PatchDiff
gamesnewsabout
RimWorld
RimWorld
IndieSimulationStrategy
Ludeon Studios · Ludeon Studios·$34.99
Feb 21, 2020 · 79mo ago

Minor update #4 to unstable build (1.1.2551)

AI summary1mo

Minor stability update focusing on mod loading fixes, UI scaling improvements, and restoring automatic combat behaviors for drafted colonists.

Buffs1

  • Combat AIAuto-attack:Restored the ability for drafted colonists and raiders to automatically attack fleeing enemies and insects.IgnoredAutomatic

Bug fixes2

  • General
    • Fixed a bug where the mod list was rebuilt prematurely during startup, improving stability.
    • Resolved an issue where nested mod list rebuilds could corrupt the active mod list.

Other changes4

  • General
    • Standardized whitespace in ModUpdating.xml for better compatibility and formatting.tabsspaces
    • Fixed a UI bug where single characters overflowed when scaling was adjusted and improved label width caching.
    • Implemented stable string hashing for mod package IDs to ensure consistency across sessions.string.GetHashCodeGenText.StableStringHash
  • PawnsKidnapped pawns who die no longer trigger both 'lost' and 'died' thoughts, preventing redundant negative moodlets.lost + dieddied

subjects affected (3)

tap to see balance history

How did this patch land?
🔗
official notes
RimWorld · Feb 21, 2020

Related Deals

Gear, keys & collectibles for RimWorld

Affiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.

Enjoying PatchDiff?
AI & server costs add up — a coffee helps keep it free for everyone. Thank you!

Patch history

see all 59

  1. Update 1.6.4850 releasedJun 8, 2026 · 2mo

    A small update focusing on stability, bug fixes for space/gravship mechanics, and wealth balancing for ancient bridges.

    +41
  2. Update 1.6.4630 releasedOct 31, 2025 · 10mo

    A small update focused on bug fixes, performance optimizations, and stability improvements, particularly regarding gravships, void structures, and pawn behaviors.

    +4
  3. Update 1.6.4543 releasedAug 6, 2025 · 12mo

    A small update focusing on bug fixes, stability improvements, and quality-of-life adjustments for quest shuttles, pathing, and the Archonexus ending.

    +6
  4. Update 1.6.4535 releasedJul 29, 2025 · 13mo

    Update 1.6.4535 focuses on fixing numerous bugs related to the Odyssey expansion, specifically regarding gravships, room vacuum, and corner-based interactions, alongside minor balance tweaks to psilocaps and genes.

    +31
  5. Update 1.6.4528 releasedJul 22, 2025 · 13mo

    Update 1.6.4528 focuses on bug fixes and performance optimizations for the Odyssey expansion, specifically targeting gravship mechanics, glowforest stability, and general game engine efficiency.

    +81
  6. Update 1.5.4104 releasedMay 24, 2024 · 27mo

    A small update focusing on Anomaly expansion refinements, ghoul behavior improvements, and a wide array of bug fixes across all expansions.

    +7
  7. Update 1.4.3704 releasedApr 19, 2023 · 40mo

    Update 1.4.3704 focuses on fixing colonist assignment resets during caravan travel and improving various UI tooltips and descriptions.

  8. Update 1.4.3682 releasedMar 28, 2023 · 41mo

    Update 1.4.3682 focuses on stability fixes, correcting pawn relationship logic, and refining mechanoid stagger behavior.

    +42

Recently Updated

6

Similar Games

6