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Pawns

GeneralMovement · Mood · Colonist · Social · Genes · Psychology
3 patcheslast touched 11mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Aug 3, 2021Aug 6, 2025Aug 3, 2021 — Update 1.3.3080 adds classic and preset ideoligion setup +1 / -0 (cum +1)Mar 28, 2023 — Update 1.4.3682 released +1 / -2 (cum 0)Aug 6, 2025 — Update 1.6.4543 released +1 / -0 (cum +1)
Zoom into one ability:2 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • 🐛Bug fixrot stink moodletAppliedRemoved

      Pawns immune to rot stink no longer receive the negative moodlet for exposure to it.

      Immunity fix

  1. Mar 28, 2023·Update 1.4.3682 released+1-2
    • 🎯Behaviorpassion

      Pawns with passion-dropping genes will no longer generate with passion for those skills, and growth moments now correctly update passion values.

      Gene interaction fix

    • 🐛Bug fixsibling relationship

      Fixed an issue where siblings became unrelated if their parents were removed from the game.

      Relationship fix

    • 🐛Bug fixviolence capability

      Pawns incapable of violence can no longer activate rocketswarm launchers.

      Restriction fix

    • 🐛Bug fixmanipulation capability

      Pawns incapable of manipulation can no longer strip targets via the float menu.

      Restriction fix

    • 📊NumericAging Thoughtminimum age2025

      The minimum age for the harmful aging thought has been increased from 20 to 25.

      Delayed negative thought

    • 🐛Bug fixblindfold requirement

      Fixed a bug where pawns without eyes could still wear blindfolds.

      Bugfix

    • 🐛Bug fixindoor preference

      Fixed an issue where pawns who prefer indoors would perform outdoor joy activities.

      Bugfix

Pawns balance history — RimWorld · PatchDiff