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Rivals of Aether II
Rivals of Aether II
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Aether Studios · Aether Studios, offbrand games·-50%$14.99
Oct 23, 2025 · 9mo ago

Patch 1.4.1.2 Hotfix

AI summary1w

Hotfix addressing rollback issues in Crew Battles, improved re-queueing with Teams of Friends, and multiple bug fixes across crew/doubles matchmaking, grabs, and aerial/chaingrab interactions.

Images © Rivals of Aether II via Steam

Buffs1

  • Grab Release on KOGrabbing Player:Fixes an exploit where grabber could still treat the opponent as grabbed after death, preventing potential second stock from being thrown into blastzone.Immediate

Nerfs1

Bug fixes4

  • Matchmaking in Crew/DoublesAddressed a bug that blocked re-queuing into a lobby of 3 after completing a match.Fixed
  • Spawn/Lineup HangResolved a hang that could occur during lineup progression when spawning the next character in a lineup scene.Fixed
  • Aerial Down Special/CrashAerial Down Special:Fixes crashes when executing Aerial Down Special in grab-trade interactions.Fixed
  • Gauntlet of Misc FixesHotfix includes several small, unspecified issues resolved to improve overall stability.

Other changes4

  • Crew Battles Rollback Fix
    • Resolved a rollback bug in Crew Battles caused by server-client hurtbox desync; players should no longer experience excessive rollbacks.excessiveFixed
    • Re-queueing flows are improved when forming a Team of Friends, reducing wait times to re-enter a lobby.Improved
  • Doubles/Crews Lobby PersistenceLobby remains intact after a match, enabling quicker rematches in group play.Persistent
  • Team Switching in Matchmade DoublesPlayers can switch teams during matchmade Doubles matches, restoring flexibility from prior patch behavior.Allowed

subjects affected (9)

tap to see balance history

How did this patch land?
🔗
official notes
Rivals of Aether II · Oct 23, 2025

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Patch history

see all 55

  1. Hotfix 1.7.0.3 Patch NotesAug 7, 2026 · 1w

    Hotfix 1.7.0.3 updates several balance reversions and bug fixes across multiple characters and mechanics, restoring some earlier behaviors and fixing input/edgeguard issues.

    +23
  2. Hotfix 1.7.0.2 Patch NotesAug 6, 2026 · 1w

    Hotfix 1.7.0.2 fixes a variety of bug-related issues across multiple subjects, including input behavior, wall jumps, shorthops, visuals, and interactions with Neutral Special and Gouie.

    +42
  3. Hotfix 1.7.0.1 Patch NotesAug 5, 2026 · 1w

    Hotfix 1.7.0.1 addresses several bug fixes and small gameplay quality changes, including tap jump fix, clone/input fixes, tail hurtbox adjust, Pink Gouie shop addition, and sound effect tweak for Big Up Throw.

  4. Workshop Creator Notice: Engine Update and Mod CompatibilityJul 27, 2026 · 3w

    Studio updates Rivals II to Unreal Engine 5.8; all mods must be updated to 5.8 modkit to remain compatible; Workshop Beta will become default 5.8 branch and older mods will be private.

  5. Hotfix 1.6.4.2 / 1.6.5 NotesJun 23, 2026 · 1mo

    Hotfix 1.6.4.2 / 1.6.5: stage fixes for Frozen Harbor and Armada Fleet, visuals and crash fixes, plus quality tweaks and new options in offline modes.

    +5
  6. Workshop Beta Update 1.6.4.28040.294Jun 11, 2026 · 2mo

    Workshop Beta Update 1.6.4.28040.294 introduces server-enabled matchmaking in the Workshop beta, adds documentation updates, Editor improvements, and numerous quality-of-life tweaks and fixes for Photobooth, FMOD, item templates, and Workshop tooling.

    +61
  7. Hotfix 1.6.4.1 NotesJun 3, 2026 · 2mo

    Hotfix 1.6.4.1 focuses on bug fixes for La Reina and Slade in Arcade CPU behavior, announcer timing, title prefixes/suffixes, and chair mechanics for La Reina.

  8. Hotfix 1.6.2.2 NotesMay 6, 2026 · 3mo

    Hotfix 1.6.2.2 addresses hitbox consistency, visual bugs, platform visibility, and a crash related to the Pirate Hook.

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