PatchDiff
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Starminer
Starminer
ActionIndieRPG
CoolAndGoodGames · CoolAndGoodGames·$29.99
Jun 5, 2026 · 1mo ago

Patch 4 is now live on the beta branch

AI summary1mo

Patch 4 introduces the Triton Ice Cluster map, a new multi-mode control system, researchable water efficiency, and numerous stability and gameplay fixes.

Buffs6

  • Control ModesAdded togglable buttons for Tactical, Pilot, Autopilot, and Build modes to streamline gameplay interaction.Added
  • Water Efficiency ResearchNew researchable modifiers allow players to further reduce the amount of water consumed.Reduced
  • Ammo ProductionSignificantly reduced the iron cost for ammo production, making ammunition much cheaper to produce.2 iron / 4 ammo1 iron / 10 ammo iron
  • General
    • Increased visibility and brightness of scanning effects for better clarity.Increased
    • Fixed an issue where missiles were not dealing damage to hostile stations.NoneWorking
    • Fuel efficiency modifier now correctly reduces the fuel used per jump.

Nerfs1

  • Mega Solar FrameLimited construction to one Mega Solar Frame per planet to prevent over-saturation.Unlimited1 per planet

Bug fixes3

  • Mega Solar FrameFixed a bug where the Mega Solar building objective would not register or update.
  • HangarshipFixed resource transfer issues inside the hangarship, including transfers between docked ships.
  • GeneralImplemented various crash fixes, including a fix for placing build points.

Other changes4

  • Triton Ice ClusterNew map located in Neptune's orbit featuring high ice density and increased hostile activity.Added
  • Mega Solar FrameAdded movement damping to improve handling and control of the Mega Solar frame.Added
  • HangarshipHangarship icons no longer scale with distance for better visual consistency.ScalesStatic
  • GeneralAdded individual sound effects for weapons to improve audio feedback.Added

subjects affected (7)

tap to see balance history

How did this patch land?
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official notes
Starminer · Jun 5, 2026
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Patch history

see all 11

  1. 0.33.7.0Jun 22, 2026 · 4w

    Patch 0.33.7.0 focuses on trading quality-of-life improvements, commander balancing, and a wide array of bug fixes across missions and systems.

    +5
  2. Patch 5 available on Beta BranchJun 16, 2026 · 1mo

    Patch 5 introduces significant autopilot pathfinding improvements, new T2 cargo packages for better performance, and a new financial transactions screen.

    +9
  3. Patch 2 out nowMay 30, 2026 · 1mo

    Patch 2 focuses on economic rebalancing of raw materials and fuel cells, alongside a wide array of stability fixes and mission bug fixes.

    +2
  4. ILL Space Early Access Demo 0.4.1.0 update available!Aug 12, 2022 · 47mo

    Update 0.4.1.0 introduces leaderboards, improved UI targeting, and a wide array of stability and gameplay fixes based on community feedback.

    +3
  5. ILL Space 0.2.5.3 pre-alpha HotfixFeb 22, 2020 · 78mo

    Hotfix 0.2.5.3 addresses critical bugs regarding save games, building placement, and power generation mechanics.

    +1
  6. ILL Space 0.2.5.2 pre-alpha HotfixFeb 19, 2020 · 78mo

    Hotfix 0.2.5.2 focuses on quality-of-life improvements, bug fixes for missiles and power systems, and a cost reduction for Tradeships.

    +7
  7. ILL Space ALPHA 0.2.5.1 HotfixFeb 15, 2020 · 78mo

    Hotfix 0.2.5.1 addresses a video setting bug, disables benchmark map inputs, and reduces the research rate.

  8. ILL Space ALPHA 0.2.3 ReleasedDec 18, 2019 · 80mo

    ALPHA 0.2.3 introduces a new tutorial mode, updated research systems, and significant fixes to combat and construction mechanics.

    +31

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