Update 01.159 focuses on renderer optimizations for future block redesigns, Steam Workshop support for visual scripting, and various stability and bug fixes.
▲Buffs3
- RenderingImplemented initial render optimizations that may improve FPS and prepare the engine for upcoming redesigned blocks.
- Visual ScriptingCampaigns, missions, and scenarios using visual scripting can now be published to the Steam Workshop.→Added
- GeneralReduced memory leaks, specifically those occurring during world reloads, improving long-term stability.→Reduced
✚Bug fixes3
- General
- Stations:Fixed a bug where stations would incorrectly become dynamic when copied and pasted.
- Connectors:Fixed an issue where connectors would not remain locked after a server restart.
- Blocks:Resolved multiple issues related to block mirroring.
◆Other changes2
- Rendering
- Added a new Ambient Occlusion setting to the graphics options for better visual depth.→Added
- Large parts of the renderer were rewritten for long-term optimization, requiring some mods to be updated.→Rewritten
subjects affected (3)
tap to see balance history
Patch history
- Changelog – Hotfix - 1.197.180Mar 12, 2021 · 63mo+3→
- Space Engineers: Economy Update, Economy Deluxe Pack & Free Additions to Previous DLCsAug 22, 2019 · 82mo+2→
- Update 1.191 - Build Planner, Small Grid Cryo Pod and Style PackJun 6, 2019 · 85mo+2→
- Update 1.190 - Customizable LCD Screens, Replay Tool, and Decorative PackApr 8, 2019 · 87mo+4→
- →Update 1.189 - Major Overhaul of Survival, Ladders, Leaving Early AccessFeb 28, 2019 · 88mo
- →Update 1.188.1 – Minor ImprovementsNov 19, 2018 · 91mo
- →Update 1.186.5 - Beta ImprovementsMar 8, 2018 · 100mo
- →Update 1.186.4 - Beta ImprovementsMar 1, 2018 · 100mo
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