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Rust
Rust
ActionAdventureIndie
Facepunch Studios · Facepunch Studios·$39.99
Sep 22, 2016 · 119mo ago

Devblog 128

AI summary1mo

Devblog 128 introduces new caves, a new Hazmat suit, grass displacement options, and several building and stability fixes.

Images © Rust via Steam

Buffs1

  • Revive MechanicRevive:Reviving teammates is now easier as the line-of-sight requirement is less strict.StrictForgiving

Bug fixes6

  • BuildingFixed a bug causing inconsistent building privilege checks.
  • Graphics & PerformanceImproved performance of the water system on maps without rivers.
  • General Fixes
    • Fixed a bug where sleeping bags on slopes caused corrupted player rotation on the server.
    • Resolved a surface dimensions mismatch error occurring during window resizing.
    • Fixed a crash that occurred when players switched servers.
    • Fixed an issue where player previews appeared white on DX9.WhiteFixed

Other changes6

  • Building
    • Reduced UI clutter by limiting 'Building Blocked' messages to active building states.AlwaysConditional
    • Improved building privilege validation by checking the specific placement position.Added
  • Graphics & Performance
    • Introduced an experimental option for grass displacement to improve visual immersion.Added
    • Improved view model visuals with contact shadows when AO is active.Added
    • Slight performance optimization for terrain carving.
    • Decoupled Terrain Quality from shader LOD, moving the control to the Shader Level setting.Terrain QualityShader Level

subjects affected (4)

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How did this patch land?
🔗
official notes
Rust · Sep 22, 2016

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Patch history

see all 128

  1. PREMIUM SERVERSMar 13, 2025 · 16mo

    Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.

    +1
  2. 11 YEARS STRONGJan 2, 2025 · 18mo

    A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.

    +5
  3. Excavator UpdateAug 1, 2019 · 84mo

    Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.

    +51
  4. July UpdateJul 4, 2019 · 85mo

    July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.

    +4
  5. Chippy ArcadeJun 21, 2019 · 86mo

    Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.

    +6
  6. Giddy Up!Jun 6, 2019 · 86mo

    Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.

    +52
  7. The Smol UpdateMay 2, 2019 · 87mo

    A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.

    +10
  8. Happy EasterApr 19, 2019 · 88mo

    Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.

    +3

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