Patch 4 introduces the Triton Ice Cluster map, a new multi-mode control system, researchable water efficiency, and numerous stability and gameplay fixes.
▲Buffs6
- Control ModesAdded togglable buttons for Tactical, Pilot, Autopilot, and Build modes to streamline gameplay interaction.→Added
- Water Efficiency ResearchNew researchable modifiers allow players to further reduce the amount of water consumed.→Reduced
- Ammo ProductionSignificantly reduced the iron cost for ammo production, making ammunition much cheaper to produce.2 iron / 4 ammo→1 iron / 10 ammo iron
- General
- Increased visibility and brightness of scanning effects for better clarity.→Increased
- Fixed an issue where missiles were not dealing damage to hostile stations.None→Working
- Fuel efficiency modifier now correctly reduces the fuel used per jump.
▼Nerfs1
- Mega Solar FrameLimited construction to one Mega Solar Frame per planet to prevent over-saturation.Unlimited→1 per planet
✚Bug fixes3
- Mega Solar FrameFixed a bug where the Mega Solar building objective would not register or update.
- HangarshipFixed resource transfer issues inside the hangarship, including transfers between docked ships.
- GeneralImplemented various crash fixes, including a fix for placing build points.
◆Other changes4
- Triton Ice ClusterNew map located in Neptune's orbit featuring high ice density and increased hostile activity.→Added
- Mega Solar FrameAdded movement damping to improve handling and control of the Mega Solar frame.→Added
- HangarshipHangarship icons no longer scale with distance for better visual consistency.Scales→Static
- GeneralAdded individual sound effects for weapons to improve audio feedback.→Added
subjects affected (7)
tap to see balance history
Patch history
- 0.33.7.0Jun 22, 2026 · 4w
Patch 0.33.7.0 focuses on trading quality-of-life improvements, commander balancing, and a wide array of bug fixes across missions and systems.
+5→ - Patch 5 available on Beta BranchJun 16, 2026 · 1mo
Patch 5 introduces significant autopilot pathfinding improvements, new T2 cargo packages for better performance, and a new financial transactions screen.
+9→ - Patch 2 out nowMay 30, 2026 · 1mo
Patch 2 focuses on economic rebalancing of raw materials and fuel cells, alongside a wide array of stability fixes and mission bug fixes.
+2→ - ILL Space Early Access Demo 0.4.1.0 update available!Aug 12, 2022 · 47mo
Update 0.4.1.0 introduces leaderboards, improved UI targeting, and a wide array of stability and gameplay fixes based on community feedback.
+3→ - ILL Space 0.2.5.3 pre-alpha HotfixFeb 22, 2020 · 78mo
Hotfix 0.2.5.3 addresses critical bugs regarding save games, building placement, and power generation mechanics.
+1→ - ILL Space 0.2.5.2 pre-alpha HotfixFeb 19, 2020 · 78mo
Hotfix 0.2.5.2 focuses on quality-of-life improvements, bug fixes for missiles and power systems, and a cost reduction for Tradeships.
+7→ - →ILL Space ALPHA 0.2.5.1 HotfixFeb 15, 2020 · 78mo
Hotfix 0.2.5.1 addresses a video setting bug, disables benchmark map inputs, and reduces the research rate.
- ILL Space ALPHA 0.2.3 ReleasedDec 18, 2019 · 80mo
ALPHA 0.2.3 introduces a new tutorial mode, updated research systems, and significant fixes to combat and construction mechanics.
+3−1→
Recently Updated
6

Patch 0.3.9
Patch 0.3.9 focuses on critical progression bug fixes, save file stability, and general quality-of-life improvements based on community feedback.

Patch Notes 1.1.45
Patch 1.1.45 focuses on performance optimizations, critical quest and progression bug fixes, and improved resource availability in the Howling Marshes.

Hot fix #3
A small hotfix addressing various bugs related to saving, camera FOV, achievements, and co-op stability, alongside a new UI warning for loading saves.


Update 2.57.1.33
Update 2.57.1.33 introduces nuclear-capable aircraft to high-tier Ground Battles, improves guided munition targeting against ships, and addresses several aircraft and control bugs.

Store Update 1.38.0
Store Update 1.38.0 introduces new cosmetic colors for the Torpedo set and implements matchmaking algorithm adjustments to improve match quality.

[Announcement] July 22 PvP Balance Adjustment
July 22 PvP Balance Adjustment focusing on stun reductions, gauge recharge increases, and converting Hyper Armor to Invincibility for several characters.
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