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Rivals of Aether II
Rivals of Aether II
ActionIndie
Aether Studios · Aether Studios, offbrand games·-50%$14.99
Oct 24, 2025 · 9mo ago

Patch 1.4.1.3 Hotfix

AI summary1w

Hotfix 1.4.1.3 addressing crew mode UI/flow: prevents auto-ready in Crew mode, fixes crew HUD overlapping, and stabilizes crew order/reset when returning to Character Select Screen.

Other changes3

  • Crew Mode: Team of One flowTeam of One players no longer auto-ready when selecting their final character or when returning to the Character Select Screen from gameplay.enabled on final character pickdisabled on final character pick
  • Crew UI: Character-specific HUDCharacter-specific HUD elements no longer stack; only the active character's UI is displayed during crew sessions.stacking across crew membersshow only active character's UI
  • Crew Ordering & CSS CleanupImprovements to crew ordering and reset logic when moving back to the Character Select Screen to fix out-of-order crews that could cause bad game states or hangs.unstable after game 1stable with proper reset when returning to CSS

subjects affected (3)

tap to see balance history

How did this patch land?
🔗
official notes
Rivals of Aether II · Oct 24, 2025

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Patch history

see all 55

  1. Hotfix 1.7.0.3 Patch NotesAug 7, 2026 · 1w

    Hotfix 1.7.0.3 updates several balance reversions and bug fixes across multiple characters and mechanics, restoring some earlier behaviors and fixing input/edgeguard issues.

    +23
  2. Hotfix 1.7.0.2 Patch NotesAug 6, 2026 · 1w

    Hotfix 1.7.0.2 fixes a variety of bug-related issues across multiple subjects, including input behavior, wall jumps, shorthops, visuals, and interactions with Neutral Special and Gouie.

    +42
  3. Hotfix 1.7.0.1 Patch NotesAug 5, 2026 · 1w

    Hotfix 1.7.0.1 addresses several bug fixes and small gameplay quality changes, including tap jump fix, clone/input fixes, tail hurtbox adjust, Pink Gouie shop addition, and sound effect tweak for Big Up Throw.

  4. Workshop Creator Notice: Engine Update and Mod CompatibilityJul 27, 2026 · 3w

    Studio updates Rivals II to Unreal Engine 5.8; all mods must be updated to 5.8 modkit to remain compatible; Workshop Beta will become default 5.8 branch and older mods will be private.

  5. Hotfix 1.6.4.2 / 1.6.5 NotesJun 23, 2026 · 1mo

    Hotfix 1.6.4.2 / 1.6.5: stage fixes for Frozen Harbor and Armada Fleet, visuals and crash fixes, plus quality tweaks and new options in offline modes.

    +5
  6. Workshop Beta Update 1.6.4.28040.294Jun 11, 2026 · 2mo

    Workshop Beta Update 1.6.4.28040.294 introduces server-enabled matchmaking in the Workshop beta, adds documentation updates, Editor improvements, and numerous quality-of-life tweaks and fixes for Photobooth, FMOD, item templates, and Workshop tooling.

    +61
  7. Hotfix 1.6.4.1 NotesJun 3, 2026 · 2mo

    Hotfix 1.6.4.1 focuses on bug fixes for La Reina and Slade in Arcade CPU behavior, announcer timing, title prefixes/suffixes, and chair mechanics for La Reina.

  8. Hotfix 1.6.2.2 NotesMay 6, 2026 · 3mo

    Hotfix 1.6.2.2 addresses hitbox consistency, visual bugs, platform visibility, and a crash related to the Pirate Hook.

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