PatchDiff
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Rust
Rust
ActionAdventureIndie
Facepunch Studios · Facepunch Studios·$39.99
Mar 3, 2016 · 126mo ago

Devblog 99.1

AI summary1mo

A technical update focusing on map generation improvements, server stability, and various bug fixes, including a reduction in default world size.

Images © Rust via Steam

Buffs3

  • BuildingLock:Locks now inherit door options and default to opening/closing the attached door, improving base security management.Inherited
  • General
    • Fixed fuel not being refunded when overspilling while dropping items.
    • Added admin.bans and updated console.log/search to return JSON for better server administration.JSON responses

Bug fixes3

  • Map
    • Fixed sawtooth terrain glitches around monuments and issues with rivers starting on extreme slopes.
    • Fixed rocks and rivers intersecting with warehouses and updated HapisIsland.
  • BuildingFixed an issue where building privilege would persist after death or server restarts.

Other changes8

  • Map
    • The default world size has been reduced from 4000 to 3000, resulting in smaller, more dense maps.40003000
    • Improved the procedural generation of rock clusters for better natural looks.
    • Tweaked the generation of roads and powerlines to improve map layout.
    • Dungeons:Dungeons received an art and design update for better aesthetics.Updated
  • BuildingChain Link Fence:Added specific impact sounds for chain link fence building parts.Added
  • General
    • Furnace:Overflowed large furnaces now shoot items out of the chimney instead of simply blocking.Shoot items
    • Updated the game engine to Unity 5.3.3p1 for improved stability and performance.5.3.3p1
    • The game now force disconnects the player from the current server when attempting to join another via the UI.Force Disconnect

subjects affected (3)

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How did this patch land?
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official notes
Rust · Mar 3, 2016

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Patch history

see all 128

  1. PREMIUM SERVERSMar 13, 2025 · 16mo

    Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.

    +1
  2. 11 YEARS STRONGJan 2, 2025 · 18mo

    A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.

    +5
  3. Excavator UpdateAug 1, 2019 · 84mo

    Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.

    +51
  4. July UpdateJul 4, 2019 · 85mo

    July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.

    +4
  5. Chippy ArcadeJun 21, 2019 · 86mo

    Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.

    +6
  6. Giddy Up!Jun 6, 2019 · 86mo

    Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.

    +52
  7. The Smol UpdateMay 2, 2019 · 87mo

    A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.

    +10
  8. Happy EasterApr 19, 2019 · 88mo

    Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.

    +3

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