Devblog 128 introduces new caves, a new Hazmat suit, grass displacement options, and several building and stability fixes.
Images © Rust via Steam
▲Buffs1
- Revive MechanicRevive:Reviving teammates is now easier as the line-of-sight requirement is less strict.Strict→Forgiving
✚Bug fixes6
- BuildingFixed a bug causing inconsistent building privilege checks.
- Graphics & PerformanceImproved performance of the water system on maps without rivers.
- General Fixes
- Fixed a bug where sleeping bags on slopes caused corrupted player rotation on the server.
- Resolved a surface dimensions mismatch error occurring during window resizing.
- Fixed a crash that occurred when players switched servers.
- Fixed an issue where player previews appeared white on DX9.White→Fixed
◆Other changes6
- Building
- Reduced UI clutter by limiting 'Building Blocked' messages to active building states.Always→Conditional
- Improved building privilege validation by checking the specific placement position.→Added
- Graphics & Performance
- Introduced an experimental option for grass displacement to improve visual immersion.→Added
- Improved view model visuals with contact shadows when AO is active.→Added
- Slight performance optimization for terrain carving.
- Decoupled Terrain Quality from shader LOD, moving the control to the Shader Level setting.Terrain Quality→Shader Level
subjects affected (4)
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Patch history
- PREMIUM SERVERSMar 13, 2025 · 16mo
Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.
+1→ - 11 YEARS STRONGJan 2, 2025 · 18mo
A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.
+5→ - Excavator UpdateAug 1, 2019 · 84mo
Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.
+5−1→ - July UpdateJul 4, 2019 · 85mo
July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.
+4→ - Chippy ArcadeJun 21, 2019 · 86mo
Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.
+6→ - Giddy Up!Jun 6, 2019 · 86mo
Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.
+5−2→ - The Smol UpdateMay 2, 2019 · 87mo
A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.
+10→ - Happy EasterApr 19, 2019 · 88mo
Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.
+3→
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