Update 0.11.2 focuses on accessibility improvements, control rebindings, specimen balancing, and various stability and bug fixes.
Images © Species: Unknown via Steam
▲Buffs3
- ID_006Ambush:Reduced the chance of ID_006 jumping on players from behind, making rear-attacks less frequent.→Lower
- General Gameplay
- All corpses can now be burnt, providing more consistency in corpse disposal.Limited→All
- Power outages will no longer occur during a player's respawn time, preventing unfair deaths or disorientation.Possible→Disabled
▼Nerfs2
- ID_008
- Berserk Mode:ID_008 now randomly enters berserk mode on higher difficulties, increasing the threat level for advanced players.→Increased
- Calm Down:ID_008 calms down faster when multiple players are present, potentially making it easier to manage in groups.→Faster
◆Other changes5
- Controls
- Added new rebindable entries for the three weapon slots in the Controls settings.→Added
- Keys 1, 2, and 3 now work by default for weapon switching on QWERTY keyboards for new players.→1, 2, 3
- Expanded the list of usable keys for rebindings to include mouse buttons 4/5, CapsLock, and various Numpad keys.→Expanded
- General GameplayRandom selection of specimens now accounts for specimens the player has already encountered.→Improved
- HSS HawkingImplemented loading optimizations for the HSS Hawking map to reduce wait times.→Optimized
subjects affected (5)
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Patch history
- Patch Notes 0.9.15Nov 6, 2025 · 9mo
Patch 0.9.15 focuses on quality-of-life improvements, UI text adjustments, and various bug fixes regarding the minimap, black boxes, and the codex.
+1−1→ - Patch Notes 0.9.13Oct 30, 2025 · 10mo
Patch 0.9.13 focuses on quality-of-life improvements, mission logic fixes, and stability updates.
+2→ - Patch Notes 0.9.11Oct 24, 2025 · 10mo
Patch 0.9.11 focuses on stability fixes, UI corrections, and increasing contract availability for Nightmare difficulty.
+1→
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