Update 1.1.2569 focuses on stability, bug fixes for quest generation and AI behavior, and a slight buff to mini-turret range.
▲Buffs3
- Mini-turret
- Mini-turret range increased from 25 to 29, allowing for better defensive coverage.25→29
- Fixed an issue where turrets in smoke could not target enemies adjacent to them.
- Psychic Animal PulserThe Psychic animal pulser no longer affects animals belonging to the player's faction.All animals→Non-player animals
▼Nerfs1
- Low-tech WeaponsLow-tech weapons are no longer biocodable.Yes→No
✚Bug fixes3
- Mech ClustersFixed mech cluster quests failing to mention some condition causers in their threat list.
- PawnsApparel wearout damage now correctly applies to world pawns, meaning they can eventually become naked over time.
- GeneralFixed an issue where mods could not override patches.
◆Other changes7
- Mech ClustersBig mech clusters will now generate in a more compact form if there is insufficient space to spawn the full size.
- Quests
- The game no longer generates quests to build monuments that are larger than the available terrain allows.
- Quests in the quests tab are now consistently sorted by date.
- Pawns
- Pawns can no longer haul away unfinished items that are bound to a bill and located on or touching a worktable.
- Pawns will now move primary equipment to their inventory if they become incapable of manipulation.
- General
- Added a tip regarding how to change the storyteller and difficulty via the options menu.→Added
- Columns and urns are now marked as inert for AI purposes.
subjects affected (7)
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Patch history
- Update 1.6.4850 releasedJun 8, 2026 · 2mo
A small update focusing on stability, bug fixes for space/gravship mechanics, and wealth balancing for ancient bridges.
+4−1→ - Update 1.6.4630 releasedOct 31, 2025 · 10mo
A small update focused on bug fixes, performance optimizations, and stability improvements, particularly regarding gravships, void structures, and pawn behaviors.
+4→ - Update 1.6.4543 releasedAug 6, 2025 · 12mo
A small update focusing on bug fixes, stability improvements, and quality-of-life adjustments for quest shuttles, pathing, and the Archonexus ending.
+6→ - Update 1.6.4535 releasedJul 29, 2025 · 13mo
Update 1.6.4535 focuses on fixing numerous bugs related to the Odyssey expansion, specifically regarding gravships, room vacuum, and corner-based interactions, alongside minor balance tweaks to psilocaps and genes.
+3−1→ - Update 1.6.4528 releasedJul 22, 2025 · 13mo
Update 1.6.4528 focuses on bug fixes and performance optimizations for the Odyssey expansion, specifically targeting gravship mechanics, glowforest stability, and general game engine efficiency.
+8−1→ - Update 1.5.4104 releasedMay 24, 2024 · 27mo
A small update focusing on Anomaly expansion refinements, ghoul behavior improvements, and a wide array of bug fixes across all expansions.
+7→ - →Update 1.4.3704 releasedApr 19, 2023 · 40mo
Update 1.4.3704 focuses on fixing colonist assignment resets during caravan travel and improving various UI tooltips and descriptions.
- Update 1.4.3682 releasedMar 28, 2023 · 41mo
Update 1.4.3682 focuses on stability fixes, correcting pawn relationship logic, and refining mechanoid stagger behavior.
+4−2→
Recently Updated
6

Hotfix 2.5.1
Hotfix 2.5.1 for Spirit City: Lofi Sessions fixes multiple visual issues, lighting, clipping, and avatar animations, plus known issues workaround notes for Windows and Mac users.

v1.0.6 Jewellery Box + Blueprint stacking fixed
Fixed several bugs and quality-of-life issues including inventory stacking, blueprint stacking, UI hover info, blueprint/inn interactions, save integrity, and final scoring; added initial achievement check and free first Council Request refresh.

FANART & PATCH 1.0.10
Gameplay changes include new fanart channel, persistent dropped items, cleaned weapons/tools when dipped, nerf to anglerfish health, plus a wide range of fixes and quality-of-life improvements.

Patch Notes - 1.0.11
A broad range of bugfixes across UI, text, quests, and dialogues; plus a few new features and small balance tweaks.


Update 2.57.1.111
Naval Vessels: Enduring Confrontation mode updates including BR-based matchmaking, relaxed ship BR requirements, queue improvements, spawn point economy removed, arcade difficulty alignment, duplicate spawn prevention, and ally-detected visibility. Graphics: fix swapped Water Effects Quality reference images.

V0.14.14 Patch Notes
Non-balance QoL and polish updates including demo progress shortcut, UI clarifications, and input/launch improvements.
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