Hotfix 0.25.1 focuses on stability improvements, crash fixes, and resolving navigation bugs within dungeons.
▲Buffs1
- DungeonsRemoved a random arrow trap from one of the dungeons, reducing unexpected damage.Present→Removed
✚Bug fixes5
- GeneralFixed various bugs and crashes to improve overall game stability.
- Magus Ceres ScrollFixed a specific crash occurring when interacting with the Magus Ceres Scroll.
- Dungeons
- Fixed an issue where certain dungeons were unenterable.
- Fixed collision issues that caused players to fall through floors in several dungeons.
- Fixed a soft-locking issue that prevented players from progressing in dungeons.
subjects affected (3)
tap to see balance history
Patch history
- Beta Branch - Version 0.25.2_5Jul 10, 2026 · 1mo
Beta Version 0.25.2_5 introduces a new farmland removal tool, various building demolition fixes, and experimental changes to the Phoenix boss fight.
+5→ - Beta Branch - Version 0.25.2_4Jul 1, 2026 · 1mo
Beta Version 0.25.2_4 focuses on stability, multiplayer network improvements, and a wide array of bug fixes across buildings, dungeons, and combat interactions.
+2−1→ - →Hotfix - Version 0.25.1_12Jun 26, 2026 · 1mo
Hotfix 0.25.1_12 adds Thai language support.
- Beta Branch - Version 0.25.2_2Jun 17, 2026 · 2mo
Beta Version 0.25.2_2 focuses on stability fixes, a new bakery recipe, and a level cap increase for the Potter citizen.
+3→ - Beta Branch - Version 0.25.2_1Jun 15, 2026 · 2mo
Beta Branch update focusing on multiplayer stability, crash fixes, and audio improvements.
+9→ - Hotfix - Version 0.25.1_12Jun 10, 2026 · 2mo
Hotfix 0.25.1_12 focuses on bug fixes for logistics, combat triggers, and missing item drop tables, alongside general UI and translation polish.
+5→ - →Hotfix - Version 0.25.1_11Jun 8, 2026 · 2mo
Hotfix 0.25.1_11 focuses on stability improvements, furniture placement fixes, and a cost/speed buff for Pilums.
- Hotfix - Version 0.25.1_10Jun 5, 2026 · 2mo
Hotfix 0.25.1_10 introduces quality of life improvements, bug fixes for building and dungeons, and balance adjustments to citizens and enemies.
+4−1→
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