A comprehensive test patch focusing on the introduction of the Beacon, survival parts integration into Creative mode, significant UI overhauls, and extensive performance optimizations for ragdolls and frame rates.
Images © Scrap Mechanic via Steam
▲Buffs10
- BeaconAdded a new Beacon interactive part craftable via the Craftbot to set navigation waypoints for easier exploration.→Added
- Creative ModeMost interactive parts from survival mode are now available in Creative mode (excluding Water Cannon and Vacuum Pump).→Added
- Challenge BuilderComponent kits, potato ammo, gas, and batteries can now be used within the challenge builder.→Added
- Raids (Bots)Attack:Totebots and Haybots will now attempt to destroy blocks and parts of all durability levels.
- UI & HUD
- Crosshair:The crosshair now lights up when pointing at interactable or pick-up objects for better clarity.→Light up
- Craftbot:Craftbot tooltips now display the names of required ingredients.→Added
- Display Settings:Added a brightness slider and a framerate cap selection to the display settings.→Added
- Performance
- Ragdolls:Optimized character ragdoll physics to reduce frame drops, especially in creative traps.
- Water Calculation:Fixed an issue where optimized water calculations caused framerates to drop over time during long sessions.Decreasing→Stable
- Driver's SeatLevel 5 Seat:Settings for Level 5 Driver's seats and saddles are now correctly saved in blueprints.Not saved→Saved
▼Nerfs1
- Raids (Bots)Attack:Haybots will attack more frequently instead of just chasing the player.
◆Other changes2
- Creative ModeCreative games can now start even with missing mod parts, replacing them with a removable error-object instead of failing to load.→Error-object
- Raids (Bots)Attack:If all crops are destroyed, bots will now destroy random parts of the creation.
subjects affected (7)
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Patch history
- Update 0.6.5, 0.6.4, 0.6.3, 0.6.2, 0.6.1 (Updated June 21)Jun 1, 2022 · 50mo
A series of hotfixes (0.6.1 to 0.6.5) following the Challenge Mode update, focusing on crash stability, HUD improvements, modding tool fixes, and various bug fixes for Challenge Mode and Creative worlds.
+5→ - Update 0.6.0 Test (Updated May 30)May 9, 2022 · 51mo
A massive technical update focused on modding tools, introducing a new Tile Editor, World Builder, and extensive Script API expansions, alongside general stability and performance optimizations.
+4→ - →Update 0.5.1Mar 31, 2021 · 64mo
Update 0.5.1 focuses on stability and bug fixes following the Creative Mode update, specifically addressing crashes and save file compatibility.
- Creative mode update test 0.5.0 (Updated March 30)Mar 4, 2021 · 65mo
A comprehensive Creative mode update introducing bot capsules, expanded terrain with water and resources, new chat commands, and significant physics and performance optimizations.
+13→ - Patch 0.4.7 Test!Jul 14, 2020 · 73mo
Patch 0.4.7 focuses on restoring localized languages, fixing various survival and building bugs, and adding minor audio-visual polish.
+1−1→ - Patch Notes 0.4.6Jun 24, 2020 · 74mo
Update 0.4.6 introduces cotton farming, new craftable items, significant networking optimizations, and various quality-of-life and balancing adjustments to crafting and resource gathering.
+19−2→ - Update 0.4.6 Test! (Updated June 23)Jun 12, 2020 · 74mo
Update 0.4.6 focuses on significant multiplayer networking optimizations, crafting recipe rebalances, and various quality-of-life improvements to world interaction and building.
+9→ - Patch Notes 0.4.4May 26, 2020 · 75mo
Patch 0.4.4 focuses on raid performance optimizations, stability fixes, and various gameplay corrections for bots and building mechanics.
+4→
Recently Updated
6

Hotfix #1.5
Hotfix #1.5 addresses a critical bug where equipment upgrades were not calculating stats correctly.

Update 69: V 1.064.0
Update 69 introduces significant overhaul to the Conquest mode preparation phase, AI improvements for bots in multiplayer and single player, and extensive doctrine and manpower cost rebalancing for various units.

Update 1.04
Update 1.04 focuses on Linux compatibility, Steam Deck integration, and various case-specific bug fixes.

The First Descendant Hotfix 1.3.35b
Hotfix 1.3.35b corrects a fire rate reversal bug for the Hammer and Anvil weapon and resets affected top 100 leaderboard records.

Patch Notes v1.0.41
Patch v1.0.41 focuses on critical stability fixes, resolving several softlocks and audio bugs, alongside localization updates.

Pointer DLC Fix arriving July 28th
A targeted fix for the German Shorthaired Pointer DLC is scheduled for release on July 28th to restore proper pointing functionality.
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