PatchDiff
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Starminer
Starminer
ActionIndieRPG
CoolAndGoodGames · CoolAndGoodGames·$29.99
Jun 22, 2026 · 1mo ago

0.33.7.0

AI summary1mo

Patch 0.33.7.0 focuses on trading quality-of-life improvements, commander balancing, and a wide array of bug fixes across missions and systems.

Buffs5

  • Cargo Bays
    • T1 Cargo Bay:Trading range for T1 Cargo Bays has been increased to 5Km, allowing for easier logistics.5Km Km
    • T2 Cargo Bay:Trading between T2 Cargo Bays now has unlimited range, removing distance restrictions for high-tier logistics.Unlimited
  • Trade RoutesTrade routes that go out of range will now pause instead of cancelling, preventing loss of route setup.cancellingpause
  • MissilesMissiles have been updated to be 'smarter', likely improving tracking or targeting logic.
  • OfficersModifiers:Multiple officer modifiers now apply based on the highest value rather than the order of activation, making modifier stacking more beneficial.activation orderhighest value

Bug fixes5

  • StationStorage Grid:Fixed an issue where extending the station storage grid was not functioning correctly.
  • Mass Driver GunFixed general issues with the mass driver gun to ensure it operates as intended.
  • General
    • Implemented various crash fixes to improve overall game stability.
    • Fixed a bug where the HUD config window could be opened multiple times simultaneously.
    • Fixed various mission-specific issues including missing move locations in 'Candle in the Dark' and incorrect 'Repay Debt' objectives.

Other changes1

  • StationType Picker:The station type picker now only displays categories that have available research entries, cleaning up the UI.allresearched only

subjects affected (7)

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How did this patch land?
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official notes
Starminer · Jun 22, 2026
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Patch history

see all 11

  1. Patch 5 available on Beta BranchJun 16, 2026 · 2mo

    Patch 5 introduces significant autopilot pathfinding improvements, new T2 cargo packages for better performance, and a new financial transactions screen.

    +9
  2. Patch 4 is now live on the beta branchJun 5, 2026 · 2mo

    Patch 4 introduces the Triton Ice Cluster map, a new multi-mode control system, researchable water efficiency, and numerous stability and gameplay fixes.

    +61
  3. Patch 2 out nowMay 30, 2026 · 2mo

    Patch 2 focuses on economic rebalancing of raw materials and fuel cells, alongside a wide array of stability fixes and mission bug fixes.

    +2
  4. ILL Space Early Access Demo 0.4.1.0 update available!Aug 12, 2022 · 48mo

    Update 0.4.1.0 introduces leaderboards, improved UI targeting, and a wide array of stability and gameplay fixes based on community feedback.

    +3
  5. ILL Space 0.2.5.3 pre-alpha HotfixFeb 22, 2020 · 78mo

    Hotfix 0.2.5.3 addresses critical bugs regarding save games, building placement, and power generation mechanics.

    +1
  6. ILL Space 0.2.5.2 pre-alpha HotfixFeb 19, 2020 · 79mo

    Hotfix 0.2.5.2 focuses on quality-of-life improvements, bug fixes for missiles and power systems, and a cost reduction for Tradeships.

    +7
  7. ILL Space ALPHA 0.2.5.1 HotfixFeb 15, 2020 · 79mo

    Hotfix 0.2.5.1 addresses a video setting bug, disables benchmark map inputs, and reduces the research rate.

  8. ILL Space ALPHA 0.2.3 ReleasedDec 18, 2019 · 81mo

    ALPHA 0.2.3 introduces a new tutorial mode, updated research systems, and significant fixes to combat and construction mechanics.

    +31

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