 2020 — Update 1.1.2566 released +1 / -0 (cum +2)Mar 10, 2020 — Update 1.1.2569 on unstable branch +0 / -0 (cum +2)Jul 21, 2021 — Update 1.3.3067 released +2 / -1 (cum +3)Jul 22, 2021 — Update 1.3.3068 in testing on unstable branch +1 / -0 (cum +4)Jul 23, 2021 — Update 1.3.3069 released +1 / -0 (cum +5)Aug 3, 2021 — Update 1.3.3080 adds classic and preset ideoligion setup +1 / -0 (cum +6)Mar 28, 2023 — Update 1.4.3682 released +1 / -2 (cum +5)Aug 6, 2025 — Update 1.6.4543 released +1 / -0 (cum +6)
Zoom into one ability:7 abilities tracked
Filter by change type:5 types in this subject

Patch history

    • 🐛Bug fixrot stink moodletAppliedRemoved

      Pawns immune to rot stink no longer receive the negative moodlet for exposure to it.

      Immunity fix

  1. Mar 28, 2023·Update 1.4.3682 released+1-2
    • 🎯Behaviorpassion

      Pawns with passion-dropping genes will no longer generate with passion for those skills, and growth moments now correctly update passion values.

      Gene interaction fix

    • 🐛Bug fixsibling relationship

      Fixed an issue where siblings became unrelated if their parents were removed from the game.

      Relationship fix

    • 🐛Bug fixviolence capability

      Pawns incapable of violence can no longer activate rocketswarm launchers.

      Restriction fix

    • 🐛Bug fixmanipulation capability

      Pawns incapable of manipulation can no longer strip targets via the float menu.

      Restriction fix

    • 📊NumericAging Thoughtminimum age2025

      The minimum age for the harmful aging thought has been increased from 20 to 25.

      Delayed negative thought

    • 🐛Bug fixblindfold requirement

      Fixed a bug where pawns without eyes could still wear blindfolds.

      Bugfix

    • 🐛Bug fixindoor preference

      Fixed an issue where pawns who prefer indoors would perform outdoor joy activities.

      Bugfix

  2. Jul 23, 2021·Update 1.3.3069 released+1
    • 📊Numericpsychic sensitivity+50%

      Pawns with less than 50% sight now receive a psychic sensitivity bonus of up to 50%.

      Bonus granted if sight is under 50%.

    • 🐛Bug fixbandage display

      Fixed an issue where missing body parts constantly drew bandages; they now disappear after being tended to.

      Fixed bandages on missing body parts.

    • 📊Numericpsychic sensitivity bonus50%

      Pawns with sight under 50% now receive a psychic sensitivity bonus of up to 50%.

      numeric

    • 🐛Bug fixbeard generation

      Fixed a bug where female pawns could infrequently gain beards during a style change.

      bugfix

    • 🐛Bug fixbandage display

      Fixed an issue where missing body parts caused bandages to be drawn constantly; they now disappear after being tended to.

      bugfix

  3. Jul 21, 2021·Update 1.3.3067 released+2-1
    • 🎯BehaviorMooddarkness debuffActiveRemoved

      Blind pawns no longer receive the darkness mood debuff, as it is irrelevant to them.

      Logic fix

    • 🎯BehaviorPrisonersstatus triggerOn arrivalOn carry

      Arrested pawns are now marked as prisoners as soon as they are carried to bed, rather than upon arrival.

      QoL

    • NewPrisonersmoodMalus

      Prisoners now suffer a mood penalty if they manage to escape.

      New penalty

    • 🎯Behaviorhauling

      Pawns can no longer haul away unfinished items that are bound to a bill and located on or touching a worktable.

      Behavior fix

    • 🐛Bug fixapparel wear

      Apparel wearout damage now correctly applies to world pawns, meaning they can eventually become naked over time.

      Fix

    • 🎯Behaviorequipment management

      Pawns will now move primary equipment to their inventory if they become incapable of manipulation.

      Fix

    • NewThrone Speechsocial skillTrains

      Giving a speech from the throne now provides social skill training.

      New training method

    • ✂️RemovedBrawler traitPossibleImpossible

      Janissaries, Troopers, and Cataphracts can no longer spawn with the Brawler trait.

      Removed from specific units

  4. Feb 26, 2020·Update 1.1.2257 released+1
    • 🐛Bug fixRecreationtriggerblocked when injuredenabled

      Fixed a bug where injured pawns would never engage in recreation.

      bugfix

    • 🐛Bug fixArrestsuccess chance>100%100% max

      Fixed a bug where the arrest success chance could exceed 100%.

      bugfix

    • 🎯BehaviorThought Logiclost + dieddied

      Kidnapped pawns who die no longer trigger both 'lost' and 'died' thoughts, preventing redundant negative moodlets.

      Removed 'lost' thoughts when kidnapped pawns die.

Pawns balance history — RimWorld